Player Matchup

Terra
Terra
BeKindAndDie
Terra
Level 136
God Stats
5W - 5L
1,715 SR
Queue Stats
427W - 458L
1,505 Elo+
Solo
Fenrir
Fenrir
CPU Knight Zero
Fenrir
Level 129
God Stats
7W - 8L
1,514 SR
Queue Stats
862W - 852L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
EvanVikingBorn
Gilgamesh
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 151L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
GrundleBJohnson
Sun Wukong
Level 28
God Stats
0W - 5L
1,072 SR
Queue Stats
34W - 55L
1,411 Elo+
Solo
Ne Zha
Ne Zha
LucianDrago
Ne Zha
Level 158
God Stats
15W - 18L
1,858 SR
Queue Stats
1,027W - 1,025L
1,426 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,462 Elo+

VS

Team Averages
Level 94
1,500 SR
1,546 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BCUP15
Xbalanque
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Cªrs
Heimdallr
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 99L
1,631 Elo+
Party 3
Horus
Horus
rotiexpress
Horus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 110L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 11
9,734
649
9,143
26,162
16,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 10
10,256
684
15,588
21,896
22,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
EvanVikingBorn
Gilgamesh
18
6 / 9 / 11
12,087
806
19,338
31,442
24,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
GrundleBJohnson
Sun Wukong
19
7 / 5 / 6
11,798
787
15,607
24,681
22,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
17
3 / 5 / 12
9,810
654
17,580
16,299
14,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
6 / 5 / 17
12,474
832
14,148
28,270
24,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
 
Atlas
19
4 / 2 / 23
12,405
827
19,774
16,134
15,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
BCUP15
Xbalanque
19
8 / 6 / 14
12,413
828
24,641
12,451
5,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Cªrs
Heimdallr
20
13 / 3 / 13
13,568
905
43,920
19,607
11,224
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
2 / 7 / 14
10,181
679
3,725
20,798
12,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
114
23
Kills
33
33
Deaths
23
50
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
5
17
2.9
W
Atlas
 
Atlas
4
2
23
7.75
W
Xbalanque
BCUP15
Xbalanque
8
6
14
2.5
L
2
9
11
0.83
L
5
5
10
2
W
Heimdallr
Cªrs
Heimdallr
13
3
13
6.5
L
Gilgamesh
EvanVikingBorn
Gilgamesh
6
9
11
1.28
L
Sun Wukong
GrundleBJohnson
Sun Wukong
7
5
6
2
L
Ne Zha
3
5
12
1.8
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,256
Damage
106,208
120,480
Taken
97,260
100,126
Mitigated
69,352
52,084
Healing
36,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,148
1,918
1,813
8,678
28,270
24,579
506
4,517
23,753
6,900
21,793
W
Atlas
 
Atlas
19,774
6,264
1,711
4,460
16,134
15,504
153
1,653
14,481
29,729
0
W
Xbalanque
BCUP15
Xbalanque
24,641
11,846
518
1,409
12,451
5,577
559
842
11,609
0
39,099
L
9,143
1,618
16,178
9,163
26,162
16,744
0
6,299
19,863
14,850
0
L
15,588
2,307
1,152
4,344
21,896
22,106
491
3,735
18,161
0
21,098
W
Heimdallr
Cªrs
Heimdallr
43,920
20,464
1,975
8,755
19,607
11,224
3,003
2,408
17,199
0
80,295
L
Gilgamesh
EvanVikingBorn
Gilgamesh
19,338
2,500
3,185
7,184
31,442
24,399
0
5,027
26,415
5,496
25,627
L
Sun Wukong
GrundleBJohnson
Sun Wukong
15,607
3,143
1,147
5,766
24,681
22,234
83
4,089
20,592
0
33,639
L
Ne Zha
17,580
1,983
1,439
2,526
16,299
14,643
1,182
4,204
12,095
0
39,373
W
3,725
1,521
2,874
3,865
20,798
12,468
416
2,191
18,607
0
7,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
61,041
112
Minions Killed
154
0
Camps Cleared
0
1,511,103
Distance Traveled
1,364,829
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,474
832
31
2
0
288,754
2
W
Atlas
12,405
827
15
1
0
304,616
4
W
Xbalanque
12,413
828
29
2
0
240,995
1
L
Terra
9,734
649
7
0
0
299,391
1
L
Fenrir
10,256
684
13
1
0
304,581
0
W
Heimdallr
13,568
905
71
5
0
258,392
0
L
Gilgamesh
12,087
806
15
1
0
328,273
0
L
Sun Wukong
11,798
787
46
3
0
281,427
0
L
Ne Zha
9,810
654
31
2
0
297,431
0
W
Horus
10,181
679
8
1
0
272,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role