Player Matchup

King Arthur
King Arthur
Gold II
Bytraxx1
King Arthur
Gold II
Level 129
God Stats
44W - 40L
1,509 SR
Queue Stats
216W - 209L
1,646 MMR
Solo
Neith
Neith
Gold III
KrazedMan
Neith
Gold III
Level 154
God Stats
26W - 29L
1,702 SR
Queue Stats
257W - 265L
1,640 MMR
Solo
Arachne
Arachne
Gold III
Syx_Mystyreious
Arachne
Gold III
Level 58
God Stats
16W - 8L
1,816 SR
Queue Stats
163W - 155L
1,632 MMR
Solo
Persephone
Persephone
Gold I
cdhockey14
Persephone
Gold I
Level 126
God Stats
9W - 11L
1,529 SR
Queue Stats
228W - 241L
1,626 MMR
Solo
Khepri
Khepri
Silver I
jetfly_07
Khepri
Silver I
Level 124
God Stats
3W - 3L
1,869 SR
Queue Stats
34W - 29L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,685 SR
1,634 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,379 SR
1,634 MMR
Osiris
Osiris
Platinum V
SrElotito-
Osiris
Platinum V
Level 141
God Stats
7W - 8L
1,532 SR
Queue Stats
49W - 44L
1,709 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
StallionPhil
Gilgamesh
Gold III
Level 158
God Stats
2W - 4L
1,343 SR
Queue Stats
92W - 73L
1,648 MMR
Solo
Chiron
Chiron
Silver I
XDestinedxFateX
Chiron
Silver I
Level 118
God Stats
4W - 9L
1,465 SR
Queue Stats
57W - 77L
1,551 MMR
Solo
Geb
Geb
Gold II
not_haddix
Geb
Gold II
Level 80
God Stats
0W - 4L
1,260 SR
Queue Stats
333W - 330L
1,647 MMR
Solo
Nox
Nox
Gold II
xXZavalitoXx
Nox
Gold II
Level 155
God Stats
0W - 1L
1,298 SR
Queue Stats
80W - 67L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bytraxx1
King Arthur
19
2 / 4 / 13
12,976
564
12,247
24,582
24,505
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
KrazedMan
Neith
20
5 / 1 / 10
13,499
587
15,519
18,112
7,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 3 / 8
14,237
619
14,601
19,338
9,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
cdhockey14
Persephone
20
4 / 2 / 11
13,695
595
18,095
10,918
4,817
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
jetfly_07
Khepri
17
1 / 1 / 14
11,703
509
7,050
19,454
27,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ChaacAtlasLoki

VS

Bans
DanzaburouCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SrElotito-
Osiris
18
3 / 5 / 2
11,228
488
11,011
21,797
27,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
StallionPhil
Gilgamesh
18
4 / 5 / 4
11,157
485
16,608
20,335
12,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 1
8,601
374
12,419
17,155
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
8,630
375
6,037
13,545
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 4 / 3
10,638
463
9,588
11,235
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
22
Kills
11
11
Deaths
22
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bytraxx1
King Arthur
2
4
13
2.13
W
Neith
KrazedMan
Neith
5
1
10
10
L
Osiris
SrElotito-
Osiris
3
5
2
0.8
L
Gilgamesh
StallionPhil
Gilgamesh
4
5
4
1.2
W
10
3
8
4.67
L
0
6
1
0.08
W
Persephone
cdhockey14
Persephone
4
2
11
4.75
W
Khepri
jetfly_07
Khepri
1
1
14
8
L
1
2
2
1
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,512
Damage
55,663
92,404
Taken
84,067
74,773
Mitigated
60,359
32,224
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bytraxx1
King Arthur
12,247
1,615
0
5,406
24,582
24,505
389
3,165
21,417
0
78,667
W
Neith
KrazedMan
Neith
15,519
7,546
0
11,252
18,112
7,985
8,834
1,570
16,542
0
111,707
L
Osiris
SrElotito-
Osiris
11,011
2,835
0
5,739
21,797
27,710
0
5,581
16,114
0
78,485
L
Gilgamesh
StallionPhil
Gilgamesh
16,608
4,781
0
3,847
20,335
12,856
0
6,266
13,933
0
89,473
W
14,601
10,800
0
8,380
19,338
9,715
875
4,393
14,945
0
135,797
L
12,419
4,701
402
7,402
17,155
5,329
0
1,562
15,569
0
53,615
W
Persephone
cdhockey14
Persephone
18,095
2,188
0
3,698
10,918
4,817
1,546
3,664
7,252
105,757
0
W
Khepri
jetfly_07
Khepri
7,050
518
211
3,277
19,454
27,751
0
4,872
14,582
19,759
8,049
L
6,037
442
0
2,071
13,545
10,025
0
5,056
8,187
22,615
0
L
9,588
718
0
2,142
11,235
4,439
0
4,208
6,752
75,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,110
Gold Earned
50,254
693
Minions Killed
562
0
Camps Cleared
0
2,422,524
Distance Traveled
2,106,160
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,976
564
147
6
0
478,169
6
W
Neith
13,499
587
163
7
0
430,542
8
L
Osiris
11,228
488
161
7
0
436,845
8
L
Gilgamesh
11,157
485
131
6
0
447,167
2
W
Arachne
14,237
619
170
7
0
566,589
5
L
Chiron
8,601
374
93
4
0
401,219
12
W
Persephone
13,695
595
170
7
0
466,972
9
W
Khepri
11,703
509
43
2
0
480,252
3
L
Geb
8,630
375
31
1
0
357,464
3
L
Nox
10,638
463
146
6
0
463,465
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role