Player Matchup

Kali
Kali
OzzemGames
Kali
Level 48
God Stats
1W - 1L
1,856 SR
Queue Stats
5W - 9L
1,522 Elo+
Party 3
Hera
Hera
PandaMobBoss
Hera
Level 141
God Stats
2W - 1L
1,438 SR
Queue Stats
65W - 65L
1,611 Elo+
Party 3
Bellona
Bellona
TheFFDisc
Bellona
Level 47
God Stats
40W - 33L
1,736 SR
Queue Stats
788W - 768L
1,583 Elo+
Solo
Neith
Neith
ToxicKyng
Neith
Level 157
God Stats
18W - 22L
1,447 SR
Queue Stats
53W - 57L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
xRYZZOx
Kuzenbo
Level 147
God Stats
14W - 12L
1,606 SR
Queue Stats
49W - 55L
1,443 Elo+
Party 2
Team Averages
Level 108
1,616 SR
1,520 Elo+

VS

Team Averages
Level 99
1,576 SR
1,488 Elo+
Awilix
Awilix
AbrisXYZ
Awilix
Level 146
God Stats
19W - 14L
1,682 SR
Queue Stats
218W - 203L
1,375 Elo+
Solo
Ra
Ra
BigBoyJonesy
Ra
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
159W - 156L
1,520 Elo+
Party 1
Chaac
Chaac
COL JOSETOBI
Chaac
Level 121
God Stats
10W - 6L
1,867 SR
Queue Stats
54W - 54L
1,416 Elo+
Solo
Hel
Hel
mkmikey
Hel
Level 100
God Stats
0W - 5L
1,262 SR
Queue Stats
119W - 118L
1,538 Elo+
Party 1
Medusa
Medusa
ogclapper
Medusa
Level 38
God Stats
6W - 3L
1,783 SR
Queue Stats
50W - 34L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,589
659
4,770
6,071
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 1 / 2
7,419
742
6,844
6,461
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TheFFDisc
Bellona
12
4 / 1 / 1
7,159
716
6,186
6,355
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ToxicKyng
Neith
9
0 / 1 / 1
5,565
557
3,257
4,193
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
xRYZZOx
Kuzenbo
9
0 / 0 / 1
5,523
552
2,555
5,384
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AbrisXYZ
Awilix
9
0 / 3 / 1
5,357
536
2,698
8,530
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,932
593
3,353
5,727
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
5,408
541
2,623
6,789
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
8
1 / 3 / 0
5,138
514
2,036
8,148
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
ogclapper
Medusa
9
0 / 0 / 0
5,189
519
3,298
4,324
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
14
Kills
2
3
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
AbrisXYZ
Awilix
0
3
1
0.17
L
1
4
0
0.25
L
0
4
1
0.13
W
5
0
0
5
W
5
1
2
6
W
Bellona
TheFFDisc
Bellona
4
1
1
4.5
W
Neith
ToxicKyng
Neith
0
1
1
0.5
L
Hel
1
3
0
0.33
L
Medusa
ogclapper
Medusa
0
0
0
0
W
Kuzenbo
xRYZZOx
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
14,008
28,464
Taken
33,518
14,335
Mitigated
12,013
9,667
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AbrisXYZ
Awilix
2,698
916
0
3,466
8,530
1,975
0
2,055
6,475
0
33,181
L
3,353
928
66
836
5,727
1,456
0
2,431
3,296
32,923
0
L
2,623
586
0
1,476
6,789
4,011
0
0
6,789
0
25,345
W
4,770
3,206
0
1,409
6,071
1,866
0
1,158
4,913
0
33,426
W
6,844
2,858
0
2,364
6,461
2,038
0
1,976
4,485
51,460
3,310
W
Bellona
TheFFDisc
Bellona
6,186
2,207
0
1,613
6,355
6,036
306
674
5,681
0
41,416
W
Neith
ToxicKyng
Neith
3,257
1,146
0
1,649
4,193
1,133
1,037
1,031
3,162
0
29,177
L
Hel
2,036
151
915
2,573
8,148
3,385
0
3,394
4,754
14,041
0
L
Medusa
ogclapper
Medusa
3,298
1,119
0
1,583
4,324
1,186
0
1,276
3,048
0
34,538
W
Kuzenbo
xRYZZOx
Kuzenbo
2,555
1,124
0
2,632
5,384
3,262
367
550
4,834
15,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
27,024
371
Minions Killed
270
0
Camps Cleared
0
987,214
Distance Traveled
1,056,565
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,357
536
71
7
0
228,353
0
L
Ra
5,932
593
58
6
0
213,232
1
L
Chaac
5,408
541
53
5
0
210,302
2
W
Kali
6,589
659
64
6
0
226,290
0
W
Hera
7,419
742
114
11
0
204,536
0
W
Bellona
7,159
716
95
10
0
208,174
0
W
Neith
5,565
557
71
7
0
178,391
3
L
Hel
5,138
514
26
3
0
194,188
2
L
Medusa
5,189
519
62
6
0
210,490
2
W
Kuzenbo
5,523
552
27
3
0
169,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role