Player Matchup

Merlin
Merlin
Lord4Head
Merlin
Level 126
God Stats
0W - 1L
1,826 SR
Queue Stats
11W - 16L
1,811 Elo+
Solo
Hun Batz
Hun Batz
Simonley
Hun Batz
Level 149
God Stats
2W - 2L
1,678 SR
Queue Stats
61W - 54L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
sc0rpio89
Sylvanus
Level 146
God Stats
4W - 7L
1,292 SR
Queue Stats
19W - 28L
1,522 Elo+
Party 2
Team Averages
Level 140
1,598 SR
1,636 Elo+

VS

Team Averages
Level 129
1,501 SR
1,524 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dante0000
Ah Puch
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 89L
1,510 Elo+
Solo
Artemis
Artemis
Elsida950
Artemis
Level 128
God Stats
3W - 4L
1,503 SR
Queue Stats
387W - 384L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lord4Head
Merlin
11
0 / 6 / 1
6,990
635
4,824
9,304
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Simonley
Hun Batz
10
2 / 7 / 0
7,218
656
6,026
13,645
4,205
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
sc0rpio89
Sylvanus
10
0 / 7 / 2
7,237
658
6,087
15,567
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
6 / 0 / 13
9,583
871
9,923
12,186
10,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Dante0000
Ah Puch
14
7 / 0 / 8
9,371
852
10,244
6,269
2,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Elsida950
Artemis
14
7 / 2 / 12
9,598
873
12,280
10,314
3,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
20
20
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
13
12.5
W
Ah Puch
Dante0000
Ah Puch
7
0
8
11
W
Artemis
Elsida950
Artemis
7
2
12
6.5
L
Merlin
Lord4Head
Merlin
0
6
1
0.08
L
Hun Batz
Simonley
Hun Batz
2
7
0
0.29
L
Sylvanus
sc0rpio89
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
32,447
38,516
Taken
28,769
22,971
Mitigated
16,528
4,556
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,923
3,213
1,277
3,141
12,186
10,260
269
5,008
7,178
5,220
17,873
W
Ah Puch
Dante0000
Ah Puch
10,244
1,273
0
2,613
6,269
2,384
615
1,752
4,517
40,371
0
W
Artemis
Elsida950
Artemis
12,280
7,480
0
3,540
10,314
3,884
2,061
4,745
5,569
0
31,957
L
Merlin
Lord4Head
Merlin
4,824
438
0
270
9,304
2,769
0
1,911
7,261
29,139
0
L
Hun Batz
Simonley
Hun Batz
6,026
936
0
1,120
13,645
4,205
0
3,460
10,013
0
19,084
L
Sylvanus
sc0rpio89
Sylvanus
6,087
1,229
648
2,518
15,567
15,997
0
6,601
8,684
12,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,445
Gold Earned
28,552
104
Minions Killed
138
1
Camps Cleared
8
495,622
Distance Traveled
625,953
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,583
871
22
2
2
211,562
4
W
Ah Puch
9,371
852
63
6
2
197,323
2
W
Artemis
9,598
873
53
5
4
217,068
3
L
Merlin
6,990
635
58
5
0
174,535
1
L
Hun Batz
7,218
656
20
2
0
167,540
1
L
Sylvanus
7,237
658
26
2
1
153,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role