Player Matchup

Agni
Agni
EzioMercenary
Agni
Level 121
God Stats
9W - 7L
1,724 SR
Queue Stats
593W - 573L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
GeorgeSamir
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,406 Elo+
Solo
Bacchus
Bacchus
Kilgallen
Bacchus
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
229W - 240L
1,498 Elo+
Solo
Ra
Ra
MisterXafca
Ra
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 222L
1,494 Elo+
Solo
Jing Wei
Jing Wei
delaweed50
Jing Wei
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
533W - 542L
1,513 Elo+
Solo
Team Averages
Level 133
1,545 SR
1,479 Elo+

VS

Team Averages
Level 140
1,566 SR
1,557 Elo+
Morgan Le Fay
Morgan Le Fay
Dr_Castellano
Morgan Le Fay
Level 160
God Stats
7W - 14L
1,155 SR
Queue Stats
1,155W - 1,230L
1,554 Elo+
Party 1
Fenrir
Fenrir
Nayhem
Fenrir
Level 140
God Stats
2W - 2L
1,728 SR
Queue Stats
374W - 360L
1,595 Elo+
Solo
Xbalanque
Xbalanque
RubyGirl
Xbalanque
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,543 Elo+
Party 2
Janus
Janus
deadlyspike
Janus
Level 143
God Stats
1W - 1L
1,734 SR
Queue Stats
22W - 31L
1,532 Elo+
Party 2
Ra
Ra
josesleon6
Ra
Level 116
God Stats
1W - 2L
1,712 SR
Queue Stats
132W - 121L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 10
11,680
834
19,611
10,091
4,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
GeorgeSamir
Zhong Kui
20
8 / 6 / 13
12,061
862
15,513
22,182
17,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Kilgallen
Bacchus
18
5 / 3 / 17
11,439
817
15,309
19,964
34,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 4 / 10
10,667
762
7,109
9,977
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
delaweed50
Jing Wei
17
2 / 5 / 17
10,364
740
10,452
13,670
5,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr_Castellano
Morgan Le Fay
19
3 / 4 / 13
11,191
799
22,969
13,791
6,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Nayhem
Fenrir
17
3 / 4 / 16
10,741
767
7,918
27,058
26,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
RubyGirl
Xbalanque
16
1 / 7 / 13
9,720
694
13,734
12,593
5,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
7 / 7 / 9
10,161
726
9,570
14,155
6,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 4 / 8
11,708
836
7,446
12,161
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
81
26
Kills
22
22
Deaths
26
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dr_Castellano
Morgan Le Fay
3
4
13
2.38
W
9
4
10
3.5
W
Zhong Kui
GeorgeSamir
Zhong Kui
8
6
13
2.42
W
Bacchus
Kilgallen
Bacchus
5
3
17
4.5
W
2
4
10
1.75
L
Fenrir
Nayhem
Fenrir
3
4
16
2.75
L
Xbalanque
RubyGirl
Xbalanque
1
7
13
1.07
L
7
7
9
1.64
W
Jing Wei
delaweed50
Jing Wei
2
5
17
2.1
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,994
Damage
61,637
75,884
Taken
79,758
66,840
Mitigated
49,167
26,882
Healing
34,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dr_Castellano
Morgan Le Fay
22,969
1,367
472
1,510
13,791
6,030
1,125
11,353
2,438
49,880
0
W
19,611
638
157
792
10,091
4,433
1,186
6,098
3,993
27,868
0
W
Zhong Kui
GeorgeSamir
Zhong Kui
15,513
1,107
620
6,191
22,182
17,618
1,271
12,185
9,997
23,475
0
W
Bacchus
Kilgallen
Bacchus
15,309
1,529
712
2,303
19,964
34,975
238
7,873
12,091
23,393
0
W
7,109
320
12,022
2,301
9,977
3,946
667
6,613
3,364
40,565
0
L
Fenrir
Nayhem
Fenrir
7,918
1,037
3,511
10,312
27,058
26,564
623
14,844
12,214
0
11,202
L
Xbalanque
RubyGirl
Xbalanque
13,734
4,030
1,084
998
12,593
5,009
850
10,868
1,725
0
23,802
L
9,570
430
711
1,404
14,155
6,384
289
9,442
4,713
17,755
0
W
Jing Wei
delaweed50
Jing Wei
10,452
5,768
636
1,148
13,670
5,868
3,110
7,216
6,454
0
27,281
L
7,446
223
9,819
4,893
12,161
5,180
396
11,035
1,126
28,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,211
Gold Earned
53,521
156
Minions Killed
143
0
Camps Cleared
0
1,205,862
Distance Traveled
1,210,768
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,191
799
48
3
0
256,426
0
W
Agni
11,680
834
21
2
0
266,420
2
W
Zhong Kui
12,061
862
28
2
0
227,773
0
W
Bacchus
11,439
817
10
1
0
261,737
0
W
Ra
10,667
762
66
5
0
221,423
0
L
Fenrir
10,741
767
3
0
0
271,805
3
L
Xbalanque
9,720
694
27
2
0
211,536
0
L
Janus
10,161
726
19
1
0
210,324
1
W
Jing Wei
10,364
740
31
2
0
228,509
0
L
Ra
11,708
836
46
3
0
260,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role