Player Matchup

Ymir
Ymir
Dannokin
Ymir
Level 134
God Stats
11W - 4L
1,865 SR
Queue Stats
41W - 32L
1,527 Elo+
Party 4
Discordia
Discordia
Fabio_CS_FIFA
Discordia
Level 158
God Stats
3W - 0L
1,871 SR
Queue Stats
132W - 122L
1,499 Elo+
Solo
Mercury
Mercury
PoiZOn X NaXiO
Mercury
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
182W - 151L
1,591 Elo+
Party 3
Achilles
Achilles
Try me nerd
Achilles
Level 110
God Stats
27W - 19L
1,475 SR
Queue Stats
273W - 245L
1,593 Elo+
Party 3
Skadi
Skadi
WolfZero88
Skadi
Level 127
God Stats
5W - 2L
1,977 SR
Queue Stats
34W - 31L
1,475 Elo+
Party 4
Team Averages
Level 129
1,738 SR
1,537 Elo+

VS

Team Averages
Level 104
1,586 SR
1,636 Elo+
Bacchus
Bacchus
AH_Arrow
Bacchus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,576 Elo+
Party 1
Poseidon
Poseidon
BTrigss2
Poseidon
Level 128
God Stats
3W - 2L
1,796 SR
Queue Stats
271W - 234L
1,676 Elo+
Party 2
Kali
Kali
DopeThings
Kali
Level 120
God Stats
0W - 3L
1,333 SR
Queue Stats
458W - 374L
1,644 Elo+
Party 2
Ullr
Ullr
PlatinumAce50
Ullr
Level 122
God Stats
1W - 1L
1,722 SR
Queue Stats
126W - 121L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
bobbypriv
Sylvanus
Level 69
God Stats
40W - 35L
1,577 SR
Queue Stats
151W - 119L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 5 / 11
10,066
503
6,383
19,693
22,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Fabio_CS_FIFA
Discordia
18
4 / 6 / 11
11,217
561
15,637
13,156
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 5
11,333
567
10,655
17,527
6,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Try me nerd
Achilles
20
13 / 0 / 5
13,145
657
18,306
18,201
19,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
17
4 / 1 / 7
11,442
572
8,404
9,073
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AH_Arrow
Bacchus
13
1 / 5 / 8
8,769
438
8,510
16,389
21,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
BTrigss2
Poseidon
17
8 / 6 / 3
11,106
555
15,960
12,247
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 6 / 7
9,125
456
6,188
19,811
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 1
11,214
561
9,958
13,293
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bobbypriv
Sylvanus
16
1 / 8 / 3
9,933
497
11,130
18,917
14,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
28
Kills
16
16
Deaths
29
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AH_Arrow
Bacchus
1
5
8
1
L
Poseidon
BTrigss2
Poseidon
8
6
3
1.58
W
Ymir
1
5
11
1.3
L
3
6
7
1.08
W
Discordia
Fabio_CS_FIFA
Discordia
4
6
11
1.58
L
3
4
1
0.88
W
6
4
5
2.13
W
Achilles
Try me nerd
Achilles
13
0
5
15.5
W
Skadi
4
1
7
7.5
L
Sylvanus
bobbypriv
Sylvanus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
51,746
77,650
Taken
80,657
55,449
Mitigated
51,830
13,190
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AH_Arrow
Bacchus
8,510
1,286
309
2,633
16,389
21,196
0
5,445
10,944
25,848
0
L
Poseidon
BTrigss2
Poseidon
15,960
2,285
0
825
12,247
3,998
68
5,306
6,941
90,378
0
W
Ymir
6,383
2,073
95
1,680
19,693
22,198
459
7,695
11,998
37,725
0
L
6,188
3,037
0
5,595
19,811
6,621
0
5,525
14,286
0
42,714
W
Discordia
Fabio_CS_FIFA
Discordia
15,637
264
0
1,786
13,156
4,627
172
7,972
5,184
78,270
0
L
9,958
4,382
0
1,433
13,293
5,284
1,635
1,595
11,698
0
95,419
W
10,655
5,502
0
494
17,527
6,363
0
5,821
11,706
0
99,148
W
Achilles
Try me nerd
Achilles
18,306
7,162
0
5,081
18,201
19,146
0
9,093
9,108
0
83,761
W
Skadi
8,404
3,643
0
4,054
9,073
3,115
3,474
3,739
5,334
0
75,696
L
Sylvanus
bobbypriv
Sylvanus
11,130
3,509
781
4,554
18,917
14,731
0
4,149
14,768
53,054
11,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,203
Gold Earned
50,147
601
Minions Killed
562
0
Camps Cleared
0
1,999,332
Distance Traveled
1,849,407
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,769
438
26
1
0
373,947
10
L
Poseidon
11,106
555
147
7
0
379,486
3
W
Ymir
10,066
503
38
2
0
379,631
6
L
Kali
9,125
456
65
3
0
426,850
4
W
Discordia
11,217
561
130
7
0
379,942
10
L
Ullr
11,214
561
181
9
0
376,666
8
W
Mercury
11,333
567
134
7
0
439,066
1
W
Achilles
13,145
657
145
7
0
420,200
6
W
Skadi
11,442
572
154
8
0
380,493
8
L
Sylvanus
9,933
497
143
7
0
292,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role