Player Matchup

Khepri
Khepri
AirMace
Khepri
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 75L
1,666 Elo+
Party 2
Shiva
Shiva
H2O Drippin
Shiva
Level 120
God Stats
4W - 1L
1,842 SR
Queue Stats
109W - 121L
1,486 Elo+
Party 2
Izanami
Izanami
ItzReibs
Izanami
Level 20
God Stats
14W - 15L
1,660 SR
Queue Stats
91W - 97L
1,454 Elo+
Party 2
Ra
Ra
McCaarthy
Ra
Level 148
God Stats
5W - 2L
1,681 SR
Queue Stats
97W - 96L
1,700 Elo+
Party 2
Hel
Hel
YRN X DANGER
Hel
Level 99
God Stats
7W - 8L
1,417 SR
Queue Stats
8W - 10L
1,266 Elo+
Solo
Team Averages
Level 101
1,620 SR
1,514 Elo+

VS

Team Averages
Level 79
1,411 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Da BoMb x QSB
Janus
Level 63
God Stats
1W - 5L
1,300 SR
Queue Stats
108W - 134L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Grimm_Lycan
Sylvanus
Level 80
God Stats
0W - 2L
1,254 SR
Queue Stats
41W - 39L
1,614 Elo+
Party 1
Agni
Agni
LeanBeef
Agni
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 12L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AirMace
Khepri
14
5 / 0 / 13
8,372
837
5,492
12,891
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 10
7,548
755
8,919
11,924
7,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ItzReibs
Izanami
13
3 / 2 / 8
7,419
742
5,924
8,364
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 2 / 12
8,519
852
13,522
7,257
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 11
8,030
803
6,938
8,329
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 3
7,415
742
6,072
6,568
2,154
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
 
Shiva
12
2 / 4 / 3
7,042
704
4,877
9,316
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 5
7,339
734
9,560
6,717
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Grimm_Lycan
Sylvanus
11
0 / 8 / 7
6,615
662
7,991
13,783
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
14
2 / 3 / 4
7,531
753
9,818
8,656
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
22
Kills
8
8
Deaths
22
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
3
4.5
L
Shiva
 
Shiva
2
4
3
0.88
W
Khepri
AirMace
Khepri
5
0
13
11.5
L
1
6
5
0.58
L
Sylvanus
Grimm_Lycan
Sylvanus
0
8
7
0.44
W
2
2
10
3.5
W
Izanami
ItzReibs
Izanami
3
2
8
3.5
L
Agni
2
3
4
1.33
W
9
2
12
7.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
38,318
48,765
Taken
45,040
30,553
Mitigated
17,231
18,714
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,072
1,610
0
1,988
6,568
2,154
426
3,515
3,053
0
21,647
L
Shiva
 
Shiva
4,877
754
252
566
9,316
3,910
0
4,802
4,514
0
14,411
W
Khepri
AirMace
Khepri
5,492
473
549
3,169
12,891
14,495
0
6,649
6,242
11,064
0
L
9,560
0
0
59
6,717
2,037
0
4,210
2,507
26,072
0
L
Sylvanus
Grimm_Lycan
Sylvanus
7,991
1,684
1,143
2,920
13,783
5,911
99
8,326
5,457
12,428
2,363
W
8,919
948
1,405
1,535
11,924
7,320
0
6,845
5,079
616
32,769
W
Izanami
ItzReibs
Izanami
5,924
3,471
0
536
8,364
3,035
57
4,822
3,542
0
15,498
L
Agni
9,818
578
0
1,550
8,656
3,219
0
5,335
3,321
24,307
0
W
13,522
622
1,489
2,074
7,257
2,566
242
5,252
2,005
21,776
0
W
6,938
436
3,639
4,318
8,329
3,137
1,495
3,169
5,160
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
35,942
179
Minions Killed
158
0
Camps Cleared
0
1,051,511
Distance Traveled
949,477
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,415
742
47
5
0
204,622
4
L
Shiva
7,042
704
25
3
0
186,147
0
W
Khepri
8,372
837
13
1
0
208,212
0
L
Janus
7,339
734
33
3
0
193,990
1
L
Sylvanus
6,615
662
14
1
0
166,324
3
W
Shiva
7,548
755
53
5
0
217,771
0
W
Izanami
7,419
742
22
2
0
208,935
0
L
Agni
7,531
753
39
4
0
198,394
1
W
Ra
8,519
852
30
3
0
216,119
1
W
Hel
8,030
803
61
6
0
200,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role