Player Matchup

Shiva
Shiva
Hommie doggie G
Shiva
Level 52
God Stats
8W - 7L
1,590 SR
Queue Stats
59W - 73L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
arcticwolf_xd1
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 96L
1,368 Elo+
Party 2
Olorun
Olorun
rbenjamin377262
Olorun
Level 22
God Stats
32W - 27L
1,495 SR
Queue Stats
61W - 70L
1,377 Elo+
Party 2
Team Averages
Level 48
1,529 SR
1,397 Elo+

VS

Team Averages
Level 67
1,493 SR
1,316 Elo+
Baba Yaga
Baba Yaga
Saviour386
Baba Yaga
Level 49
God Stats
0W - 2L
1,616 SR
Queue Stats
4W - 22L
1,280 Elo+
Party 1
Sol
Sol
Secret_Sanchez10
Sol
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 62L
1,388 Elo+
Solo
Amaterasu
Amaterasu
TopStream97
Amaterasu
Level 96
God Stats
1W - 3L
1,362 SR
Queue Stats
4W - 25L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,016
729
6,535
7,881
4,349
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 5
7,576
689
4,758
8,926
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 4
7,560
687
4,718
6,658
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Saviour386
Baba Yaga
11
0 / 1 / 0
6,635
603
7,686
6,152
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 0
7,139
649
6,873
4,916
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TopStream97
Amaterasu
9
0 / 4 / 0
6,286
571
3,306
8,597
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Baba Yaga
Saviour386
Baba Yaga
0
1
0
0
L
0
1
0
0
L
Amaterasu
TopStream97
Amaterasu
0
4
0
0
W
0
0
5
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
17,865
23,465
Taken
19,665
12,759
Mitigated
10,670
7,715
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,535
1,374
353
877
7,881
4,349
0
4,448
3,433
0
27,291
L
Baba Yaga
Saviour386
Baba Yaga
7,686
765
0
2,900
6,152
2,450
0
3,694
2,458
21,610
0
L
6,873
399
83
1,148
4,916
1,592
0
2,120
2,796
33,906
0
L
Amaterasu
TopStream97
Amaterasu
3,306
773
0
894
8,597
6,628
0
4,178
4,419
0
10,035
W
4,758
1,774
295
2,791
8,926
6,166
0
5,585
3,341
17,866
0
W
4,718
2,261
931
2,468
6,658
2,244
0
5,210
1,448
17,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
20,060
115
Minions Killed
121
5
Camps Cleared
5
607,049
Distance Traveled
580,789
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,016
729
47
4
3
227,487
2
L
Baba Yaga
6,635
603
47
4
0
164,662
1
L
Sol
7,139
649
58
5
3
223,706
1
L
Amaterasu
6,286
571
16
1
2
192,421
1
W
Kuzenbo
7,576
689
30
3
0
198,863
3
W
Olorun
7,560
687
38
3
2
180,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role