Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AntTheFlat
Janus
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 228L
1,559 Elo+
Solo
Bacchus
Bacchus
aquirian
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 163L
1,634 Elo+
Solo
Shiva
Shiva
calfuneitor24
Shiva
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,778 Elo+
Solo
Mercury
Mercury
espiricueta7
Mercury
Level 154
God Stats
3W - 4L
1,522 SR
Queue Stats
140W - 139L
1,557 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,606 Elo+

VS

Team Averages
Level 124
1,531 SR
1,523 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Socha3293
Mulan
Level 68
God Stats
13W - 11L
1,628 SR
Queue Stats
62W - 63L
1,547 Elo+
Party 1
Janus
Janus
caxios
Janus
Level 147
God Stats
4W - 4L
1,526 SR
Queue Stats
227W - 234L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 2
7,308
562
4,746
5,871
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
2 / 7 / 0
6,126
471
5,424
8,484
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
aquirian
Bacchus
9
2 / 2 / 2
6,106
470
5,519
8,258
6,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 2 / 0
7,536
580
10,956
11,980
7,880
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
espiricueta7
Mercury
11
1 / 3 / 0
6,598
508
1,771
8,810
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 1 / 0
7,649
588
3,697
6,611
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
 
Shiva
11
4 / 1 / 4
7,234
556
6,803
11,469
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
 
Osiris
12
2 / 2 / 5
7,051
542
3,819
9,246
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Socha3293
Mulan
11
0 / 3 / 1
6,276
483
4,716
10,521
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
caxios
Janus
12
5 / 1 / 3
7,627
587
8,160
4,211
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
14
14
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
2
1
W
Hou Yi
 
Hou Yi
3
1
0
3
W
Shiva
 
Shiva
4
1
4
6
W
Osiris
 
Osiris
2
2
5
2.25
L
Janus
2
7
0
0.29
W
Mulan
Socha3293
Mulan
0
3
1
0.17
L
Bacchus
aquirian
Bacchus
2
2
2
1.5
L
3
2
0
1.5
W
Janus
caxios
Janus
5
1
3
6.5
L
Mercury
espiricueta7
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
27,195
43,403
Taken
42,058
20,370
Mitigated
18,289
10,566
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,746
1,406
0
2,925
5,871
1,338
0
555
5,310
0
53,593
W
Hou Yi
 
Hou Yi
3,697
964
0
3,027
6,611
1,896
0
1,783
4,756
0
55,390
W
Shiva
 
Shiva
6,803
2,326
82
2,407
11,469
4,843
0
5,000
6,249
0
24,342
W
Osiris
 
Osiris
3,819
1,494
0
783
9,246
4,229
0
2,678
6,469
0
37,895
L
Janus
5,424
792
0
1,055
8,484
1,834
43
3,081
5,155
33,912
0
W
Mulan
Socha3293
Mulan
4,716
326
0
1,376
10,521
6,292
0
291
10,230
0
27,805
L
Bacchus
aquirian
Bacchus
5,519
1,205
427
1,198
8,258
6,799
0
2,229
5,882
13,792
0
L
10,956
1,642
0
4,458
11,980
7,880
446
0
11,508
1,861
47,336
W
Janus
caxios
Janus
8,160
541
0
494
4,211
1,029
298
1,351
2,818
41,048
0
L
Mercury
espiricueta7
Mercury
1,771
329
0
503
8,810
2,519
0
1,792
6,890
0
36,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
35,837
352
Minions Killed
364
0
Camps Cleared
0
1,292,107
Distance Traveled
1,298,932
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,308
562
105
8
0
254,091
7
W
Hou Yi
7,649
588
119
9
0
251,166
3
W
Shiva
7,234
556
24
2
0
270,436
1
W
Osiris
7,051
542
68
5
0
277,402
0
L
Janus
6,126
471
61
5
0
234,587
4
W
Mulan
6,276
483
68
5
0
241,044
0
L
Bacchus
6,106
470
25
2
0
239,022
1
L
Shiva
7,536
580
80
6
0
278,817
2
W
Janus
7,627
587
85
7
0
258,884
3
L
Mercury
6,598
508
81
6
0
285,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role