Player Matchup

Baron Samedi
Baron Samedi
JHOW JV
Baron Samedi
Level 69
God Stats
0W - 4L
1,219 SR
Queue Stats
26W - 67L
1,339 Elo+
Party 2
Mulan
Mulan
WillBispo
Mulan
Level 126
God Stats
1W - 2L
1,442 SR
Queue Stats
58W - 127L
1,376 Elo+
Party 2
Neith
Neith
hark XD
Neith
Level 102
God Stats
12W - 16L
1,515 SR
Queue Stats
53W - 127L
1,376 Elo+
Party 2
Team Averages
Level 99
1,392 SR
1,364 Elo+

VS

Team Averages
Level 51
1,500 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
SmoothMattyIce
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,242 Elo+
Solo
Kukulkan
Kukulkan
chreesdood
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Loki
Loki
estxven
Loki
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JHOW JV
Baron Samedi
20
7 / 7 / 4
20,111
670
20,096
25,245
21,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
WillBispo
Mulan
20
7 / 10 / 7
20,284
676
22,395
38,524
58,108
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
hark XD
Neith
20
4 / 8 / 10
19,687
656
24,184
28,620
17,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SmoothMattyIce
Morgan Le Fay
20
10 / 7 / 9
21,192
706
36,875
30,664
13,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
chreesdood
Kukulkan
20
0 / 7 / 10
17,071
569
12,810
22,683
15,566
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
estxven
Loki
20
15 / 4 / 7
22,665
756
30,772
29,504
17,430
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
18
Kills
25
25
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JHOW JV
Baron Samedi
7
7
4
1.29
W
Morgan Le Fay
SmoothMattyIce
Morgan Le Fay
10
7
9
2.07
L
Mulan
WillBispo
Mulan
7
10
7
1.05
W
Kukulkan
chreesdood
Kukulkan
0
7
10
0.71
W
Loki
estxven
Loki
15
4
7
4.63
L
Neith
hark XD
Neith
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,675
Damage
80,457
92,389
Taken
82,851
97,986
Mitigated
46,699
22,662
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JHOW JV
Baron Samedi
20,096
531
2,189
5,764
25,245
21,901
66
13,004
11,736
76,771
0
W
Morgan Le Fay
SmoothMattyIce
Morgan Le Fay
36,875
1,768
850
9,396
30,664
13,703
3,074
8,368
22,296
114,254
0
L
Mulan
WillBispo
Mulan
22,395
1,918
489
7,684
38,524
58,108
652
20,131
17,347
7,851
50,265
W
Kukulkan
chreesdood
Kukulkan
12,810
594
87
3,221
22,683
15,566
112
8,308
14,375
49,159
0
W
Loki
estxven
Loki
30,772
4,295
0
13,979
29,504
17,430
415
7,882
21,622
0
135,374
L
Neith
hark XD
Neith
24,184
7,298
823
5,713
28,620
17,977
2,255
16,992
10,778
0
107,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,082
Gold Earned
60,928
292
Minions Killed
306
10
Camps Cleared
14
1,365,819
Distance Traveled
1,486,147
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
20,111
670
96
3
2
463,152
2
W
Morgan Le Fay
21,192
706
118
4
5
450,151
2
L
Mulan
20,284
676
50
2
2
479,701
3
W
Kukulkan
17,071
569
63
2
2
498,901
3
W
Loki
22,665
756
125
4
7
537,095
6
L
Neith
19,687
656
146
5
6
422,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role