Player Matchup

Nox
Nox
AH_Arrow
Nox
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,551 Elo+
Party 2
Vamana
Vamana
PlatinumAce50
Vamana
Level 122
God Stats
1W - 2L
1,212 SR
Queue Stats
126W - 121L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
PrincelyPark992
Danzaburou
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 159L
1,539 Elo+
Party 1
He Bo
He Bo
YungLogan1627
He Bo
Level 95
God Stats
3W - 9L
1,500 SR
Queue Stats
392W - 352L
1,566 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xBl3ss3d
Kumbhakarna
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 108L
1,602 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,567 Elo+

VS

Team Averages
Level 123
1,630 SR
1,542 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DetDiddles
Cliodhna
Level 142
God Stats
4W - 4L
1,853 SR
Queue Stats
44W - 51L
1,568 Elo+
Solo
Danzaburou
Danzaburou
JZbear89
Danzaburou
Level 122
God Stats
78W - 64L
1,582 SR
Queue Stats
343W - 347L
1,573 Elo+
Solo
Achilles
Achilles
Mexicano158708
Achilles
Level 91
God Stats
1W - 1L
1,715 SR
Queue Stats
212W - 199L
1,726 Elo+
Solo
Thoth
Thoth
itsArtemis--
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,768
585
4,403
8,276
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 3
8,612
574
8,687
11,647
7,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PrincelyPark992
Danzaburou
14
9 / 1 / 1
8,720
581
11,955
12,066
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 5
8,813
588
8,420
9,354
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
xBl3ss3d
Kumbhakarna
12
1 / 1 / 9
7,510
501
4,939
14,015
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 5 / 3
6,081
405
5,914
10,601
4,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
DetDiddles
Cliodhna
13
3 / 4 / 2
7,871
525
6,125
12,276
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JZbear89
Danzaburou
12
2 / 5 / 1
7,228
482
9,730
11,715
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
1 / 5 / 0
7,570
505
9,319
14,850
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

16
2 / 3 / 2
9,021
601
6,209
6,609
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
9
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
3
0.3
W
3
4
5
1.38
L
Cliodhna
DetDiddles
Cliodhna
3
4
2
1
L
Danzaburou
JZbear89
Danzaburou
2
5
1
0.5
L
Achilles
1
5
0
0.2
W
2
0
3
3.5
W
Danzaburou
PrincelyPark992
Danzaburou
9
1
1
9.5
W
7
3
5
3.17
L
2
3
2
1
W
Kumbhakarna
xBl3ss3d
Kumbhakarna
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
37,297
55,358
Taken
56,051
29,062
Mitigated
25,534
21,626
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,914
3,472
0
1,221
10,601
4,267
53
3,745
6,826
0
24,501
W
4,403
945
0
1,847
8,276
2,317
217
3,438
4,838
54,293
0
L
Cliodhna
DetDiddles
Cliodhna
6,125
279
0
3,841
12,276
3,590
0
4,926
7,258
0
47,205
L
Danzaburou
JZbear89
Danzaburou
9,730
2,624
0
4,069
11,715
3,097
59
2,726
8,955
0
50,452
L
Achilles
9,319
2,208
0
3,719
14,850
12,574
0
4,081
10,721
9,899
33,095
W
8,687
5,301
0
7,404
11,647
7,631
81
1,998
8,865
0
54,750
W
Danzaburou
PrincelyPark992
Danzaburou
11,955
5,388
0
5,528
12,066
3,573
53
330
11,736
0
58,638
W
8,420
906
0
2,724
9,354
2,465
0
1,963
7,333
46,706
0
L
6,209
80
0
1,046
6,609
2,006
0
2,036
4,529
75,694
0
W
Kumbhakarna
xBl3ss3d
Kumbhakarna
4,939
1,177
0
4,123
14,015
13,076
0
691
13,324
17,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
37,771
439
Minions Killed
461
0
Camps Cleared
0
1,426,559
Distance Traveled
1,326,401
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,081
405
45
3
0
238,215
2
W
Nox
8,768
585
116
8
0
265,469
3
L
Cliodhna
7,871
525
87
6
0
308,001
4
L
Danzaburou
7,228
482
83
6
0
222,486
3
L
Achilles
7,570
505
95
6
0
269,740
2
W
Vamana
8,612
574
116
8
0
310,017
7
W
Danzaburou
8,720
581
110
7
0
268,030
2
W
He Bo
8,813
588
83
6
0
300,173
0
L
Thoth
9,021
601
151
10
0
287,959
5
W
Kumbhakarna
7,510
501
14
1
0
282,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role