Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BrotherSquiwell
Discordia
Level 88
God Stats
13W - 11L
1,669 SR
Queue Stats
90W - 107L
1,443 Elo+
Party 1
Achilles
Achilles
Levil56
Achilles
Level 105
God Stats
2W - 1L
1,720 SR
Queue Stats
14W - 14L
1,571 Elo+
Party 1
Apollo
Apollo
Mattyboi4260
Apollo
Level 100
God Stats
28W - 23L
1,288 SR
Queue Stats
256W - 266L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
wpaa
Zhong Kui
Level 107
God Stats
3W - 2L
1,358 SR
Queue Stats
48W - 41L
1,500 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,485 Elo+

VS

Team Averages
Level 127
1,655 SR
1,505 Elo+
Baron Samedi
Baron Samedi
BitsenPieces
Baron Samedi
Level 154
God Stats
6W - 4L
1,714 SR
Queue Stats
104W - 102L
1,494 Elo+
Party 2
Bakasura
Bakasura
Chrispurrs
Bakasura
Level 159
God Stats
39W - 27L
1,578 SR
Queue Stats
327W - 296L
1,572 Elo+
Party 2
Khepri
Khepri
DeificInk23361
Khepri
Level 148
God Stats
9W - 6L
1,947 SR
Queue Stats
175W - 148L
1,561 Elo+
Party 2
Chaac
Chaac
MrMorgan69
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 42L
1,372 Elo+
Solo
Chernobog
Chernobog
TheDonDada16
Chernobog
Level 105
God Stats
24W - 19L
1,536 SR
Queue Stats
135W - 122L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 0 / 1
9,982
555
8,940
11,034
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
BrotherSquiwell
Discordia
15
1 / 3 / 4
9,535
530
8,633
7,343
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Levil56
Achilles
16
3 / 2 / 2
9,287
516
6,123
13,538
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
16
8 / 3 / 2
10,927
607
15,581
11,582
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
wpaa
Zhong Kui
12
0 / 8 / 4
7,991
444
11,904
18,185
8,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BitsenPieces
Baron Samedi
16
4 / 3 / 5
9,633
535
9,944
12,073
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Chrispurrs
Bakasura
18
4 / 1 / 3
10,361
576
6,934
15,030
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 8
8,723
485
4,145
16,644
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
15
0 / 3 / 1
9,322
518
4,125
11,310
7,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
TheDonDada16
Chernobog
17
8 / 3 / 3
10,998
611
12,989
16,609
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
16
16
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
1
1.5
W
Baron Samedi
BitsenPieces
Baron Samedi
4
3
5
2.17
L
Discordia
BrotherSquiwell
Discordia
1
3
4
1
W
Bakasura
Chrispurrs
Bakasura
4
1
3
5.5
W
0
3
8
1.33
L
Achilles
Levil56
Achilles
3
2
2
2
L
Apollo
8
3
2
3
W
Chaac
0
3
1
0.17
W
Chernobog
TheDonDada16
Chernobog
8
3
3
3.17
L
Zhong Kui
wpaa
Zhong Kui
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,181
Damage
38,137
61,682
Taken
71,666
26,745
Mitigated
38,315
15,350
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,940
5,326
0
5,294
11,034
3,400
0
1,617
9,123
0
90,726
W
Baron Samedi
BitsenPieces
Baron Samedi
9,944
553
1,047
3,339
12,073
6,082
0
4,903
6,760
55,539
0
L
Discordia
BrotherSquiwell
Discordia
8,633
112
73
1,527
7,343
2,421
0
2,756
4,269
58,129
0
W
Bakasura
Chrispurrs
Bakasura
6,934
4,842
0
4,924
15,030
6,115
300
4,260
10,684
0
74,021
W
4,145
336
1,193
4,482
16,644
13,195
0
6,258
10,245
26,429
0
L
Achilles
Levil56
Achilles
6,123
1,856
0
1,545
13,538
8,241
0
2,456
10,463
0
64,726
L
Apollo
15,581
11,147
0
2,120
11,582
4,250
1,924
2,074
9,450
0
61,998
W
Chaac
4,125
423
0
2,269
11,310
7,590
330
361
10,909
0
46,547
W
Chernobog
TheDonDada16
Chernobog
12,989
7,329
0
5,079
16,609
5,333
134
3,580
12,173
0
71,831
L
Zhong Kui
wpaa
Zhong Kui
11,904
2,062
0
4,791
18,185
8,433
25
4,548
12,904
53,381
2,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
49,037
550
Minions Killed
515
0
Camps Cleared
0
1,724,190
Distance Traveled
1,897,936
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,982
555
158
9
0
373,925
10
W
Baron Samedi
9,633
535
101
6
0
332,123
6
L
Discordia
9,535
530
103
6
0
353,334
4
W
Bakasura
10,361
576
148
8
0
441,093
8
W
Khepri
8,723
485
32
2
0
363,345
9
L
Achilles
9,287
516
102
6
0
380,969
6
L
Apollo
10,927
607
115
6
0
343,431
0
W
Chaac
9,322
518
108
6
0
381,726
1
W
Chernobog
10,998
611
126
7
0
379,649
8
L
Zhong Kui
7,991
444
72
4
0
272,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role