Player Matchup

Thor
Thor
Jaison_Mills67
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,255 Elo+
Party 2
Janus
Janus
Killer 8876
Janus
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
116W - 128L
1,552 Elo+
Solo
Yemoja
Yemoja
MathPro101
Yemoja
Level 154
God Stats
2W - 1L
1,539 SR
Queue Stats
33W - 29L
1,547 Elo+
Solo
Cernunnos
Cernunnos
P4NCH0_Chill-E20
Cernunnos
Level 112
God Stats
8W - 9L
1,370 SR
Queue Stats
9W - 12L
1,343 Elo+
Party 2
Achilles
Achilles
jakedgreat
Achilles
Level 85
God Stats
14W - 9L
1,786 SR
Queue Stats
78W - 80L
1,422 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,424 Elo+

VS

Team Averages
Level 82
1,476 SR
1,488 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
DolceAndGabbanna
Persephone
Level 109
God Stats
7W - 9L
1,234 SR
Queue Stats
179W - 179L
1,482 Elo+
Party 1
Fenrir
Fenrir
LoneWolfGG0904
Fenrir
Level 73
God Stats
5W - 5L
1,552 SR
Queue Stats
20W - 29L
1,516 Elo+
Solo
Charybdis
Charybdis
octhuggin
Charybdis
Level 79
God Stats
5W - 7L
1,595 SR
Queue Stats
332W - 304L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
x808JAY
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
7,635
764
5,543
5,825
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 7
7,529
753
8,579
3,761
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
MathPro101
Yemoja
14
1 / 0 / 10
8,031
803
3,381
5,837
5,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
14
3 / 1 / 8
7,757
776
7,442
8,050
3,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
jakedgreat
Achilles
14
5 / 1 / 3
7,786
779
5,630
9,923
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 4 / 1
6,749
675
5,173
12,956
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
DolceAndGabbanna
Persephone
14
1 / 2 / 2
7,647
765
11,480
6,402
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 0
6,919
692
3,055
8,856
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
octhuggin
Charybdis
13
0 / 2 / 3
6,692
669
4,266
6,986
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
x808JAY
Baron Samedi
13
1 / 1 / 0
6,978
698
824
4,985
1,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
13
Kills
4
4
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
1
0.13
L
Persephone
DolceAndGabbanna
Persephone
1
2
2
1
W
3
2
6
3
W
1
0
7
4.5
L
2
4
0
0.5
W
Yemoja
MathPro101
Yemoja
1
0
10
6
W
Cernunnos
3
1
8
7
W
Achilles
jakedgreat
Achilles
5
1
3
6.5
L
Charybdis
octhuggin
Charybdis
0
2
3
0.75
L
Baron Samedi
x808JAY
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
24,798
33,396
Taken
40,185
24,261
Mitigated
16,457
12,705
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,173
322
0
3,875
12,956
6,512
0
5,187
7,638
13,497
0
L
Persephone
DolceAndGabbanna
Persephone
11,480
148
353
2,290
6,402
2,012
0
1,660
4,641
33,090
0
W
5,543
665
249
430
5,825
2,554
378
2,219
3,547
0
18,441
W
8,579
409
0
0
3,761
1,653
0
3,065
672
31,615
0
L
3,055
796
0
1,478
8,856
3,568
340
2,036
6,642
0
10,609
W
Yemoja
MathPro101
Yemoja
3,381
959
6,479
2,299
5,837
5,597
87
3,327
2,440
13,290
0
W
Cernunnos
7,442
2,144
255
955
8,050
3,604
760
3,264
4,786
0
35,747
W
Achilles
jakedgreat
Achilles
5,630
917
0
2,038
9,923
10,853
190
5,602
4,245
0
11,499
L
Charybdis
octhuggin
Charybdis
4,266
1,939
0
574
6,986
2,459
0
2,599
4,323
0
18,076
L
Baron Samedi
x808JAY
Baron Samedi
824
72
374
213
4,985
1,906
0
478
4,449
15,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
34,985
186
Minions Killed
148
0
Camps Cleared
0
1,006,264
Distance Traveled
931,485
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,749
675
9
1
0
198,722
0
L
Persephone
7,647
765
55
6
0
192,074
3
W
Thor
7,635
764
34
3
0
200,382
3
W
Janus
7,529
753
56
6
0
212,053
3
L
Fenrir
6,919
692
18
2
0
202,449
0
W
Yemoja
8,031
803
23
2
0
193,394
0
W
Cernunnos
7,757
776
53
5
0
198,528
0
W
Achilles
7,786
779
20
2
0
201,907
1
L
Charybdis
6,692
669
31
3
0
183,360
0
L
Baron Samedi
6,978
698
35
4
0
154,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role