Player Matchup

Ao Kuang
Ao Kuang
Jemmejor
Ao Kuang
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 201L
1,561 Elo+
Solo
Chiron
Chiron
MajsterStefan
Chiron
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 31L
1,606 Elo+
Party 1
Jormungandr
Jormungandr
Razturaztamide
Jormungandr
Level 158
God Stats
19W - 21L
1,201 SR
Queue Stats
985W - 994L
1,469 Elo+
Solo
Artio
Artio
kamilos285
Artio
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,503 Elo+
Party 1
Olorun
Olorun
tsiek
Olorun
Level 105
God Stats
1W - 1L
1,307 SR
Queue Stats
55W - 40L
1,695 Elo+
Party 1
Team Averages
Level 144
1,402 SR
1,567 Elo+

VS

Team Averages
Level 128
1,554 SR
1,522 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Halllun
Sobek
Level 55
God Stats
2W - 2L
1,505 SR
Queue Stats
33W - 30L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
xBlackLegacy
Baron Samedi
Level 160
God Stats
17W - 13L
1,763 SR
Queue Stats
1,248W - 1,218L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jemmejor
Ao Kuang
18
5 / 4 / 7
10,942
684
7,629
13,209
9,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 11
11,902
744
29,318
16,713
7,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Razturaztamide
Jormungandr
20
3 / 3 / 14
11,340
709
19,867
22,506
19,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
17
1 / 6 / 16
10,210
638
6,398
27,104
29,695
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
tsiek
Olorun
20
3 / 2 / 12
11,056
691
12,065
16,717
8,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
6 / 4 / 6
11,118
695
19,171
22,874
9,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
 
Thoth
18
4 / 3 / 10
10,964
685
19,274
12,189
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
 
Baba Yaga
16
4 / 4 / 13
10,304
644
18,666
12,032
5,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Halllun
Sobek
18
2 / 4 / 10
10,993
687
9,656
20,664
26,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
xBlackLegacy
Baron Samedi
16
1 / 5 / 15
9,829
614
13,512
15,651
11,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
20
Kills
17
17
Deaths
20
60
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
4
6
2.25
L
Thoth
 
Thoth
4
3
10
3
L
Baba Yaga
 
Baba Yaga
4
4
13
2.63
L
Sobek
Halllun
Sobek
2
4
10
1.75
W
Ao Kuang
Jemmejor
Ao Kuang
5
4
7
2.13
W
8
2
11
6.75
W
Jormungandr
Razturaztamide
Jormungandr
3
3
14
3.33
W
Artio
1
6
16
1.5
W
Olorun
tsiek
Olorun
3
2
12
4.5
L
Baron Samedi
xBlackLegacy
Baron Samedi
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,277
Damage
80,279
96,249
Taken
83,410
75,122
Mitigated
57,778
41,367
Healing
37,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
19,171
1,440
1,098
8,405
22,874
9,604
0
13,938
8,457
0
29,977
L
Thoth
 
Thoth
19,274
586
1,507
2,472
12,189
5,085
679
6,657
5,280
48,511
0
L
Baba Yaga
 
Baba Yaga
18,666
1,712
1,039
4,488
12,032
5,144
320
7,078
4,798
29,345
0
L
Sobek
Halllun
Sobek
9,656
461
929
7,135
20,664
26,598
23
10,528
9,774
18,932
0
W
Ao Kuang
Jemmejor
Ao Kuang
7,629
1,400
1,652
3,720
13,209
9,350
746
7,965
5,244
13,289
0
W
29,318
8,980
5,482
3,539
16,713
7,716
1,722
12,534
4,178
0
42,452
W
Jormungandr
Razturaztamide
Jormungandr
19,867
2,315
2,399
2,516
22,506
19,994
890
14,716
7,790
44,218
0
W
Artio
6,398
716
4,110
8,238
27,104
29,695
84
13,568
13,536
14,147
0
W
Olorun
tsiek
Olorun
12,065
5,562
3,724
5,987
16,717
8,367
2,219
12,325
4,392
37,432
0
L
Baron Samedi
xBlackLegacy
Baron Samedi
13,512
540
5,261
4,733
15,651
11,347
420
6,093
9,142
27,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
53,208
156
Minions Killed
170
0
Camps Cleared
0
1,513,391
Distance Traveled
1,400,107
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,118
695
22
1
0
294,709
0
L
Thoth
10,964
685
85
5
0
286,376
0
L
Baba Yaga
10,304
644
21
1
0
292,955
0
L
Sobek
10,993
687
10
1
0
275,273
0
W
Ao Kuang
10,942
684
8
1
0
290,968
6
W
Chiron
11,902
744
44
3
0
314,223
3
W
Jormungandr
11,340
709
37
2
0
308,910
2
W
Artio
10,210
638
12
1
0
298,486
2
W
Olorun
11,056
691
55
3
0
300,804
1
L
Baron Samedi
9,829
614
32
2
0
250,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role