Player Matchup

Kukulkan
Kukulkan
DexterDX
Kukulkan
Level 103
God Stats
38W - 40L
1,548 SR
Queue Stats
586W - 620L
1,415 Elo+
Solo
Chiron
Chiron
KNG-Sombriozx
Chiron
Level 28
God Stats
1W - 5L
1,180 SR
Queue Stats
51W - 75L
1,184 Elo+
Party 1
Loki
Loki
Stylep194
Loki
Level 49
God Stats
6W - 8L
1,233 SR
Queue Stats
225W - 241L
1,360 Elo+
Party 1
King Arthur
King Arthur
ZzRUFFL3SzZ
King Arthur
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 122L
1,383 Elo+
Solo
Artio
Artio
matheus10fortnit
Artio
Level 34
God Stats
3W - 3L
1,264 SR
Queue Stats
37W - 58L
1,187 Elo+
Party 1
Team Averages
Level 58
1,345 SR
1,306 Elo+

VS

Team Averages
Level 83
1,665 SR
1,423 Elo+
Chernobog
Chernobog
BonWolfpack09
Chernobog
Level 52
God Stats
16W - 6L
1,802 SR
Queue Stats
43W - 40L
1,329 Elo+
Solo
Sol
Sol
Bushogoma_R
Sol
Level 108
God Stats
3W - 2L
1,852 SR
Queue Stats
78W - 81L
1,437 Elo+
Party 2
Nike
Nike
Demon-_-Jester
Nike
Level 67
God Stats
8W - 12L
1,425 SR
Queue Stats
60W - 83L
1,403 Elo+
Party 2
Bastet
Bastet
UB_Grizz2050
Bastet
Level 98
God Stats
4W - 4L
1,746 SR
Queue Stats
222W - 233L
1,481 Elo+
Party 2
Ra
Ra
zaroel
Ra
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
337W - 357L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DexterDX
Kukulkan
13
1 / 0 / 3
8,101
540
5,781
3,508
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 2
7,656
510
4,728
7,073
2,278
Loki
13
4 / 2 / 3
8,233
549
8,510
9,484
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ZzRUFFL3SzZ
King Arthur
14
3 / 2 / 3
8,693
580
11,271
12,389
7,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 2
7,664
511
2,023
8,273
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BonWolfpack09
Chernobog
9
0 / 1 / 2
6,192
413
3,266
4,829
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 2
8,368
558
6,452
8,846
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 4 / 3
6,875
458
3,703
11,548
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
13
4 / 2 / 0
8,031
535
5,634
10,882
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
10
0 / 4 / 3
6,797
453
4,016
11,349
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
5
5
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BonWolfpack09
Chernobog
0
1
2
1
L
1
2
2
1
L
0
4
3
0.38
W
Kukulkan
DexterDX
Kukulkan
1
0
3
2.5
W
2
1
2
3
W
Loki
4
2
3
2.75
L
Bastet
4
2
0
2
W
King Arthur
ZzRUFFL3SzZ
King Arthur
3
2
3
2.25
W
2
0
2
3
L
Ra
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
23,071
40,727
Taken
47,454
21,825
Mitigated
17,886
12,336
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BonWolfpack09
Chernobog
3,266
1,564
0
927
4,829
878
581
562
4,267
0
21,240
L
6,452
2,206
105
3,875
8,846
3,322
296
2,124
6,722
54,410
6,055
L
3,703
355
0
2,148
11,548
3,795
0
1,585
9,963
0
28,252
W
Kukulkan
DexterDX
Kukulkan
5,781
72
66
1,029
3,508
1,127
0
553
2,955
47,759
0
W
4,728
1,214
888
1,812
7,073
2,278
2,622
912
6,161
0
53,208
W
Loki
8,510
2,115
0
3,687
9,484
3,145
0
2,078
7,406
0
49,180
L
Bastet
5,634
1,506
0
4,215
10,882
3,460
0
1,108
9,774
0
44,785
W
King Arthur
ZzRUFFL3SzZ
King Arthur
11,271
1,212
0
500
12,389
7,753
370
3,883
8,506
2,384
49,875
W
2,023
303
583
3,771
8,273
7,522
492
1,885
6,388
18,269
0
L
Ra
4,016
542
832
2,663
11,349
6,431
125
3,055
8,294
23,764
3,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
36,263
410
Minions Killed
342
0
Camps Cleared
0
1,579,756
Distance Traveled
1,439,127
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,192
413
45
3
0
211,250
3
L
Sol
8,368
558
124
8
0
292,976
1
L
Nike
6,875
458
61
4
0
275,453
0
W
Kukulkan
8,101
540
99
7
0
299,365
6
W
Chiron
7,656
510
91
6
0
305,987
1
W
Loki
8,233
549
87
6
0
339,930
3
L
Bastet
8,031
535
78
5
0
352,823
5
W
King Arthur
8,693
580
95
6
0
314,237
0
W
Artio
7,664
511
38
3
0
320,237
1
L
Ra
6,797
453
34
2
0
306,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role