Player Matchup

Artemis
Artemis
BasedBigJesus
Artemis
Level 28
God Stats
4W - 7L
1,477 SR
Queue Stats
83W - 102L
1,523 Elo+
Party 2
Eset
Eset
Biliboba8899
Eset
Level 51
God Stats
64W - 50L
1,617 SR
Queue Stats
71W - 56L
1,577 Elo+
Party 3
Ymir
Ymir
GnomGnomi4
Ymir
Level 15
God Stats
19W - 9L
1,757 SR
Queue Stats
23W - 14L
1,645 Elo+
Party 3
Hercules
Hercules
OsmiumCrusader76
Hercules
Level 127
God Stats
5W - 4L
1,792 SR
Queue Stats
252W - 260L
1,555 Elo+
Party 2
Chiron
Chiron
Temm1
Chiron
Level 66
God Stats
54W - 30L
1,679 SR
Queue Stats
76W - 54L
1,568 Elo+
Party 3
Team Averages
Level 57
1,664 SR
1,574 Elo+

VS

Team Averages
Level 72
1,514 SR
1,520 Elo+
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RealFreak
Ymir
Level 71
God Stats
13W - 13L
1,458 SR
Queue Stats
254W - 217L
1,535 Elo+
Party 1
Chernobog
Chernobog
SaltManWasTaken
Chernobog
Level 81
God Stats
7W - 7L
1,443 SR
Queue Stats
349W - 303L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
ThiccBee
Nu Wa
Level 62
God Stats
6W - 2L
1,668 SR
Queue Stats
126W - 127L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 2 / 4
7,971
498
8,579
13,802
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 6 / 3
8,562
535
13,943
16,376
5,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 7
8,605
538
8,224
19,711
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 5
9,001
563
7,049
16,166
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
Temm1
Chiron
13
3 / 5 / 1
8,279
517
9,290
11,913
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 2 / 4
9,639
602
11,672
13,426
14,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
 
Kali
14
6 / 4 / 4
9,190
574
11,449
13,946
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
13
2 / 3 / 14
8,131
508
8,120
15,465
15,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SaltManWasTaken
Chernobog
17
11 / 3 / 1
10,600
663
18,379
16,711
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
ThiccBee
Nu Wa
14
0 / 2 / 8
8,273
517
10,569
7,824
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
14
Kills
22
22
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
4
2.5
W
Kali
 
Kali
6
4
4
2
L
Artemis
1
2
4
1.5
L
4
6
3
0.92
L
4
7
7
1.07
L
2
2
5
2.25
W
Ymir
2
3
14
3
W
Chernobog
SaltManWasTaken
Chernobog
11
3
1
3.83
L
Chiron
Temm1
Chiron
3
5
1
0.7
W
Nu Wa
ThiccBee
Nu Wa
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,085
Damage
60,189
77,968
Taken
67,372
36,886
Mitigated
44,138
17,985
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,672
6,053
0
7,119
13,426
14,026
142
3,267
10,159
3
66,979
W
Kali
 
Kali
11,449
4,859
0
5,827
13,946
6,587
0
5,295
8,651
0
52,204
L
Artemis
8,579
3,430
0
3,563
13,802
4,779
46
2,227
11,363
0
47,103
L
13,943
591
743
5,190
16,376
5,083
896
4,283
11,719
52,103
0
L
8,224
1,726
0
522
19,711
18,037
0
4,972
14,477
30,921
0
L
7,049
672
0
3,461
16,166
6,749
68
3,497
12,345
0
67,717
W
Ymir
8,120
1,279
1,032
2,059
15,465
15,024
88
5,326
10,139
24,666
5,622
W
Chernobog
SaltManWasTaken
Chernobog
18,379
10,219
0
6,164
16,711
6,044
447
4,762
11,949
0
93,638
L
Chiron
Temm1
Chiron
9,290
1,918
254
4,252
11,913
2,238
1,276
1,584
10,141
0
47,675
W
Nu Wa
ThiccBee
Nu Wa
10,569
1,761
0
2,688
7,824
2,457
659
3,517
4,307
50,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
45,833
432
Minions Killed
509
0
Camps Cleared
0
1,498,991
Distance Traveled
1,635,749
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,639
602
135
8
0
334,335
4
W
Kali
9,190
574
81
5
0
344,205
3
L
Artemis
7,971
498
94
6
0
239,461
0
L
Eset
8,562
535
82
5
0
280,864
4
L
Ymir
8,605
538
36
2
0
324,344
10
L
Hercules
9,001
563
132
8
0
369,243
5
W
Ymir
8,131
508
48
3
0
324,351
3
W
Chernobog
10,600
663
153
10
0
321,476
1
L
Chiron
8,279
517
88
6
0
285,079
4
W
Nu Wa
8,273
517
92
6
0
311,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role