Player Matchup

Ravana
Ravana
DaBoiZero
Ravana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,339 Elo+
Party 3
Skadi
Skadi
MINIVXLTAGE
Skadi
Level 25
God Stats
3W - 5L
1,700 SR
Queue Stats
4W - 10L
1,758 Elo+
Party 3
Bellona
Bellona
PlasticCup27
Bellona
Level 14
God Stats
13W - 9L
1,500 SR
Queue Stats
54W - 50L
1,351 Elo+
Party 1
Bacchus
Bacchus
TheKennyizDaddy
Bacchus
Level 68
God Stats
5W - 8L
1,783 SR
Queue Stats
154W - 185L
1,423 Elo+
Party 1
Zeus
Zeus
Turtlebackpack
Zeus
Level 128
God Stats
1W - 2L
1,690 SR
Queue Stats
68W - 64L
1,539 Elo+
Party 3
Team Averages
Level 48
1,635 SR
1,482 Elo+

VS

Team Averages
Level 65
1,526 SR
1,383 Elo+
Shiva
Shiva
Fabiscano
Shiva
Level 61
God Stats
12W - 14L
1,511 SR
Queue Stats
206W - 331L
1,333 Elo+
Party 2
Bastet
Bastet
Franciss_BR_
Bastet
Level 40
God Stats
3W - 4L
1,671 SR
Queue Stats
154W - 244L
1,359 Elo+
Party 2
Kali
Kali
Jossueh31x
Kali
Level 68
God Stats
3W - 8L
1,321 SR
Queue Stats
225W - 247L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
deno-batman
Cu Chulainn
Level 86
God Stats
8W - 10L
1,642 SR
Queue Stats
261W - 401L
1,395 Elo+
Party 2
Agni
Agni
juniorleo159
Agni
Level 72
God Stats
13W - 12L
1,484 SR
Queue Stats
369W - 537L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DaBoiZero
Ravana
12
2 / 6 / 2
7,548
472
3,455
10,020
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
5,393
337
2,166
4,978
699
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PlasticCup27
Bellona
12
0 / 3 / 2
7,297
456
3,638
12,393
10,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
5,975
373
4,475
10,075
7,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 1
8,027
502
12,233
8,161
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fabiscano
Shiva
13
3 / 0 / 2
8,404
525
2,994
11,239
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
5 / 0 / 6
9,020
564
8,136
9,306
3,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 9
8,135
508
5,678
13,790
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
deno-batman
Cu Chulainn
12
1 / 2 / 4
7,609
476
6,272
9,098
7,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 2 / 3
9,056
566
8,782
6,981
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
18
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
DaBoiZero
Ravana
2
6
2
0.5
W
Shiva
Fabiscano
Shiva
3
0
2
4
W
Bastet
5
0
6
8
W
1
3
9
1.83
L
0
4
0
0
L
Bellona
PlasticCup27
Bellona
0
3
2
0.33
L
0
2
0
0
L
4
3
1
1.5
W
Cu Chulainn
deno-batman
Cu Chulainn
1
2
4
1.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
31,862
45,627
Taken
50,414
23,800
Mitigated
29,149
7,267
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DaBoiZero
Ravana
3,455
570
0
3,083
10,020
2,779
0
1,403
8,617
0
38,791
W
Shiva
Fabiscano
Shiva
2,994
568
268
3,958
11,239
10,197
422
2,438
8,734
0
32,764
W
Bastet
8,136
2,054
0
3,390
9,306
3,273
240
2,853
6,305
0
58,700
W
5,678
1,994
0
4,608
13,790
6,058
14
5,672
7,824
0
48,570
L
2,166
713
0
422
4,978
699
108
540
4,438
0
17,663
L
Bellona
PlasticCup27
Bellona
3,638
900
0
1,067
12,393
10,654
784
2,810
9,583
7,381
34,391
L
4,475
626
0
1,250
10,075
7,786
0
1,920
8,155
13,633
0
L
12,233
783
73
1,372
8,161
1,882
0
3,346
4,815
42,675
0
W
Cu Chulainn
deno-batman
Cu Chulainn
6,272
711
0
2,194
9,098
7,255
323
2,234
6,800
4,406
31,365
W
8,782
388
0
1,363
6,981
2,366
861
3,732
3,021
48,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
42,224
308
Minions Killed
401
0
Camps Cleared
0
1,417,726
Distance Traveled
1,586,633
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,548
472
63
4
0
300,212
1
W
Shiva
8,404
525
45
3
0
289,368
0
W
Bastet
9,020
564
92
6
0
346,211
6
W
Kali
8,135
508
81
5
0
322,923
3
L
Skadi
5,393
337
39
2
0
155,553
0
L
Bellona
7,297
456
88
6
0
331,886
2
L
Bacchus
5,975
373
18
1
0
301,698
4
L
Zeus
8,027
502
100
6
0
328,377
0
W
Cu Chulainn
7,609
476
75
5
0
280,159
3
W
Agni
9,056
566
108
7
0
347,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role