Player Matchup

Kukulkan
Kukulkan
Seapig69
Kukulkan
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
183W - 135L
1,663 Elo+
Party 2
Izanami
Izanami
Stammy
Izanami
Level 89
God Stats
2W - 1L
1,771 SR
Queue Stats
120W - 83L
1,670 Elo+
Party 2
Ares
Ares
xlHawk_Daddylx
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,625 Elo+
Party 2
Team Averages
Level 70
1,590 SR
1,653 Elo+

VS

Team Averages
Level 82
1,644 SR
1,669 Elo+
Medusa
Medusa
MCClapYoHands23
Medusa
Level 76
God Stats
0W - 1L
1,458 SR
Queue Stats
106W - 104L
1,455 Elo+
Solo
Ares
Ares
Wildcard LuGnut
Ares
Level 153
God Stats
14W - 5L
1,734 SR
Queue Stats
186W - 83L
1,723 Elo+
Party 1
Ra
Ra
xRavensCryx
Ra
Level 17
God Stats
3W - 3L
1,740 SR
Queue Stats
214W - 71L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Seapig69
Kukulkan
16
8 / 5 / 6
11,142
796
15,326
10,805
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Stammy
Izanami
16
5 / 5 / 10
11,090
792
11,354
10,230
3,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 11
10,402
743
2,860
11,269
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
9,615
687
11,192
11,955
3,240
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 4 / 5
10,045
718
12,395
18,245
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 5 / 6
9,759
697
4,000
9,107
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
15
Kills
12
12
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Kukulkan
Seapig69
Kukulkan
8
5
6
2.2
W
Izanami
Stammy
Izanami
5
5
10
2
L
4
4
5
1.63
L
2
5
6
1
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,540
Damage
27,587
32,304
Taken
39,307
17,389
Mitigated
24,527
4,485
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,192
4,964
32
529
11,955
3,240
433
4,748
7,207
0
35,288
W
Kukulkan
Seapig69
Kukulkan
15,326
1,780
727
1,410
10,805
4,472
864
6,693
4,112
47,293
0
W
Izanami
Stammy
Izanami
11,354
7,191
0
1,633
10,230
3,912
1,650
5,041
5,189
0
38,750
L
12,395
198
0
3,655
18,245
18,120
0
7,904
10,341
27,101
0
L
4,000
388
2,307
2,264
9,107
3,167
210
5,992
3,115
38,056
0
W
2,860
313
0
715
11,269
9,005
275
4,820
6,449
5,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
29,419
133
Minions Killed
134
2
Camps Cleared
9
628,313
Distance Traveled
698,928
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,615
687
47
3
6
221,812
2
W
Kukulkan
11,142
796
76
5
0
224,434
2
W
Izanami
11,090
792
55
4
2
225,802
6
L
Ares
10,045
718
14
1
3
240,479
5
L
Ra
9,759
697
73
5
0
236,637
0
W
Ares
10,402
743
2
0
0
178,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role