Player Matchup

Hel
Hel
ElBuckling
Hel
Level 100
God Stats
8W - 10L
1,491 SR
Queue Stats
147W - 162L
1,464 Elo+
Solo
Awilix
Awilix
KAKEInd
Awilix
Level 114
God Stats
1W - 5L
1,193 SR
Queue Stats
46W - 36L
1,496 Elo+
Solo
Izanami
Izanami
PrimeDeer312714
Izanami
Level 106
God Stats
9W - 4L
1,584 SR
Queue Stats
107W - 103L
1,342 Elo+
Solo
Medusa
Medusa
octhuggin
Medusa
Level 79
God Stats
8W - 4L
1,461 SR
Queue Stats
78W - 66L
1,670 Elo+
Solo
Anubis
Anubis
templesourp
Anubis
Level 64
God Stats
45W - 43L
1,312 SR
Queue Stats
107W - 120L
1,354 Elo+
Solo
Team Averages
Level 93
1,408 SR
1,465 Elo+

VS

Team Averages
Level 83
1,474 SR
1,398 Elo+
Camazotz
Camazotz
CthulhuRain316
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,423 Elo+
Party 1
Athena
Athena
FSP_ElStriker4K
Athena
Level 68
God Stats
6W - 10L
1,420 SR
Queue Stats
13W - 25L
1,280 Elo+
Solo
Charybdis
Charybdis
MikaelAether
Charybdis
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 74L
1,409 Elo+
Party 1
Chronos
Chronos
Nitejar
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 148L
1,448 Elo+
Solo
Geb
Geb
llSrperezall
Geb
Level 136
God Stats
2W - 3L
1,450 SR
Queue Stats
94W - 87L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,703
670
4,338
3,645
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
KAKEInd
Awilix
10
4 / 1 / 2
6,317
632
6,807
5,672
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
6,734
673
5,961
6,512
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
octhuggin
Medusa
10
4 / 0 / 3
5,966
597
4,345
2,999
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
1 / 1 / 5
5,681
568
4,311
4,802
1,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
2 / 1 / 0
5,146
515
3,269
8,197
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 0
4,621
462
885
7,598
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
MikaelAether
Charybdis
6
0 / 5 / 1
4,369
437
944
4,961
836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Nitejar
Chronos
8
0 / 4 / 0
4,718
472
2,314
7,667
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 0 / 1
5,264
526
2,879
7,674
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
2
1
0
2
W
3
0
2
4
L
1
2
0
0.5
W
Awilix
KAKEInd
Awilix
4
1
2
5
L
Charybdis
MikaelAether
Charybdis
0
5
1
0.1
L
Chronos
Nitejar
Chronos
0
4
0
0
W
0
1
0
0
L
0
0
1
0.5
W
Medusa
octhuggin
Medusa
4
0
3
5.5
W
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
10,291
23,630
Taken
36,097
7,755
Mitigated
11,941
9,817
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
3,269
856
0
4,213
8,197
1,666
0
835
7,338
0
22,342
W
4,338
214
44
1,973
3,645
1,001
810
775
2,870
32,941
0
L
885
219
37
1,972
7,598
2,429
0
2,856
4,678
6,798
0
W
Awilix
KAKEInd
Awilix
6,807
2,982
0
402
5,672
1,738
0
1,020
4,628
0
36,693
L
Charybdis
MikaelAether
Charybdis
944
661
0
276
4,961
836
0
864
4,097
0
12,940
L
Chronos
Nitejar
Chronos
2,314
856
0
1,341
7,667
1,955
0
3,682
3,661
22,278
0
W
5,961
4,128
0
3,585
6,512
1,949
0
2,395
3,723
0
48,207
L
2,879
139
0
3,362
7,674
5,055
0
0
7,674
31,269
0
W
Medusa
octhuggin
Medusa
4,345
1,660
0
1,354
2,999
1,134
218
667
2,332
0
27,787
W
Anubis
4,311
401
63
2,396
4,802
1,933
176
803
3,999
26,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
24,118
338
Minions Killed
163
0
Camps Cleared
0
1,004,996
Distance Traveled
961,834
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,146
515
38
4
0
247,551
0
W
Hel
6,703
670
64
6
0
224,332
1
L
Athena
4,621
462
17
2
0
141,269
2
W
Awilix
6,317
632
59
6
0
235,122
2
L
Charybdis
4,369
437
27
3
0
169,845
0
L
Chronos
4,718
472
40
4
0
203,481
3
W
Izanami
6,734
673
112
11
0
169,504
3
L
Geb
5,264
526
41
4
0
199,688
2
W
Medusa
5,966
597
46
5
0
199,555
2
W
Anubis
5,681
568
57
6
0
176,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role