Player Matchup

Shiva
Shiva
CauzeBljad
Shiva
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 56L
1,665 Elo+
Party 3
Ullr
Ullr
DamonH2501
Ullr
Level 46
God Stats
19W - 11L
1,827 SR
Queue Stats
401W - 377L
1,576 Elo+
Party 2
Sol
Sol
Feimus
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 123L
1,598 Elo+
Solo
Achilles
Achilles
Merasmusss
Achilles
Level 43
God Stats
3W - 4L
1,347 SR
Queue Stats
296W - 276L
1,600 Elo+
Party 2
Chang'e
Chang'e
smitedrecksgame
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,743 Elo+
Party 3
Team Averages
Level 70
1,535 SR
1,636 Elo+

VS

Team Averages
Level 63
1,513 SR
1,600 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MoranZombie
Neith
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
cupid123123
Jormungandr
Level 87
God Stats
1W - 3L
1,335 SR
Queue Stats
73W - 36L
1,633 Elo+
Party 1
Janus
Janus
jookuur
Janus
Level 65
God Stats
2W - 1L
1,483 SR
Queue Stats
73W - 36L
1,641 Elo+
Party 1
Thor
Thor
swekings
Thor
Level 102
God Stats
2W - 0L
1,748 SR
Queue Stats
65W - 22L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
5
0 / 2 / 0
4,093
409
1,314
4,641
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 1
5,095
510
2,833
4,285
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Feimus
Sol
7
0 / 6 / 0
4,339
434
1,917
5,507
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Merasmusss
Achilles
8
1 / 3 / 0
5,141
514
2,512
7,866
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,152
515
3,775
7,791
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 6
5,841
584
1,982
5,954
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 1 / 2
5,877
588
3,427
3,296
779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
cupid123123
Jormungandr
12
5 / 0 / 0
7,415
742
3,857
6,422
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
jookuur
Janus
12
4 / 0 / 4
7,056
706
4,789
3,615
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
6 / 0 / 3
7,173
717
4,593
5,923
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
18
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
6
3
L
Shiva
0
2
0
0
L
0
2
1
0.25
L
Sol
Feimus
Sol
0
6
0
0
L
Achilles
Merasmusss
Achilles
1
3
0
0.33
W
3
1
2
4
W
Jormungandr
cupid123123
Jormungandr
5
0
0
5
W
Janus
jookuur
Janus
4
0
4
6
L
0
5
0
0
W
Thor
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
18,648
30,090
Taken
25,210
11,400
Mitigated
10,766
6,406
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,982
1,103
39
1,147
5,954
3,605
0
0
5,954
13,898
6,262
L
Shiva
1,314
246
0
1,570
4,641
1,558
16
877
3,738
0
11,910
L
2,833
934
0
903
4,285
1,052
0
852
3,391
0
34,613
L
Sol
Feimus
Sol
1,917
442
0
788
5,507
1,288
0
2,209
3,178
18,308
0
L
Achilles
Merasmusss
Achilles
2,512
544
60
1,212
7,866
4,903
0
2,985
4,821
0
9,206
W
3,427
1,500
0
1,010
3,296
779
48
0
3,296
0
25,817
W
Jormungandr
cupid123123
Jormungandr
3,857
2,068
0
2,155
6,422
3,462
252
3,346
2,802
45,221
0
W
Janus
jookuur
Janus
4,789
905
0
792
3,615
996
407
943
2,486
40,203
0
L
3,775
476
99
1,774
7,791
2,599
0
3,142
4,649
30,172
0
W
Thor
4,593
1,850
0
2,990
5,923
1,924
0
849
4,980
0
37,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
33,362
230
Minions Killed
364
0
Camps Cleared
0
873,065
Distance Traveled
1,003,001
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,841
584
43
4
0
209,074
2
L
Shiva
4,093
409
25
3
0
145,743
0
L
Ullr
5,095
510
76
8
0
187,970
4
L
Sol
4,339
434
32
3
0
152,337
3
L
Achilles
5,141
514
18
2
0
198,044
5
W
Neith
5,877
588
64
6
0
209,538
0
W
Jormungandr
7,415
742
92
9
0
175,251
3
W
Janus
7,056
706
91
9
0
206,878
3
L
Chang'e
5,152
515
79
8
0
188,971
3
W
Thor
7,173
717
74
7
0
202,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role