Player Matchup

Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CryingLeviathan
Nemesis
Level 86
God Stats
1W - 1L
1,543 SR
Queue Stats
12W - 24L
1,360 Elo+
Party 1
Pele
Pele
YourAden
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,303 Elo+
Party 1
Team Averages
Level 84
1,514 SR
1,388 Elo+

VS

Team Averages
Level 91
1,550 SR
1,382 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ramendar17
Cernunnos
Level 99
God Stats
3W - 6L
1,342 SR
Queue Stats
44W - 75L
1,328 Elo+
Party 2
Bacchus
Bacchus
jamester07
Bacchus
Level 28
God Stats
9W - 11L
1,809 SR
Queue Stats
28W - 49L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 3 / 1
9,823
614
9,965
15,215
8,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 4
9,091
568
5,437
15,007
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
13
1 / 5 / 2
9,118
570
4,500
14,709
4,893
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 1 / 7
10,840
678
21,125
10,598
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Ramendar17
Cernunnos
17
6 / 1 / 3
11,202
700
12,003
6,960
2,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
jamester07
Bacchus
15
2 / 2 / 7
11,303
706
6,102
12,111
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
1
1.17
W
Agni
 
Agni
2
1
7
5.5
L
0
2
4
1
W
Cernunnos
Ramendar17
Cernunnos
6
1
3
7.5
L
Pele
1
5
2
0.4
W
Bacchus
jamester07
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
39,230
44,931
Taken
29,669
23,050
Mitigated
28,119
8,484
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,965
1,585
0
1,472
15,215
8,032
0
8,951
6,264
0
32,839
W
Agni
 
Agni
21,125
1,105
567
4,791
10,598
3,517
1,092
250
10,348
70,336
0
L
5,437
1,111
102
4,636
15,007
10,125
0
8,691
6,316
71
20,944
W
Cernunnos
Ramendar17
Cernunnos
12,003
6,072
0
2,883
6,960
2,439
1,825
0
6,960
0
43,629
L
Pele
4,500
264
256
2,018
14,709
4,893
0
10,167
4,542
0
30,539
W
Bacchus
jamester07
Bacchus
6,102
440
0
3,821
12,111
22,163
157
89
12,022
11,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
33,345
134
Minions Killed
223
4
Camps Cleared
8
910,007
Distance Traveled
854,216
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,823
614
56
4
2
307,503
3
W
Agni
10,840
678
109
7
4
301,923
6
L
Nemesis
9,091
568
24
2
2
312,894
2
W
Cernunnos
11,202
700
100
6
3
253,077
1
L
Pele
9,118
570
54
3
0
289,610
2
W
Bacchus
11,303
706
14
1
1
299,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role