Player Matchup

Sol
Sol
ERZWxlf
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 114L
1,544 Elo+
Party 3
Fenrir
Fenrir
FranzDerLetzte
Fenrir
Level 18
God Stats
2W - 4L
1,551 SR
Queue Stats
43W - 34L
1,537 Elo+
Party 3
Thor
Thor
RussianYoshi
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,629 Elo+
Party 2
Arachne
Arachne
Serqeŧ
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,743 Elo+
Party 3
Nu Wa
Nu Wa
Stanksopp
Nu Wa
Level 76
God Stats
2W - 0L
1,828 SR
Queue Stats
42W - 37L
1,624 Elo+
Party 2
Team Averages
Level 69
1,576 SR
1,616 Elo+

VS

Team Averages
Level 71
1,422 SR
1,323 Elo+
Danzaburou
Danzaburou
Beelze37
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
BrantheBlind
Kukulkan
Level 14
God Stats
0W - 4L
1,233 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Thanatos
Thanatos
DarkXDemonzz159
Thanatos
Level 129
God Stats
5W - 7L
1,376 SR
Queue Stats
301W - 312L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
Vultretrap
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
oOEpialtesOo
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
5 / 4 / 1
9,838
615
15,016
14,874
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 1 / 7
8,515
532
6,082
11,291
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 0 / 5
9,939
621
11,042
9,408
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Serqeŧ
Arachne
17
7 / 1 / 7
10,418
651
12,549
14,000
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Stanksopp
Nu Wa
15
3 / 3 / 7
9,076
567
7,025
5,888
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beelze37
Danzaburou
12
1 / 4 / 2
7,385
462
4,106
11,653
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
BrantheBlind
Kukulkan
10
1 / 6 / 0
6,401
400
4,036
8,711
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
4 / 5 / 1
7,750
484
5,999
15,361
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Vultretrap
Jormungandr
11
2 / 3 / 4
7,298
456
7,882
13,713
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
oOEpialtesOo
Sun Wukong
11
0 / 9 / 2
6,581
411
9,817
14,197
9,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
27
Kills
8
9
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beelze37
Danzaburou
1
4
2
0.5
L
Kukulkan
BrantheBlind
Kukulkan
1
6
0
0.17
L
Thanatos
4
5
1
0.9
W
Sol
5
4
1
1.38
W
3
1
7
6.5
W
9
0
5
11.5
W
Arachne
Serqeŧ
Arachne
7
1
7
10.5
W
Nu Wa
Stanksopp
Nu Wa
3
3
7
2.17
L
Jormungandr
Vultretrap
Jormungandr
2
3
4
1.33
L
Sun Wukong
oOEpialtesOo
Sun Wukong
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,714
Damage
31,840
55,461
Taken
63,635
31,059
Mitigated
31,017
22,473
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beelze37
Danzaburou
4,106
1,777
0
2,719
11,653
3,161
0
8,076
3,507
0
33,271
L
Kukulkan
BrantheBlind
Kukulkan
4,036
549
0
448
8,711
3,068
0
2,217
6,392
27,276
0
L
Thanatos
5,999
1,612
0
8,458
15,361
4,258
0
3,392
11,783
0
36,077
W
Sol
15,016
5,804
0
8,844
14,874
6,225
3,116
1,837
12,868
75,211
9,999
W
6,082
2,030
219
3,202
11,291
9,519
147
2,584
8,707
0
20,087
W
11,042
1,893
0
1,000
9,408
3,445
840
3,143
6,159
0
67,369
W
Arachne
Serqeŧ
Arachne
12,549
9,434
0
8,958
14,000
9,653
1,511
2,138
11,822
0
61,214
W
Nu Wa
Stanksopp
Nu Wa
7,025
2,538
0
250
5,888
2,217
174
1,958
3,860
55,804
0
L
Jormungandr
Vultretrap
Jormungandr
7,882
1,645
0
1,319
13,713
11,185
0
4,829
8,716
31,173
0
L
Sun Wukong
oOEpialtesOo
Sun Wukong
9,817
3,872
0
2,133
14,197
9,345
0
1,634
12,523
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
35,415
502
Minions Killed
314
0
Camps Cleared
0
1,536,826
Distance Traveled
1,462,288
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,385
462
60
4
0
294,074
3
L
Kukulkan
6,401
400
59
4
0
286,973
2
L
Thanatos
7,750
484
83
5
0
324,540
5
W
Sol
9,838
615
146
9
0
304,333
5
W
Fenrir
8,515
532
22
1
0
306,796
1
W
Thor
9,939
621
101
6
0
358,166
5
W
Arachne
10,418
651
106
7
0
276,299
0
W
Nu Wa
9,076
567
127
8
0
291,232
3
L
Jormungandr
7,298
456
40
3
0
301,320
1
L
Sun Wukong
6,581
411
72
5
0
255,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role