Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Batatilla
Nu Wa
Level 125
God Stats
8W - 3L
1,834 SR
Queue Stats
317W - 332L
1,536 Elo+
Solo
Hercules
Hercules
EsLosvaize
Hercules
Level 139
God Stats
0W - 1L
1,237 SR
Queue Stats
6W - 9L
1,605 Elo+
Party 2
Tiamat
Tiamat
Unmotivated
Tiamat
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
465W - 446L
1,575 Elo+
Solo
Aphrodite
Aphrodite
itsPerbOnTTV
Aphrodite
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,652 Elo+
Solo
Team Averages
Level 145
1,514 SR
1,574 Elo+

VS

Team Averages
Level 136
1,511 SR
1,549 Elo+
Osiris
Osiris
Angel Daczko
Osiris
Level 149
God Stats
6W - 4L
1,713 SR
Queue Stats
175W - 163L
1,667 Elo+
Party 1
Yemoja
Yemoja
CorruptedAegis
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,459 Elo+
Solo
Sol
Sol
MLedda
Sol
Level 146
God Stats
8W - 3L
1,500 SR
Queue Stats
259W - 234L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
NocturneLion
Gilgamesh
Level 148
God Stats
22W - 23L
1,658 SR
Queue Stats
1,025W - 1,091L
1,507 Elo+
Solo
Eset
Eset
Woollie22
Eset
Level 116
God Stats
5W - 4L
1,186 SR
Queue Stats
262W - 271L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 5 / 1
6,891
766
3,816
15,196
10,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Batatilla
Nu Wa
13
2 / 1 / 4
7,010
779
8,130
4,488
1,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
EsLosvaize
Hercules
14
0 / 1 / 7
7,097
789
5,868
7,303
5,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
14
3 / 4 / 4
7,383
820
8,012
8,651
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
itsPerbOnTTV
Aphrodite
11
0 / 2 / 1
6,021
669
3,329
5,861
3,050
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 1 / 13
7,748
861
7,453
12,806
13,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 8
7,601
845
1,554
6,435
5,786
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
MLedda
Sol
15
2 / 1 / 7
8,158
906
11,572
7,037
3,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NocturneLion
Gilgamesh
13
5 / 2 / 7
8,070
897
8,835
10,259
10,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Eset
14
6 / 2 / 6
8,541
949
9,150
5,033
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
7
Kills
13
13
Deaths
7
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
1
0.5
W
Osiris
0
1
13
6.5
L
Nu Wa
Batatilla
Nu Wa
2
1
4
4
W
0
1
8
4
L
Hercules
EsLosvaize
Hercules
0
1
7
3.5
W
Sol
MLedda
Sol
2
1
7
5.5
W
Gilgamesh
NocturneLion
Gilgamesh
5
2
7
4.25
L
Tiamat
3
4
4
1.25
W
Eset
6
2
6
4.5
L
Aphrodite
itsPerbOnTTV
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
38,564
41,499
Taken
41,570
24,811
Mitigated
34,870
18,523
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,816
585
640
3,826
15,196
10,662
0
6,574
8,622
0
7,468
W
Osiris
7,453
2,172
317
2,677
12,806
13,490
198
5,497
7,309
3,182
18,964
L
Nu Wa
Batatilla
Nu Wa
8,130
1,955
1,248
668
4,488
1,373
0
3,046
1,442
19,735
0
W
1,554
706
6,249
1,585
6,435
5,786
659
2,759
3,676
6,544
0
L
Hercules
EsLosvaize
Hercules
5,868
601
1,001
2,930
7,303
5,066
0
5,165
2,138
0
7,358
W
Sol
MLedda
Sol
11,572
2,315
592
2,241
7,037
3,076
1,927
2,514
4,523
31,011
0
W
Gilgamesh
NocturneLion
Gilgamesh
8,835
2,179
1,152
1,033
10,259
10,254
932
5,653
4,606
0
18,717
L
Tiamat
8,012
579
752
1,954
8,651
4,660
0
4,913
3,738
17,679
0
W
Eset
9,150
327
1,779
353
5,033
2,264
1,082
3,048
1,985
20,116
0
L
Aphrodite
itsPerbOnTTV
Aphrodite
3,329
77
2,898
2,606
5,861
3,050
0
3,507
2,354
9,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
40,118
71
Minions Killed
134
0
Camps Cleared
0
780,611
Distance Traveled
855,570
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,891
766
3
0
0
144,814
1
W
Osiris
7,748
861
27
3
0
188,578
5
L
Nu Wa
7,010
779
22
2
0
170,935
0
W
Yemoja
7,601
845
18
2
0
148,489
0
L
Hercules
7,097
789
3
0
0
188,036
0
W
Sol
8,158
906
43
5
0
165,079
0
W
Gilgamesh
8,070
897
21
2
0
174,490
0
L
Tiamat
7,383
820
27
3
0
143,421
0
W
Eset
8,541
949
25
3
0
178,934
0
L
Aphrodite
6,021
669
16
2
0
133,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role