Player Matchup

Shiva
Shiva
Awesome child
Shiva
Level 108
God Stats
1W - 0L
1,793 SR
Queue Stats
30W - 27L
1,582 Elo+
Party 2
Persephone
Persephone
D0wnt0wn18
Persephone
Level 69
God Stats
5W - 15L
1,494 SR
Queue Stats
96W - 86L
1,603 Elo+
Party 2
Neith
Neith
ForcefulRYAN 99
Neith
Level 14
God Stats
20W - 27L
1,653 SR
Queue Stats
50W - 61L
1,580 Elo+
Party 2
Kuzenbo
Kuzenbo
blackhawk11785
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hannatribe
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,734 SR
Queue Stats
101W - 113L
1,488 Elo+
Party 2
Team Averages
Level 88
1,635 SR
1,562 Elo+

VS

Team Averages
Level 62
1,425 SR
1,423 Elo+
Bellona
Bellona
BadBerri
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 1
Fenrir
Fenrir
Dusknickel581
Fenrir
Level 29
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Scylla
Scylla
Majira_Wild__
Scylla
Level 98
God Stats
0W - 3L
1,210 SR
Queue Stats
60W - 63L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDutchChopper
Kumbhakarna
Level 147
God Stats
2W - 5L
1,577 SR
Queue Stats
130W - 143L
1,462 Elo+
Solo
Ra
Ra
ahhhhhhhh12
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 11
11,358
757
16,733
16,746
16,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
D0wnt0wn18
Persephone
19
6 / 3 / 12
11,948
797
19,044
8,742
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 3 / 4
10,986
732
3,983
8,776
3,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 1 / 14
13,323
888
15,133
17,462
28,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
hannatribe
Morgan Le Fay
19
7 / 3 / 7
11,842
789
13,804
12,131
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadBerri
Bellona
17
4 / 2 / 6
10,184
679
16,191
22,807
22,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 8 / 3
10,284
686
9,175
18,950
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 2
10,955
730
12,387
14,315
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TheDutchChopper
Kumbhakarna
16
1 / 3 / 7
10,137
676
4,446
15,239
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 9 / 3
9,075
605
3,472
11,863
3,676

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
26
Kills
14
14
Deaths
26
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Bellona
BadBerri
Bellona
4
2
6
3.5
W
Persephone
D0wnt0wn18
Persephone
6
3
12
4
L
3
8
3
0.56
W
0
3
4
0.67
L
6
4
2
1.75
L
Kumbhakarna
TheDutchChopper
Kumbhakarna
1
3
7
1.5
L
0
9
3
0.17
W
8
1
14
15
W
Morgan Le Fay
hannatribe
Morgan Le Fay
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,697
Damage
45,671
63,857
Taken
83,174
58,319
Mitigated
54,941
14,014
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,733
2,773
990
2,678
16,746
16,421
457
7,618
8,782
0
25,214
L
Bellona
BadBerri
Bellona
16,191
3,480
0
1,356
22,807
22,307
0
12,256
9,893
9,238
24,087
W
Persephone
D0wnt0wn18
Persephone
19,044
2,843
0
2,731
8,742
3,790
2,621
3,369
5,234
38,543
0
L
9,175
2,082
0
3,250
18,950
6,301
0
11,733
6,910
0
27,812
W
3,983
1,604
0
372
8,776
3,881
3,272
3,213
5,391
0
37,850
L
12,387
711
0
3,041
14,315
4,087
0
8,650
5,182
39,434
0
L
Kumbhakarna
TheDutchChopper
Kumbhakarna
4,446
584
0
932
15,239
18,570
0
6,627
8,119
21,250
0
L
3,472
513
850
880
11,863
3,676
0
7,915
3,802
20,499
0
W
15,133
3,641
539
4,912
17,462
28,492
685
4,970
12,367
36,251
0
W
Morgan Le Fay
hannatribe
Morgan Le Fay
13,804
1,657
0
1,792
12,131
5,735
3,071
3,019
9,022
54,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
50,635
278
Minions Killed
217
0
Camps Cleared
0
1,478,763
Distance Traveled
1,355,543
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,358
757
33
2
0
304,592
0
L
Bellona
10,184
679
27
2
0
305,219
2
W
Persephone
11,948
797
44
3
0
287,450
0
L
Fenrir
10,284
686
41
3
0
279,278
2
W
Neith
10,986
732
84
6
0
250,004
0
L
Scylla
10,955
730
77
5
0
289,014
0
L
Kumbhakarna
10,137
676
32
2
0
274,297
7
L
Ra
9,075
605
40
3
0
207,735
0
W
Kuzenbo
13,323
888
44
3
0
335,092
2
W
Morgan Le Fay
11,842
789
73
5
0
301,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role