Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Turluck
Neith
Level 58
God Stats
55W - 82L
1,190 SR
Queue Stats
84W - 104L
1,128 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alex_02_07
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 91L
1,395 Elo+
Solo
Achilles
Achilles
jd2playya
Achilles
Level 69
God Stats
4W - 5L
1,544 SR
Queue Stats
72W - 78L
1,430 Elo+
Solo
Bellona
Bellona
whiteguy_YT
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,447 SR
1,391 Elo+

VS

Team Averages
Level 85
1,424 SR
1,382 Elo+
Cliodhna
Cliodhna
AwesomeNathan99
Cliodhna
Level 129
God Stats
16W - 12L
1,185 SR
Queue Stats
91W - 85L
1,311 Elo+
Solo
Xing Tian
Xing Tian
Divine_dez
Xing Tian
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
288W - 278L
1,424 Elo+
Solo
Shiva
Shiva
JAKASHIELDS
Shiva
Level 59
God Stats
7W - 2L
1,500 SR
Queue Stats
170W - 171L
1,405 Elo+
Solo
Heimdallr
Heimdallr
NeoMulderX
Heimdallr
Level 63
God Stats
61W - 80L
1,462 SR
Queue Stats
114W - 122L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
upremeSay
Morgan Le Fay
Level 109
God Stats
26W - 27L
1,472 SR
Queue Stats
150W - 170L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 4 / 8
10,464
476
8,437
30,823
34,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Turluck
Neith
15
4 / 8 / 5
9,882
449
17,247
15,373
6,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
alex_02_07
Morgan Le Fay
15
2 / 6 / 2
8,964
407
6,017
17,572
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
jd2playya
Achilles
20
10 / 3 / 2
12,867
585
16,134
18,872
9,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
whiteguy_YT
Bellona
16
1 / 6 / 3
9,840
447
10,926
16,311
15,369
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
10 / 3 / 7
11,943
543
13,975
15,394
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
Divine_dez
Xing Tian
16
4 / 7 / 7
10,444
475
10,007
26,149
32,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
7 / 2 / 4
12,179
554
12,968
19,368
22,251
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
NeoMulderX
Heimdallr
17
6 / 3 / 10
10,922
496
21,963
17,079
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
upremeSay
Morgan Le Fay
18
0 / 4 / 11
11,502
523
11,891
14,152
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
19
Kills
27
27
Deaths
19
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
8
1.5
W
Cliodhna
10
3
7
4.5
W
Xing Tian
Divine_dez
Xing Tian
4
7
7
1.07
W
7
2
4
4.5
W
Heimdallr
NeoMulderX
Heimdallr
6
3
10
3.67
L
Neith
Turluck
Neith
4
8
5
0.81
L
Morgan Le Fay
alex_02_07
Morgan Le Fay
2
6
2
0.5
L
Achilles
jd2playya
Achilles
10
3
2
3.67
W
Morgan Le Fay
upremeSay
Morgan Le Fay
0
4
11
1.38
L
Bellona
whiteguy_YT
Bellona
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,761
Damage
70,804
98,951
Taken
92,142
73,389
Mitigated
74,467
25,795
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,437
1,049
1,594
11,112
30,823
34,890
161
5,903
24,920
42,896
0
W
Cliodhna
13,975
1,172
287
5,547
15,394
6,095
664
1,379
14,015
0
58,899
W
Xing Tian
Divine_dez
Xing Tian
10,007
1,158
0
1,087
26,149
32,611
126
4,491
21,658
32,032
0
W
12,968
2,168
0
2,956
19,368
22,251
478
308
19,060
0
82,977
W
Heimdallr
NeoMulderX
Heimdallr
21,963
12,797
0
7,059
17,079
6,867
1,449
4,951
12,128
0
82,136
L
Neith
Turluck
Neith
17,247
6,042
0
2,525
15,373
6,318
1,432
3,159
12,212
0
58,940
L
Morgan Le Fay
alex_02_07
Morgan Le Fay
6,017
648
0
3,432
17,572
7,584
0
8,031
9,541
52,048
0
L
Achilles
jd2playya
Achilles
16,134
7,626
0
3,552
18,872
9,228
923
3,611
15,261
0
89,897
W
Morgan Le Fay
upremeSay
Morgan Le Fay
11,891
1,112
213
5,077
14,152
6,643
1,749
3,325
10,827
93,903
0
L
Bellona
whiteguy_YT
Bellona
10,926
3,928
0
3,580
16,311
15,369
1,061
1,194
14,949
0
59,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,017
Gold Earned
56,990
519
Minions Killed
516
0
Camps Cleared
0
1,986,269
Distance Traveled
2,033,077
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,464
476
63
3
0
407,870
0
W
Cliodhna
11,943
543
76
3
0
473,514
17
W
Xing Tian
10,444
475
30
1
0
378,619
6
W
Shiva
12,179
554
139
6
0
377,953
0
W
Heimdallr
10,922
496
124
6
0
387,022
1
L
Neith
9,882
449
114
5
0
423,442
0
L
Morgan Le Fay
8,964
407
71
3
0
330,713
1
L
Achilles
12,867
585
144
7
0
432,927
3
W
Morgan Le Fay
11,502
523
147
7
0
415,969
6
L
Bellona
9,840
447
127
6
0
391,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role