Player Matchup

Bakasura
Bakasura
Bl00ks
Bakasura
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,486 Elo+
Solo
Ganesha
Ganesha
JeConiah90
Ganesha
Level 153
God Stats
5W - 4L
1,655 SR
Queue Stats
132W - 175L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Tha_Elite_WKG
Gilgamesh
Level 158
God Stats
6W - 9L
1,618 SR
Queue Stats
123W - 162L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
YAMPI14
Hou Yi
Level 142
God Stats
4W - 3L
1,867 SR
Queue Stats
102W - 145L
1,470 Elo+
Party 1
Freya
Freya
kkpitta420
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,534 Elo+
Solo
Team Averages
Level 126
1,628 SR
1,487 Elo+

VS

Team Averages
Level 138
1,522 SR
1,464 Elo+
Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KIKYN CHIKYN
Chaac
Level 142
God Stats
30W - 31L
1,552 SR
Queue Stats
387W - 407L
1,468 Elo+
Solo
Thanatos
Thanatos
NotoriousFruit
Thanatos
Level 105
God Stats
8W - 4L
1,584 SR
Queue Stats
170W - 168L
1,473 Elo+
Solo
Janus
Janus
PRFE-PSI94
Janus
Level 145
God Stats
6W - 13L
1,294 SR
Queue Stats
70W - 74L
1,352 Elo+
Solo
Achilles
Achilles
pocoyoc
Achilles
Level 156
God Stats
0W - 2L
1,677 SR
Queue Stats
89W - 99L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bl00ks
Bakasura
20
2 / 4 / 13
12,781
710
11,781
24,912
13,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
JeConiah90
Ganesha
19
0 / 3 / 17
12,809
712
9,742
18,038
21,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tha_Elite_WKG
Gilgamesh
20
12 / 1 / 3
14,495
805
15,257
19,338
20,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
YAMPI14
Hou Yi
20
2 / 2 / 15
13,054
725
16,517
14,692
5,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
20
5 / 7 / 7
13,445
747
18,013
21,231
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 2 / 11
11,543
641
14,854
15,425
17,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 7 / 6
11,516
640
15,979
27,757
23,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
6 / 6 / 8
12,584
699
12,794
18,660
8,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
20
4 / 4 / 4
12,429
691
22,684
10,507
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
pocoyoc
Achilles
20
4 / 2 / 6
12,339
686
9,713
15,355
18,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
21
Kills
17
17
Deaths
21
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
11
3.25
W
Bakasura
Bl00ks
Bakasura
2
4
13
2.13
W
Ganesha
JeConiah90
Ganesha
0
3
17
2.83
L
2
7
6
0.71
L
Thanatos
6
6
8
1.67
L
Janus
4
4
4
1.5
W
Gilgamesh
Tha_Elite_WKG
Gilgamesh
12
1
3
13.5
W
Hou Yi
YAMPI14
Hou Yi
2
2
15
4.75
W
Freya
5
7
7
1.21
L
Achilles
pocoyoc
Achilles
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,310
Damage
76,024
98,211
Taken
87,704
70,713
Mitigated
72,157
24,665
Healing
26,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
14,854
2,584
2,160
819
15,425
17,980
280
5,014
9,840
49,636
0
W
Bakasura
Bl00ks
Bakasura
11,781
6,599
0
9,944
24,912
13,498
300
8,038
16,874
0
39,172
W
Ganesha
JeConiah90
Ganesha
9,742
248
0
1,535
18,038
21,951
27
6,081
11,957
34,184
0
L
15,979
3,724
309
8,575
27,757
23,993
0
9,634
16,832
0
43,606
L
Thanatos
12,794
2,154
150
11,731
18,660
8,679
0
5,596
12,627
0
41,012
L
Janus
22,684
1,019
222
920
10,507
3,271
561
3,214
7,147
55,273
0
W
Gilgamesh
Tha_Elite_WKG
Gilgamesh
15,257
3,087
1,119
2,421
19,338
20,478
1,094
7,962
11,376
7,174
26,384
W
Hou Yi
YAMPI14
Hou Yi
16,517
5,682
0
1,925
14,692
5,430
966
8,208
6,484
0
60,353
W
Freya
18,013
5,042
1,035
6,686
21,231
9,356
1,014
9,037
12,194
52,996
4,596
L
Achilles
pocoyoc
Achilles
9,713
2,158
0
1,382
15,355
18,234
0
5,499
9,609
11,935
33,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,584
Gold Earned
60,411
329
Minions Killed
338
0
Camps Cleared
0
1,810,155
Distance Traveled
1,683,884
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,543
641
52
3
0
329,954
2
W
Bakasura
12,781
710
92
5
0
396,059
0
W
Ganesha
12,809
712
12
1
0
361,250
2
L
Chaac
11,516
640
61
3
0
315,881
0
L
Thanatos
12,584
699
53
3
0
359,285
5
L
Janus
12,429
691
102
6
0
345,020
0
W
Gilgamesh
14,495
805
56
3
0
396,638
2
W
Hou Yi
13,054
725
88
5
0
351,381
0
W
Freya
13,445
747
81
5
0
304,827
1
L
Achilles
12,339
686
70
4
0
333,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role