Player Matchup

Anubis
Anubis
BigBoyJonesy
Anubis
Level 89
God Stats
4W - 3L
1,731 SR
Queue Stats
159W - 156L
1,496 Elo+
Party 2
Ymir
Ymir
mkmikey
Ymir
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 118L
1,515 Elo+
Party 2
Medusa
Medusa
ogclapper
Medusa
Level 38
God Stats
6W - 3L
1,671 SR
Queue Stats
50W - 34L
1,572 Elo+
Party 2
Mercury
Mercury
sumonova
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,535 Elo+
Party 2
Horus
Horus
thebadones2004
Horus
Level 107
God Stats
18W - 22L
1,385 SR
Queue Stats
500W - 543L
1,365 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,497 Elo+

VS

Team Averages
Level 97
1,680 SR
1,643 Elo+
Zeus
Zeus
Cahana
Zeus
Level 42
God Stats
111W - 38L
1,845 SR
Queue Stats
251W - 136L
1,768 Elo+
Party 1
Horus
Horus
DaddyDeak
Horus
Level 123
God Stats
16W - 11L
1,715 SR
Queue Stats
438W - 310L
1,716 Elo+
Party 1
Artio
Artio
ScubbaSammy
Artio
Level 106
God Stats
0W - 1L
1,312 SR
Queue Stats
57W - 58L
1,434 Elo+
Solo
Medusa
Medusa
TheRealDoink
Medusa
Level 145
God Stats
4W - 9L
1,587 SR
Queue Stats
312W - 276L
1,677 Elo+
Party 1
Thanatos
Thanatos
UmmItsImperium
Thanatos
Level 67
God Stats
20W - 15L
1,939 SR
Queue Stats
101W - 77L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 4 / 6
13,084
569
21,334
17,273
8,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
mkmikey
Ymir
16
1 / 3 / 11
11,059
481
8,245
19,057
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
ogclapper
Medusa
19
6 / 3 / 6
12,269
533
12,488
11,130
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
sumonova
Mercury
20
8 / 1 / 4
13,525
588
18,372
18,904
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 1
7,258
316
1,415
6,066
2,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cahana
Zeus
16
1 / 9 / 4
10,219
444
11,038
12,833
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
DaddyDeak
Horus
20
6 / 4 / 6
13,578
590
17,293
19,850
16,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 1
9,725
423
8,106
24,577
23,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
19
4 / 4 / 2
11,685
508
10,212
14,348
6,584
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
3 / 4 / 3
11,008
479
4,813
17,591
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
26
Kills
16
16
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
4
6
3.5
L
Zeus
Cahana
Zeus
1
9
4
0.33
L
Horus
DaddyDeak
Horus
6
4
6
2.25
L
2
5
1
0.5
L
Medusa
4
4
2
1.25
L
Thanatos
3
4
3
1.13
W
Ymir
mkmikey
Ymir
1
3
11
2.17
W
Medusa
ogclapper
Medusa
6
3
6
3
W
Mercury
sumonova
Mercury
8
1
4
10
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,854
Damage
51,462
72,430
Taken
89,199
40,781
Mitigated
58,722
18,439
Healing
30,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,334
1,159
0
8,718
17,273
8,487
821
4,846
12,389
92,919
0
L
Zeus
Cahana
Zeus
11,038
936
0
1,379
12,833
4,819
427
7,397
5,436
56,188
0
L
Horus
DaddyDeak
Horus
17,293
7,892
894
5,686
19,850
16,697
235
6,802
12,879
0
94,813
L
8,106
1,078
440
5,706
24,577
23,224
116
8,958
15,619
46,568
0
L
Medusa
10,212
3,575
0
1,981
14,348
6,584
566
2,153
12,195
0
97,394
L
Thanatos
4,813
1,237
0
14,566
17,591
7,398
0
4,269
13,322
0
86,678
W
Ymir
mkmikey
Ymir
8,245
1,952
568
2,291
19,057
19,229
64
7,508
10,962
35,935
0
W
Medusa
ogclapper
Medusa
12,488
5,545
0
4,220
11,130
3,524
780
2,370
8,642
0
72,423
W
Mercury
sumonova
Mercury
18,372
9,910
0
1,302
18,904
7,414
1,223
3,592
15,227
0
137,460
W
1,415
813
44
1,296
6,066
2,127
0
0
6,066
0
10,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,195
Gold Earned
56,215
509
Minions Killed
623
0
Camps Cleared
0
1,968,619
Distance Traveled
2,045,160
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,084
569
150
7
0
402,933
2
L
Zeus
10,219
444
84
4
0
366,224
10
L
Horus
13,578
590
178
8
0
412,472
4
L
Artio
9,725
423
86
4
0
430,016
3
L
Medusa
11,685
508
147
6
0
397,902
2
L
Thanatos
11,008
479
128
6
0
438,546
2
W
Ymir
11,059
481
50
2
0
423,230
7
W
Medusa
12,269
533
101
4
0
468,150
2
W
Mercury
13,525
588
189
8
0
558,435
5
W
Horus
7,258
316
19
1
0
115,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role