Player Matchup

Atlas
Atlas
SenorSoy
Atlas
Level 23
God Stats
28W - 18L
1,682 SR
Queue Stats
88W - 64L
1,451 Elo+
Party 2
Anhur
Anhur
Shinsetsuuuu
Anhur
Level 118
God Stats
7W - 10L
1,598 SR
Queue Stats
29W - 28L
1,516 Elo+
Party 2
King Arthur
King Arthur
TOxG Battery
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 53L
1,574 Elo+
Party 2
Ao Kuang
Ao Kuang
ZGreatWolf
Ao Kuang
Level 29
God Stats
3W - 1L
1,870 SR
Queue Stats
12W - 21L
1,373 Elo+
Party 2
Thoth
Thoth
staylz_one
Thoth
Level 160
God Stats
1W - 4L
1,235 SR
Queue Stats
91W - 93L
1,400 Elo+
Solo
Team Averages
Level 83
1,577 SR
1,463 Elo+

VS

Team Averages
Level 83
1,440 SR
1,421 Elo+
Anubis
Anubis
Folcrum
Anubis
Level 39
God Stats
21W - 19L
1,362 SR
Queue Stats
150W - 164L
1,346 Elo+
Party 1
Neith
Neith
LadyReaps
Neith
Level 128
God Stats
93W - 79L
1,502 SR
Queue Stats
119W - 118L
1,448 Elo+
Solo
Cernunnos
Cernunnos
MMAAM26211
Cernunnos
Level 101
God Stats
2W - 1L
1,510 SR
Queue Stats
100W - 77L
1,431 Elo+
Party 1
Bakasura
Bakasura
Oryan15
Bakasura
Level 86
God Stats
3W - 2L
1,143 SR
Queue Stats
158W - 180L
1,431 Elo+
Solo
Atlas
Atlas
Sandbags34
Atlas
Level 60
God Stats
13W - 6L
1,682 SR
Queue Stats
126W - 124L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SenorSoy
Atlas
13
1 / 5 / 9
8,438
444
7,851
17,784
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 4 / 3
9,137
481
10,154
19,065
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TOxG Battery
King Arthur
14
2 / 4 / 1
8,972
472
4,945
18,350
13,682
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
ZGreatWolf
Ao Kuang
14
1 / 9 / 4
8,700
458
6,021
19,623
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
14
4 / 6 / 2
9,006
474
7,515
11,098
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Folcrum
Anubis
18
12 / 1 / 6
12,100
637
15,771
8,805
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
LadyReaps
Neith
18
1 / 1 / 9
11,600
611
10,292
6,169
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MMAAM26211
Cernunnos
17
3 / 3 / 11
10,332
544
14,830
11,873
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Oryan15
Bakasura
19
9 / 5 / 9
12,718
669
16,457
17,125
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
16
3 / 4 / 16
11,075
583
9,924
18,621
15,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
14
Kills
28
28
Deaths
14
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
Folcrum
Anubis
12
1
6
15
W
Neith
LadyReaps
Neith
1
1
9
5.5
W
Cernunnos
MMAAM26211
Cernunnos
3
3
11
2.83
W
Bakasura
Oryan15
Bakasura
9
5
9
2.7
W
Atlas
3
4
16
2.75
L
Atlas
SenorSoy
Atlas
1
5
9
1.1
L
6
4
3
1.88
L
King Arthur
TOxG Battery
King Arthur
2
4
1
0.63
L
Ao Kuang
ZGreatWolf
Ao Kuang
1
9
4
0.33
L
Thoth
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
67,274
85,920
Taken
62,593
44,479
Mitigated
37,127
19,842
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Folcrum
Anubis
15,771
738
0
4,594
8,805
4,889
1,529
3,301
5,504
63,996
0
W
Neith
LadyReaps
Neith
10,292
3,466
0
1,883
6,169
2,598
7,839
2,152
4,017
0
75,399
W
Cernunnos
MMAAM26211
Cernunnos
14,830
7,859
0
2,233
11,873
5,311
1,916
3,272
8,601
0
69,934
W
Bakasura
Oryan15
Bakasura
16,457
10,837
0
4,984
17,125
8,374
113
6,414
10,711
0
66,230
W
Atlas
9,924
3,501
2,784
4,560
18,621
15,955
330
6,248
12,373
27,924
7,286
L
Atlas
SenorSoy
Atlas
7,851
3,333
75
1,869
17,784
18,124
0
5,429
11,730
22,215
0
L
10,154
6,188
0
7,855
19,065
4,920
0
4,311
14,249
0
59,775
L
King Arthur
TOxG Battery
King Arthur
4,945
648
91
2,887
18,350
13,682
87
4,506
13,396
0
50,190
L
Ao Kuang
ZGreatWolf
Ao Kuang
6,021
1,966
0
6,015
19,623
4,928
0
5,885
13,239
44,522
0
L
Thoth
7,515
528
0
1,050
11,098
2,825
642
4,988
5,676
54,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
57,825
428
Minions Killed
529
0
Camps Cleared
0
1,702,058
Distance Traveled
1,869,908
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,100
637
94
5
0
359,873
2
W
Neith
11,600
611
162
9
0
337,788
2
W
Cernunnos
10,332
544
115
6
0
372,445
1
W
Bakasura
12,718
669
129
7
0
401,593
1
W
Atlas
11,075
583
29
2
0
398,209
8
L
Atlas
8,438
444
23
1
0
360,663
0
L
Anhur
9,137
481
120
6
0
335,550
2
L
King Arthur
8,972
472
86
5
0
380,919
6
L
Ao Kuang
8,700
458
79
4
0
355,597
1
L
Thoth
9,006
474
120
6
0
269,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role