Player Matchup

Geb
Geb
BabaYagaYeetYert
Geb
Level 89
God Stats
4W - 4L
1,502 SR
Queue Stats
205W - 241L
1,488 Elo+
Solo
Eset
Eset
JordyBearr
Eset
Level 148
God Stats
10W - 5L
1,682 SR
Queue Stats
89W - 84L
1,530 Elo+
Party 3
Odin
Odin
Sm0k96
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,490 Elo+
Party 2
Mercury
Mercury
TheMoom
Mercury
Level 34
God Stats
10W - 11L
1,597 SR
Queue Stats
377W - 376L
1,495 Elo+
Party 2
Sol
Sol
pen15heater
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,521 Elo+
Party 3
Team Averages
Level 68
1,556 SR
1,505 Elo+

VS

Team Averages
Level 85
1,529 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Daneek
Ah Muzen Cab
Level 40
God Stats
3W - 6L
1,432 SR
Queue Stats
5W - 8L
1,473 Elo+
Solo
Ymir
Ymir
ICyaPeckah
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Janus
Janus
IamSOL1D
Janus
Level 148
God Stats
2W - 1L
1,917 SR
Queue Stats
9W - 4L
1,783 Elo+
Party 1
Serqet
Serqet
ImTheAwsomeOne
Serqet
Level 109
God Stats
4W - 12L
1,500 SR
Queue Stats
252W - 249L
1,066 Elo+
Solo
Amaterasu
Amaterasu
ReDSeBaSxX
Amaterasu
Level 122
God Stats
3W - 5L
1,298 SR
Queue Stats
382W - 361L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,041
473
3,907
8,024
7,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
12 / 5 / 2
11,126
654
18,131
13,379
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Sm0k96
Odin
12
1 / 5 / 0
7,371
434
2,473
6,761
4,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
TheMoom
Mercury
12
0 / 3 / 3
7,632
449
3,277
9,703
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
14 / 1 / 1
11,270
663
21,415
14,993
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daneek
Ah Muzen Cab
11
1 / 6 / 1
6,811
401
2,423
12,956
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
6,236
367
670
12,025
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
IamSOL1D
Janus
16
7 / 8 / 3
10,299
606
11,224
9,841
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 3
8,471
498
6,092
13,338
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
ReDSeBaSxX
Amaterasu
14
7 / 4 / 3
9,539
561
8,730
13,936
12,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
28
Kills
16
16
Deaths
28
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Ah Muzen Cab
Daneek
Ah Muzen Cab
1
6
1
0.25
L
0
6
1
0.08
L
Janus
IamSOL1D
Janus
7
8
3
1.06
L
1
4
3
0.63
W
12
5
2
2.6
L
Amaterasu
ReDSeBaSxX
Amaterasu
7
4
3
2.13
W
Odin
Sm0k96
Odin
1
5
0
0.2
W
Mercury
TheMoom
Mercury
0
3
3
0.5
W
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
29,139
52,860
Taken
62,096
25,498
Mitigated
31,276
16,223
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,907
748
664
1,351
8,024
7,632
138
3,529
4,073
17,139
0
L
Ah Muzen Cab
Daneek
Ah Muzen Cab
2,423
762
213
2,710
12,956
6,901
6
12,103
683
0
19,947
L
670
305
0
395
12,025
4,345
216
9,791
2,131
14,651
0
L
Janus
IamSOL1D
Janus
11,224
507
0
193
9,841
2,258
38
7,671
1,974
53,144
0
L
6,092
1,038
0
4,170
13,338
5,624
0
6,259
6,951
0
50,805
W
18,131
1,516
268
2,935
13,379
4,575
382
4,783
7,955
74,830
0
L
Amaterasu
ReDSeBaSxX
Amaterasu
8,730
3,973
0
4,377
13,936
12,148
0
6,747
7,043
0
48,474
W
Odin
Sm0k96
Odin
2,473
1,680
0
0
6,761
4,376
0
8
6,749
0
20,103
W
Mercury
TheMoom
Mercury
3,277
1,671
0
2,560
9,703
3,688
0
393
8,942
0
50,007
W
21,415
11,331
0
8,445
14,993
5,227
5,979
2,563
11,781
100,016
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
41,356
451
Minions Killed
334
0
Camps Cleared
0
1,630,088
Distance Traveled
1,578,659
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,041
473
24
1
0
304,809
11
L
Ah Muzen Cab
6,811
401
28
2
0
295,911
0
L
Ymir
6,236
367
27
2
0
303,980
0
L
Janus
10,299
606
101
6
0
318,860
2
L
Serqet
8,471
498
97
6
0
359,962
2
W
Eset
11,126
654
142
8
0
312,134
4
L
Amaterasu
9,539
561
81
5
0
299,946
5
W
Odin
7,371
434
48
3
0
313,152
1
W
Mercury
7,632
449
83
5
0
377,902
2
W
Sol
11,270
663
154
9
0
322,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role