Player Matchup

Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ebonilius
Da Ji
Level 62
God Stats
3W - 5L
1,431 SR
Queue Stats
18W - 20L
1,421 Elo+
Party 1
Olorun
Olorun
Jandro4687
Olorun
Level 23
God Stats
1W - 3L
1,459 SR
Queue Stats
7W - 10L
1,402 Elo+
Party 2
Chernobog
Chernobog
McDehma
Chernobog
Level 40
God Stats
2W - 4L
1,463 SR
Queue Stats
19W - 23L
1,412 Elo+
Party 1
Khepri
Khepri
PARROTEelgrande
Khepri
Level 113
God Stats
6W - 3L
1,268 SR
Queue Stats
29W - 32L
1,528 Elo+
Party 2
Team Averages
Level 64
1,424 SR
1,452 Elo+

VS

Team Averages
Level 110
1,585 SR
1,620 Elo+
Arachne
Arachne
AkzelE
Arachne
Level 121
God Stats
26W - 12L
1,698 SR
Queue Stats
260W - 245L
1,674 Elo+
Party 3
Olorun
Olorun
DaUsurpator
Olorun
Level 160
God Stats
4W - 2L
1,424 SR
Queue Stats
23W - 23L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
Donvale
Erlang Shen
Level 134
God Stats
12W - 14L
1,431 SR
Queue Stats
121W - 95L
1,576 Elo+
Party 3
Izanami
Izanami
Jeatux
Izanami
Level 88
God Stats
11W - 11L
1,798 SR
Queue Stats
129W - 125L
1,768 Elo+
Party 3
Cabrakan
Cabrakan
Thedkrogue
Cabrakan
Level 49
God Stats
12W - 11L
1,575 SR
Queue Stats
274W - 300L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 3 / 2
4,600
511
5,930
8,198
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Ebonilius
Da Ji
8
3 / 5 / 0
5,067
563
1,835
7,056
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Jandro4687
Olorun
8
1 / 3 / 0
4,562
507
2,658
5,135
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
McDehma
Chernobog
9
2 / 2 / 0
5,070
563
1,326
4,762
1,648
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 1
3,875
431
1,066
3,782
1,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkzelE
Arachne
10
6 / 2 / 2
6,077
675
5,384
6,997
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
10
2 / 1 / 3
5,981
665
3,707
3,783
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Donvale
Erlang Shen
9
2 / 1 / 3
5,711
635
4,677
7,892
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jeatux
Izanami
10
3 / 0 / 0
6,045
672
3,552
3,195
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Thedkrogue
Cabrakan
8
2 / 2 / 4
5,539
615
2,677
4,200
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
2
0.33
W
Arachne
AkzelE
Arachne
6
2
2
3.5
W
Olorun
2
1
3
3.5
W
Erlang Shen
Donvale
Erlang Shen
2
1
3
3.5
L
Da Ji
Ebonilius
Da Ji
3
5
0
0.6
L
Olorun
Jandro4687
Olorun
1
3
0
0.33
W
Izanami
Jeatux
Izanami
3
0
0
3
L
Chernobog
McDehma
Chernobog
2
2
0
1
L
0
2
1
0.25
W
Cabrakan
Thedkrogue
Cabrakan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,815
Damage
19,997
28,933
Taken
26,067
10,247
Mitigated
12,760
7,088
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,930
1,007
0
1,680
8,198
4,148
0
0
8,198
0
20,585
W
Arachne
AkzelE
Arachne
5,384
3,169
0
2,771
6,997
2,956
12
0
6,939
0
27,758
W
Olorun
3,707
1,101
138
1,564
3,783
1,153
628
622
3,161
31,449
0
W
Erlang Shen
Donvale
Erlang Shen
4,677
2,319
0
3,757
7,892
4,232
0
0
7,487
0
25,667
L
Da Ji
Ebonilius
Da Ji
1,835
355
18
2,012
7,056
2,090
0
928
6,128
0
18,385
L
Olorun
Jandro4687
Olorun
2,658
1,680
127
1,484
5,135
1,184
0
1,533
3,602
20,564
0
W
Izanami
Jeatux
Izanami
3,552
2,984
0
1,455
3,195
927
1,421
1,478
1,717
0
33,814
L
Chernobog
McDehma
Chernobog
1,326
658
0
520
4,762
1,648
314
2,764
1,998
0
19,440
L
1,066
204
93
1,154
3,782
1,177
0
1,093
2,689
6,737
0
W
Cabrakan
Thedkrogue
Cabrakan
2,677
311
0
1,135
4,200
3,492
0
1,624
2,548
13,285
1,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
29,353
181
Minions Killed
275
0
Camps Cleared
0
781,050
Distance Traveled
945,053
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,600
511
41
5
0
170,799
2
W
Arachne
6,077
675
56
6
0
215,542
0
W
Olorun
5,981
665
71
8
0
175,135
1
W
Erlang Shen
5,711
635
56
6
0
191,719
4
L
Da Ji
5,067
563
43
5
0
173,185
0
L
Olorun
4,562
507
35
4
0
152,588
0
W
Izanami
6,045
672
73
8
0
182,906
0
L
Chernobog
5,070
563
51
6
0
187,387
1
L
Khepri
3,875
431
11
1
0
97,091
1
W
Cabrakan
5,539
615
19
2
0
179,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role