Player Matchup

Arachne
Arachne
DownbeatFawn
Arachne
Level 66
God Stats
14W - 7L
1,689 SR
Queue Stats
45W - 53L
1,514 Elo+
Solo
Jormungandr
Jormungandr
NelsonHdez
Jormungandr
Level 151
God Stats
1W - 1L
1,297 SR
Queue Stats
53W - 44L
1,566 Elo+
Party 1
Scylla
Scylla
ahsdruval
Scylla
Level 29
God Stats
5W - 3L
1,571 SR
Queue Stats
20W - 14L
1,545 Elo+
Party 1
Team Averages
Level 82
1,519 SR
1,542 Elo+

VS

Team Averages
Level 94
1,394 SR
1,457 Elo+
Ullr
Ullr
Ajgarnizzle
Ullr
Level 123
God Stats
2W - 4L
1,470 SR
Queue Stats
58W - 80L
1,463 Elo+
Party 2
Hel
Hel
BigRedNax
Hel
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 143L
1,486 Elo+
Solo
Ymir
Ymir
Nicholsodeon
Ymir
Level 95
God Stats
1W - 8L
1,211 SR
Queue Stats
43W - 63L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DownbeatFawn
Arachne
15
5 / 1 / 3
10,426
802
10,038
10,762
6,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
NelsonHdez
Jormungandr
14
0 / 1 / 7
9,356
720
11,193
14,427
11,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ahsdruval
Scylla
14
3 / 2 / 5
9,779
752
6,749
5,922
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,116
701
9,495
12,842
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 3
7,933
610
6,577
11,325
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 3
9,595
738
4,584
12,504
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
4
3
0.38
W
Arachne
DownbeatFawn
Arachne
5
1
3
6.5
W
Jormungandr
NelsonHdez
Jormungandr
0
1
7
3.5
L
1
1
3
2.5
W
Scylla
ahsdruval
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
20,656
31,111
Taken
36,671
20,769
Mitigated
24,767
11,137
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,495
3,525
0
515
12,842
5,856
425
6,614
6,228
0
39,738
L
6,577
36
7,570
5,392
11,325
5,214
0
5,729
5,596
28,127
0
W
Arachne
DownbeatFawn
Arachne
10,038
5,780
339
5,525
10,762
6,939
773
3,675
7,087
0
38,156
W
Jormungandr
NelsonHdez
Jormungandr
11,193
1,254
0
3,597
14,427
11,564
471
5,237
9,190
47,414
0
L
4,584
690
0
1,892
12,504
13,697
0
5,888
6,616
16,400
0
W
Scylla
ahsdruval
Scylla
6,749
556
0
1,676
5,922
2,266
959
2,843
3,079
31,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
26,644
164
Minions Killed
144
8
Camps Cleared
4
773,758
Distance Traveled
692,067
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,116
701
98
8
1
218,772
3
L
Hel
7,933
610
29
2
1
259,144
1
W
Arachne
10,426
802
48
4
2
288,393
2
W
Jormungandr
9,356
720
66
5
4
254,558
2
L
Ymir
9,595
738
17
1
2
214,151
6
W
Scylla
9,779
752
50
4
2
230,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role