Player Matchup

Set
Set
 
Set
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Daneek
Ah Muzen Cab
Level 40
God Stats
3W - 6L
1,365 SR
Queue Stats
5W - 8L
1,422 Elo+
Solo
Khepri
Khepri
HectorHD15
Khepri
Level 128
God Stats
3W - 7L
1,655 SR
Queue Stats
114W - 131L
1,498 Elo+
Party 1
Awilix
Awilix
JavibChiet
Awilix
Level 88
God Stats
35W - 33L
1,639 SR
Queue Stats
163W - 169L
1,528 Elo+
Party 1
Izanami
Izanami
XfranexX
Izanami
Level 18
God Stats
19W - 22L
1,591 SR
Queue Stats
70W - 79L
1,467 Elo+
Party 1
Team Averages
Level 67
1,550 SR
1,483 Elo+

VS

Team Averages
Level 80
1,423 SR
1,513 Elo+
Zhong Kui
Zhong Kui
CoxBFloppin
Zhong Kui
Level 118
God Stats
4W - 4L
1,286 SR
Queue Stats
413W - 408L
1,622 Elo+
Party 2
Fenrir
Fenrir
Grog69420
Fenrir
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 218L
1,499 Elo+
Party 2
Neith
Neith
LadyReaps
Neith
Level 128
God Stats
93W - 79L
1,518 SR
Queue Stats
119W - 118L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Lord_LOKI23
Hou Yi
Level 87
God Stats
2W - 5L
1,381 SR
Queue Stats
41W - 57L
1,413 Elo+
Solo
Medusa
Medusa
contagion445
Medusa
Level 25
God Stats
13W - 23L
1,428 SR
Queue Stats
278W - 283L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 0 / 2
7,144
595
5,257
6,687
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Daneek
Ah Muzen Cab
11
1 / 1 / 2
6,044
504
2,968
5,500
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
HectorHD15
Khepri
9
0 / 0 / 3
5,489
457
3,053
5,744
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
JavibChiet
Awilix
14
7 / 2 / 3
7,851
654
9,801
8,527
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
XfranexX
Izanami
11
0 / 2 / 3
6,098
508
2,136
6,771
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoxBFloppin
Zhong Kui
12
1 / 1 / 2
7,121
593
7,767
7,756
5,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Grog69420
Fenrir
11
2 / 3 / 0
6,424
535
2,502
9,166
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
LadyReaps
Neith
11
0 / 3 / 0
6,338
528
3,787
6,020
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
10
0 / 3 / 2
5,379
448
4,729
7,181
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
2 / 1 / 0
6,050
504
3,494
4,883
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
2
4
L
Zhong Kui
CoxBFloppin
Zhong Kui
1
1
2
2
W
Ah Muzen Cab
Daneek
Ah Muzen Cab
1
1
2
2
L
Fenrir
Grog69420
Fenrir
2
3
0
0.67
W
Khepri
HectorHD15
Khepri
0
0
3
1.5
W
Awilix
JavibChiet
Awilix
7
2
3
4.25
L
Neith
LadyReaps
Neith
0
3
0
0
L
Hou Yi
0
3
2
0.33
W
Izanami
XfranexX
Izanami
0
2
3
0.75
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
22,279
33,229
Taken
35,006
14,744
Mitigated
14,029
12,923
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,257
1,445
0
3,382
6,687
3,815
608
448
6,239
0
41,101
L
Zhong Kui
CoxBFloppin
Zhong Kui
7,767
824
0
3,898
7,756
5,490
0
605
7,151
38,725
3,174
W
Ah Muzen Cab
Daneek
Ah Muzen Cab
2,968
888
123
2,630
5,500
2,074
0
2,920
2,580
0
31,746
L
Fenrir
Grog69420
Fenrir
2,502
371
0
3,714
9,166
3,275
0
203
8,925
0
32,860
W
Khepri
HectorHD15
Khepri
3,053
85
384
1,522
5,744
3,827
238
986
4,758
15,940
0
W
Awilix
JavibChiet
Awilix
9,801
3,602
0
2,286
8,527
3,077
0
2,155
6,372
0
44,456
L
Neith
LadyReaps
Neith
3,787
665
0
1,084
6,020
2,134
944
0
5,656
0
36,601
L
Hou Yi
4,729
2,571
0
1,433
7,181
1,802
338
1,231
5,912
0
28,816
W
Izanami
XfranexX
Izanami
2,136
1,601
0
2,596
6,771
1,951
844
938
5,833
0
36,797
L
Medusa
3,494
1,062
0
2,230
4,883
1,328
314
1,014
3,869
0
35,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
31,312
332
Minions Killed
363
0
Camps Cleared
0
1,238,158
Distance Traveled
1,112,309
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,144
595
80
7
0
238,166
3
L
Zhong Kui
7,121
593
96
8
0
235,368
4
W
Ah Muzen Cab
6,044
504
65
5
0
227,901
0
L
Fenrir
6,424
535
66
6
0
232,235
1
W
Khepri
5,489
457
17
1
0
252,547
3
W
Awilix
7,851
654
79
7
0
279,171
2
L
Neith
6,338
528
78
7
0
203,898
2
L
Hou Yi
5,379
448
57
5
0
205,431
2
W
Izanami
6,098
508
91
8
0
240,373
0
L
Medusa
6,050
504
66
6
0
235,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role