Player Matchup

Medusa
Medusa
Bonedigger616
Medusa
Level 61
God Stats
52W - 46L
1,539 SR
Queue Stats
70W - 91L
1,421 Elo+
Party 1
Shiva
Shiva
CKien
Shiva
Level 106
God Stats
4W - 1L
1,864 SR
Queue Stats
258W - 266L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
FreddieGil
Zhong Kui
Level 89
God Stats
12W - 9L
1,499 SR
Queue Stats
69W - 89L
1,376 Elo+
Party 1
Mercury
Mercury
ThePainTrain973
Mercury
Level 88
God Stats
13W - 8L
1,646 SR
Queue Stats
118W - 139L
1,427 Elo+
Party 1
Ganesha
Ganesha
ferret664
Ganesha
Level 87
God Stats
15W - 14L
1,458 SR
Queue Stats
76W - 97L
1,396 Elo+
Party 1
Team Averages
Level 86
1,601 SR
1,425 Elo+

VS

Team Averages
Level 71
1,497 SR
1,373 Elo+
Ah Muzen Cab
Ah Muzen Cab
A KILLERS LIFE
Ah Muzen Cab
Level 67
God Stats
22W - 19L
1,595 SR
Queue Stats
54W - 47L
1,403 Elo+
Solo
Atlas
Atlas
Capt4in4m3rica
Atlas
Level 103
God Stats
13W - 10L
1,426 SR
Queue Stats
38W - 26L
1,201 Elo+
Solo
Sun Wukong
Sun Wukong
Uguito69
Sun Wukong
Level 26
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Ratatoskr
Ratatoskr
WhiteDruid
Ratatoskr
Level 49
God Stats
2W - 3L
1,691 SR
Queue Stats
115W - 103L
1,413 Elo+
Solo
Ra
Ra
moraxk
Ra
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 84L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,870
541
2,831
3,331
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
CKien
Shiva
10
4 / 0 / 1
6,217
691
3,758
3,980
2,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
FreddieGil
Zhong Kui
9
1 / 0 / 3
5,473
608
1,840
2,813
1,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 1 / 2
5,618
624
2,914
5,537
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
ferret664
Ganesha
8
0 / 0 / 2
4,883
543
1,002
6,303
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A KILLERS LIFE
Ah Muzen Cab
6
0 / 2 / 1
4,126
458
5,056
3,832
967
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
4,459
495
3,961
5,856
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Uguito69
Sun Wukong
7
0 / 5 / 0
4,315
479
847
5,750
3,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
WhiteDruid
Ratatoskr
9
1 / 2 / 0
5,024
558
469
5,586
1,615
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
3
0 / 1 / 0
3,516
391
176
668
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A KILLERS LIFE
Ah Muzen Cab
0
2
1
0.25
W
2
0
2
3
W
Shiva
CKien
Shiva
4
0
1
4.5
L
0
2
0
0
W
Zhong Kui
FreddieGil
Zhong Kui
1
0
3
2.5
W
5
1
2
6
L
Sun Wukong
Uguito69
Sun Wukong
0
5
0
0
L
Ratatoskr
WhiteDruid
Ratatoskr
1
2
0
0.5
W
Ganesha
ferret664
Ganesha
0
0
2
1
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
10,509
21,964
Taken
21,692
8,965
Mitigated
9,135
8,928
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A KILLERS LIFE
Ah Muzen Cab
5,056
2,210
104
766
3,832
967
0
627
3,205
0
21,911
W
2,831
1,000
0
1,420
3,331
888
370
1,504
1,827
0
20,379
W
Shiva
CKien
Shiva
3,758
918
0
597
3,980
2,005
37
161
3,819
0
27,248
L
3,961
1,808
0
762
5,856
3,074
0
669
5,187
13,354
0
W
Zhong Kui
FreddieGil
Zhong Kui
1,840
159
0
1,770
2,813
1,804
903
160
2,637
25,048
0
W
2,914
892
0
1,841
5,537
1,316
0
236
5,301
0
22,061
L
Sun Wukong
Uguito69
Sun Wukong
847
273
0
54
5,750
3,242
0
0
5,750
1,423
13,537
L
Ratatoskr
WhiteDruid
Ratatoskr
469
0
0
1,981
5,586
1,615
0
946
4,640
0
22,178
W
Ganesha
ferret664
Ganesha
1,002
97
203
3,097
6,303
2,952
166
2,186
4,117
11,969
0
L
Ra
176
0
0
39
668
237
0
600
68
3,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
21,440
228
Minions Killed
158
0
Camps Cleared
0
905,843
Distance Traveled
672,094
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,126
458
37
4
0
149,508
2
W
Medusa
4,870
541
55
6
0
177,150
5
W
Shiva
6,217
691
53
6
0
172,208
4
L
Atlas
4,459
495
17
2
0
149,191
1
W
Zhong Kui
5,473
608
64
7
0
174,821
4
W
Mercury
5,618
624
54
6
0
200,223
3
L
Sun Wukong
4,315
479
41
5
0
168,666
0
L
Ratatoskr
5,024
558
55
6
0
173,703
2
W
Ganesha
4,883
543
2
0
0
181,441
6
L
Ra
3,516
391
8
1
0
31,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role