Player Matchup

Da Ji
Da Ji
ACidorp
Da Ji
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,400 Elo+
Solo
Ne Zha
Ne Zha
CauzeBljad
Ne Zha
Level 96
God Stats
4W - 1L
1,297 SR
Queue Stats
82W - 56L
1,628 Elo+
Party 3
Rama
Rama
DamonH2501
Rama
Level 46
God Stats
10W - 9L
1,622 SR
Queue Stats
401W - 377L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
Merasmusss
Zhong Kui
Level 43
God Stats
4W - 6L
1,293 SR
Queue Stats
296W - 276L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
smitedrecksgame
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 3
Team Averages
Level 50
1,442 SR
1,545 Elo+

VS

Team Averages
Level 25
1,486 SR
1,388 Elo+
Athena
Athena
DimiManiacs
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 1
Ah Puch
Ah Puch
Hoanrao
Ah Puch
Level 15
God Stats
2W - 3L
1,409 SR
Queue Stats
6W - 12L
1,370 Elo+
Party 1
Apollo
Apollo
LordWolfy
Apollo
Level 61
God Stats
2W - 7L
1,209 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 1
Da Ji
Da Ji
Narusa12
Da Ji
Level 16
God Stats
2W - 1L
1,810 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
dridroy
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ACidorp
Da Ji
9
1 / 1 / 5
5,708
571
2,005
7,476
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
CauzeBljad
Ne Zha
9
2 / 0 / 8
6,190
619
3,770
3,460
864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 1 / 4
7,715
772
10,084
5,600
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Merasmusss
Zhong Kui
12
8 / 0 / 0
7,366
737
6,931
5,138
4,654
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 3
6,850
685
4,003
2,405
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 6 / 1
3,883
388
2,148
8,858
2,508
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Hoanrao
Ah Puch
9
1 / 3 / 1
5,385
539
1,682
4,526
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
LordWolfy
Apollo
6
1 / 7 / 0
4,396
440
3,636
8,118
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Narusa12
Da Ji
8
1 / 5 / 1
5,046
505
2,421
8,619
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
dridroy
Amaterasu
7
0 / 4 / 0
4,265
427
1,090
6,726
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
25
Kills
3
3
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ACidorp
Da Ji
1
1
5
3.5
W
Ne Zha
CauzeBljad
Ne Zha
2
0
8
6
W
10
1
4
12
L
Athena
0
6
1
0.08
L
Ah Puch
Hoanrao
Ah Puch
1
3
1
0.5
L
Apollo
LordWolfy
Apollo
1
7
0
0.14
W
Zhong Kui
Merasmusss
Zhong Kui
8
0
0
8
L
Da Ji
Narusa12
Da Ji
1
5
1
0.3
L
Amaterasu
dridroy
Amaterasu
0
4
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,793
Damage
10,977
24,079
Taken
36,847
9,819
Mitigated
10,109
11,508
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ACidorp
Da Ji
2,005
426
0
3,949
7,476
2,189
343
591
6,839
0
28,661
W
Ne Zha
CauzeBljad
Ne Zha
3,770
1,397
906
1,535
3,460
864
0
693
2,767
0
13,248
W
10,084
8,235
0
2,391
5,600
1,506
1,829
1,187
4,413
0
50,012
L
Athena
2,148
569
0
449
8,858
2,508
50
400
8,384
5,508
0
L
Ah Puch
Hoanrao
Ah Puch
1,682
41
0
326
4,526
1,000
0
2,728
1,604
25,548
0
L
Apollo
LordWolfy
Apollo
3,636
1,944
0
1,042
8,118
1,294
333
492
7,582
0
19,645
W
Zhong Kui
Merasmusss
Zhong Kui
6,931
1,400
0
2,117
5,138
4,654
364
812
4,201
36,153
0
L
Da Ji
Narusa12
Da Ji
2,421
729
0
2,765
8,619
2,323
0
1,894
6,643
0
25,594
L
Amaterasu
dridroy
Amaterasu
1,090
314
0
579
6,726
2,984
0
4,952
1,700
1,392
7,784
W
4,003
154
0
610
2,405
606
587
515
1,778
45,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
22,975
357
Minions Killed
188
0
Camps Cleared
0
954,069
Distance Traveled
921,265
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,708
571
62
6
0
217,176
2
W
Ne Zha
6,190
619
18
2
0
214,547
2
W
Rama
7,715
772
87
9
0
170,263
0
L
Athena
3,883
388
12
1
0
176,925
0
L
Ah Puch
5,385
539
68
7
0
190,116
0
L
Apollo
4,396
440
26
3
0
181,866
0
W
Zhong Kui
7,366
737
89
9
0
162,153
5
L
Da Ji
5,046
505
56
6
0
182,331
0
L
Amaterasu
4,265
427
26
3
0
190,027
1
W
Nu Wa
6,850
685
101
10
0
189,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role