Player Matchup

Cerberus
Cerberus
Kuten Fang
Cerberus
Level 96
God Stats
59W - 56L
1,671 SR
Queue Stats
198W - 197L
1,523 Elo+
Party 1
Anhur
Anhur
LeoTheVVanderer
Anhur
Level 105
God Stats
5W - 8L
1,677 SR
Queue Stats
115W - 147L
1,370 Elo+
Party 1
Vulcan
Vulcan
MyBeadsNeverPop
Vulcan
Level 160
God Stats
28W - 9L
1,662 SR
Queue Stats
158W - 125L
1,648 Elo+
Solo
Zeus
Zeus
Zimzamzulio
Zeus
Level 149
God Stats
32W - 17L
1,759 SR
Queue Stats
234W - 228L
1,549 Elo+
Solo
Odin
Odin
lopezkevin477
Odin
Level 135
God Stats
4W - 5L
1,435 SR
Queue Stats
72W - 37L
1,846 Elo+
Solo
Team Averages
Level 129
1,641 SR
1,587 Elo+

VS

Team Averages
Level 61
1,475 SR
1,496 Elo+
Bellona
Bellona
AdaptKing2379
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,727 Elo+
Party 2
Scylla
Scylla
etifoune123
Scylla
Level 67
God Stats
5W - 1L
1,613 SR
Queue Stats
120W - 102L
1,540 Elo+
Party 2
Neith
Neith
joja4446
Neith
Level 86
God Stats
0W - 2L
1,282 SR
Queue Stats
28W - 27L
1,331 Elo+
Party 2
Ra
Ra
xXAZoTeRaSTaXx
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
xXAZoTe_pumpLeeX
Cthulhu
Level 107
God Stats
4W - 6L
1,481 SR
Queue Stats
52W - 81L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kuten Fang
Cerberus
15
5 / 1 / 8
8,267
827
5,749
9,715
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 10
7,931
793
4,702
12,095
3,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 8
9,710
971
20,505
6,270
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 1 / 7
9,091
909
11,031
3,882
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 18
8,257
826
9,214
9,804
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 6 / 5
7,883
788
9,723
16,742
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
2 / 7 / 7
7,710
771
5,115
8,742
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
joja4446
Neith
13
2 / 5 / 5
7,484
748
4,793
8,945
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
6,931
693
2,966
8,871
2,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 1
7,875
788
8,113
15,574
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
27
Kills
10
11
Deaths
27
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
6
5
1.08
W
Cerberus
Kuten Fang
Cerberus
5
1
8
9
W
3
6
10
1.33
W
7
1
8
11
W
10
1
7
13.5
L
Scylla
2
7
7
0.79
L
Neith
joja4446
Neith
2
5
5
0.9
W
2
2
18
5.5
L
0
6
3
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,201
Damage
30,710
41,766
Taken
58,874
26,126
Mitigated
30,625
6,990
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,723
1,285
0
1,551
16,742
9,830
0
9,205
6,984
0
20,412
W
Cerberus
Kuten Fang
Cerberus
5,749
244
505
3,447
9,715
8,843
656
4,020
5,597
16,679
0
W
4,702
2,314
0
897
12,095
3,978
564
2,849
9,159
0
22,647
W
20,505
7,328
0
407
6,270
2,711
0
2,548
3,538
61,210
0
W
11,031
474
0
611
3,882
1,399
123
1,390
2,430
25,855
0
L
Scylla
5,115
272
0
68
8,742
2,480
0
5,682
2,886
19,286
0
L
Neith
joja4446
Neith
4,793
1,571
0
383
8,945
2,693
0
6,510
2,218
0
17,026
W
9,214
1,809
0
1,123
9,804
9,195
0
5,387
4,293
1,727
18,726
L
2,966
390
1,011
1,213
8,871
2,927
0
6,948
1,847
15,496
0
L
8,113
135
894
4,272
15,574
12,695
0
8,989
6,114
23,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
37,883
227
Minions Killed
154
0
Camps Cleared
0
1,096,550
Distance Traveled
1,029,640
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,883
788
26
3
0
212,131
4
W
Cerberus
8,267
827
39
4
0
216,496
3
W
Anhur
7,931
793
34
3
0
186,436
2
W
Vulcan
9,710
971
100
10
0
249,262
2
W
Zeus
9,091
909
30
3
0
194,089
4
L
Scylla
7,710
771
31
3
0
199,436
2
L
Neith
7,484
748
27
3
0
187,539
0
W
Odin
8,257
826
24
2
0
250,267
1
L
Ra
6,931
693
34
3
0
198,892
0
L
Cthulhu
7,875
788
36
4
0
231,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role