Player Matchup

Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
SH4URYA
Apollo
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Party 2
Sobek
Sobek
Thunderlina
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
jasu8
Persephone
Level 129
God Stats
3W - 2L
1,380 SR
Queue Stats
119W - 117L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
vanshmahajan10
Ne Zha
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 99L
1,491 Elo+
Party 2
Team Averages
Level 105
1,476 SR
1,502 Elo+

VS

Team Averages
Level 61
1,652 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Biliboba8899
Eset
Level 51
God Stats
64W - 50L
1,610 SR
Queue Stats
71W - 56L
1,570 Elo+
Party 3
Ymir
Ymir
GnomGnomi4
Ymir
Level 15
God Stats
19W - 9L
1,746 SR
Queue Stats
23W - 14L
1,636 Elo+
Party 3
Chiron
Chiron
Temm1
Chiron
Level 66
God Stats
54W - 30L
1,672 SR
Queue Stats
76W - 54L
1,561 Elo+
Party 3
Bastet
Bastet
jonathan2beast
Bastet
Level 126
God Stats
11W - 5L
1,731 SR
Queue Stats
75W - 83L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 3
8,260
551
6,283
10,995
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
SH4URYA
Apollo
12
2 / 5 / 2
7,010
467
1,523
10,577
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 6 / 3
6,598
440
4,974
14,937
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
jasu8
Persephone
12
0 / 4 / 4
7,853
524
3,995
6,543
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 1
8,325
555
4,918
11,833
6,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 0 / 4
10,147
676
11,500
12,908
13,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 8
8,566
571
10,164
8,299
2,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 9
8,759
584
5,641
14,045
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Temm1
Chiron
15
8 / 1 / 5
9,406
627
10,377
7,085
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 9
8,229
549
2,894
10,964
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
22
22
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
3
1.83
W
Bellona
 
Bellona
7
0
4
9
W
4
3
8
2.67
W
3
3
9
2.5
L
Apollo
SH4URYA
Apollo
2
5
2
0.6
W
Chiron
Temm1
Chiron
8
1
5
10.5
L
2
6
3
0.58
L
Persephone
jasu8
Persephone
0
4
4
0.5
W
0
3
9
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
40,576
54,885
Taken
53,301
30,665
Mitigated
35,314
13,627
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,283
1,979
0
3,770
10,995
3,939
50
2,706
8,289
0
58,264
W
Bellona
 
Bellona
11,500
5,192
0
2,870
12,908
13,416
340
1,574
11,250
0
73,378
W
10,164
795
757
3,192
8,299
2,939
1,408
2,047
6,140
44,968
0
W
5,641
1,336
0
1,161
14,045
13,200
890
3,142
10,753
29,195
0
L
Apollo
SH4URYA
Apollo
1,523
1,073
0
2,568
10,577
2,671
0
3,037
7,540
0
37,172
W
Chiron
Temm1
Chiron
10,377
4,099
1,056
3,763
7,085
2,213
2,337
1,375
5,611
0
54,506
L
4,974
563
0
2,303
14,937
15,834
351
5,132
9,805
14,956
0
L
Persephone
jasu8
Persephone
3,995
39
0
793
6,543
2,158
0
2,454
4,085
42,285
0
W
2,894
1,078
216
5,580
10,964
3,546
501
375
10,517
0
51,229
L
4,918
1,308
0
4,193
11,833
6,063
0
2,475
9,358
0
53,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
45,107
396
Minions Killed
490
0
Camps Cleared
0
1,489,107
Distance Traveled
1,596,002
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,260
551
98
7
0
330,365
4
W
Bellona
10,147
676
147
10
0
331,490
5
W
Eset
8,566
571
95
6
0
314,399
5
W
Ymir
8,759
584
43
3
0
324,862
11
L
Apollo
7,010
467
77
5
0
269,148
5
W
Chiron
9,406
627
97
6
0
298,238
4
L
Sobek
6,598
440
9
1
0
282,106
0
L
Persephone
7,853
524
100
7
0
291,314
6
W
Bastet
8,229
549
108
7
0
327,013
5
L
Ne Zha
8,325
555
112
7
0
316,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role