Player Matchup

Chang'e
Chang'e
Platinum V
AFluffyGiraffe
Chang'e
Platinum V
Level 160
God Stats
5W - 0L
1,787 SR
Queue Stats
94W - 91L
1,688 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
GayLordsForce
Tsukuyomi
Gold II
Level 84
God Stats
1W - 1L
1,811 SR
Queue Stats
254W - 243L
1,696 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
JohanEliteXx
Amaterasu
Platinum IV
Level 160
God Stats
7W - 5L
1,739 SR
Queue Stats
228W - 236L
1,740 MMR
Solo
Sol
Sol
Platinum V
iBeKaizen
Sol
Platinum V
Level 128
God Stats
8W - 10L
1,757 SR
Queue Stats
120W - 122L
1,775 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
looneychemist
Gilgamesh
Platinum V
Level 104
God Stats
27W - 17L
1,759 SR
Queue Stats
624W - 612L
1,687 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,770 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,582 SR
1,715 MMR
Osiris
Osiris
Platinum III
HairlineBenn
Osiris
Platinum III
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 221L
1,717 MMR
Solo
Cupid
Cupid
Platinum V
RogueRaspberry
Cupid
Platinum V
Level 107
God Stats
3W - 4L
1,619 SR
Queue Stats
295W - 284L
1,727 MMR
Solo
Poseidon
Poseidon
Platinum V
SnakyM
Poseidon
Platinum V
Level 156
God Stats
1W - 1L
1,752 SR
Queue Stats
11W - 14L
1,721 MMR
Solo
He Bo
He Bo
Platinum III
mrextreme123
He Bo
Platinum III
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
301W - 295L
1,720 MMR
Solo
Horus
Horus
Gold III
townyyy7994
Horus
Gold III
Level 124
God Stats
9W - 7L
1,753 SR
Queue Stats
61W - 51L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
12,340
686
14,854
14,652
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
GayLordsForce
Tsukuyomi
19
9 / 1 / 11
12,149
675
15,314
12,999
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
JohanEliteXx
Amaterasu
18
2 / 3 / 6
10,842
602
8,155
19,642
16,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 3 / 8
12,053
670
16,376
19,003
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
looneychemist
Gilgamesh
18
6 / 3 / 6
11,176
621
8,301
16,170
7,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetCamazotzKaliCliodhna

VS

Bans
BellonaAtlasArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 6 / 2
8,658
481
13,306
20,041
15,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 10 / 5
9,527
529
14,484
18,580
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
SnakyM
Poseidon
17
4 / 7 / 2
10,260
570
7,416
13,046
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 1
10,378
577
10,821
11,470
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 4
8,277
460
5,698
18,710
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
37
Kills
12
12
Deaths
37
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
W
Tsukuyomi
GayLordsForce
Tsukuyomi
9
1
11
14.5
L
Osiris
1
6
2
0.33
W
Amaterasu
JohanEliteXx
Amaterasu
2
3
6
1.67
L
1
10
5
0.35
L
Poseidon
SnakyM
Poseidon
4
7
2
0.71
W
11
3
8
5
W
Gilgamesh
looneychemist
Gilgamesh
6
3
6
3
L
5
6
1
0.92
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,000
Damage
51,725
82,466
Taken
81,847
39,105
Mitigated
41,307
45,090
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,854
1,179
3,609
8,527
14,652
4,462
1,200
7,181
7,471
69,744
0
W
Tsukuyomi
GayLordsForce
Tsukuyomi
15,314
4,282
0
6,729
12,999
4,973
1,172
4,774
8,225
0
86,639
L
Osiris
13,306
6,971
0
6,789
20,041
15,944
868
2,818
17,223
0
60,480
W
Amaterasu
JohanEliteXx
Amaterasu
8,155
5,226
0
10,407
19,642
16,637
1,590
2,632
17,010
0
56,583
L
14,484
10,611
168
5,162
18,580
5,578
372
9,014
9,566
0
61,660
L
Poseidon
SnakyM
Poseidon
7,416
1,214
22
1,891
13,046
2,604
0
6,750
6,296
76,946
0
W
16,376
8,329
0
12,997
19,003
5,513
3,158
3,075
15,928
80,835
2,694
W
Gilgamesh
looneychemist
Gilgamesh
8,301
2,942
0
2,821
16,170
7,520
0
2,649
11,426
0
66,137
L
10,821
0
0
3,104
11,470
2,985
0
4,157
7,313
75,637
0
L
5,698
2,220
1,373
3,319
18,710
14,196
0
8,228
10,482
0
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
47,100
570
Minions Killed
492
0
Camps Cleared
0
1,867,852
Distance Traveled
1,646,362
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,340
686
110
6
0
363,384
2
W
Tsukuyomi
12,149
675
133
7
0
442,536
8
L
Osiris
8,658
481
101
6
0
317,451
4
W
Amaterasu
10,842
602
110
6
0
372,023
4
L
Cupid
9,527
529
102
6
0
288,142
2
L
Poseidon
10,260
570
152
8
0
329,389
5
W
Sol
12,053
670
115
6
0
354,406
2
W
Gilgamesh
11,176
621
102
6
0
335,503
4
L
He Bo
10,378
577
113
6
0
357,456
0
L
Horus
8,277
460
24
1
0
353,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role