Player Matchup

Hades
Hades
KOSholdontight
Hades
Level 129
God Stats
15W - 20L
1,588 SR
Queue Stats
189W - 214L
1,430 Elo+
Solo
Nemesis
Nemesis
RubeMendoza98
Nemesis
Level 137
God Stats
9W - 6L
1,559 SR
Queue Stats
223W - 211L
1,521 Elo+
Party 1
The Morrigan
The Morrigan
Shiido-San
The Morrigan
Level 126
God Stats
1W - 3L
1,302 SR
Queue Stats
216W - 199L
1,550 Elo+
Party 1
Chiron
Chiron
SquizySensei
Chiron
Level 69
God Stats
11W - 14L
1,335 SR
Queue Stats
24W - 32L
1,461 Elo+
Solo
Bacchus
Bacchus
Suzue-San
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,539 Elo+
Party 1
Team Averages
Level 116
1,457 SR
1,500 Elo+

VS

Team Averages
Level 80
1,475 SR
1,536 Elo+
Jing Wei
Jing Wei
AH_Arrow
Jing Wei
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,537 Elo+
Solo
Yemoja
Yemoja
Maithew1292
Yemoja
Level 68
God Stats
2W - 3L
1,403 SR
Queue Stats
52W - 54L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
RespectBrandon
Erlang Shen
Level 85
God Stats
5W - 2L
1,458 SR
Queue Stats
108W - 89L
1,625 Elo+
Party 2
Shiva
Shiva
kennyrtripp93
Shiva
Level 104
God Stats
4W - 6L
1,514 SR
Queue Stats
343W - 396L
1,477 Elo+
Solo
Kukulkan
Kukulkan
rellbmovin
Kukulkan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 46L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
9,918
397
7,102
13,381
12,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
5 / 8 / 3
12,305
492
12,321
25,312
13,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Shiido-San
The Morrigan
20
2 / 8 / 3
12,819
513
15,722
14,110
7,402
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
19
2 / 6 / 3
12,272
491
17,126
20,099
7,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Suzue-San
Bacchus
16
2 / 6 / 5
10,826
433
10,886
25,506
31,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AH_Arrow
Jing Wei
20
9 / 3 / 10
15,432
617
19,902
26,171
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
19
2 / 0 / 14
13,884
555
6,548
17,011
17,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
RespectBrandon
Erlang Shen
20
12 / 1 / 7
16,995
680
12,924
17,582
14,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 5
14,293
572
15,764
22,572
11,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kukulkan
rellbmovin
Kukulkan
20
7 / 2 / 16
14,969
599
19,256
15,134
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
13
Kills
33
33
Deaths
13
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AH_Arrow
Jing Wei
9
3
10
4.67
L
2
5
0
0.4
W
Yemoja
2
0
14
9
W
Erlang Shen
RespectBrandon
Erlang Shen
12
1
7
15.5
L
Nemesis
5
8
3
0.81
L
The Morrigan
Shiido-San
The Morrigan
2
8
3
0.44
L
Chiron
2
6
3
0.58
L
Bacchus
Suzue-San
Bacchus
2
6
5
0.75
W
3
7
5
0.79
W
Kukulkan
rellbmovin
Kukulkan
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,157
Damage
74,394
98,408
Taken
98,470
73,576
Mitigated
59,660
21,783
Healing
41,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AH_Arrow
Jing Wei
19,902
16,890
1
13,706
26,171
9,815
6,574
7,565
18,606
0
109,223
L
7,102
690
0
2,810
13,381
12,908
894
2,437
10,944
39,631
0
W
Yemoja
6,548
3,053
4,801
6,560
17,011
17,672
1,542
5,297
10,942
23,862
6,328
W
Erlang Shen
RespectBrandon
Erlang Shen
12,924
5,608
0
8,485
17,582
14,522
974
2,315
15,080
0
160,051
L
Nemesis
12,321
4,208
12
5,990
25,312
13,597
0
6,343
18,969
0
96,951
L
The Morrigan
Shiido-San
The Morrigan
15,722
4,305
30
4,032
14,110
7,402
0
5,245
8,754
96,788
14,606
L
Chiron
17,126
7,810
777
4,669
20,099
7,684
2,799
2,153
17,914
0
110,248
L
Bacchus
Suzue-San
Bacchus
10,886
871
165
3,298
25,506
31,985
0
8,401
17,105
31,416
0
W
15,764
4,578
547
3,993
22,572
11,449
2,692
8,189
14,383
0
98,211
W
Kukulkan
rellbmovin
Kukulkan
19,256
2,133
0
3,540
15,134
6,202
3,473
6,501
8,633
102,646
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,140
Gold Earned
75,573
610
Minions Killed
668
0
Camps Cleared
0
2,068,549
Distance Traveled
2,309,773
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,432
617
162
6
0
459,533
3
L
Hades
9,918
397
88
4
0
265,825
2
W
Yemoja
13,884
555
50
2
0
459,294
1
W
Erlang Shen
16,995
680
162
6
0
482,806
3
L
Nemesis
12,305
492
159
6
0
483,559
1
L
The Morrigan
12,819
513
167
7
0
414,860
5
L
Chiron
12,272
491
162
6
0
417,665
4
L
Bacchus
10,826
433
34
1
0
486,640
3
W
Shiva
14,293
572
139
6
0
450,740
1
W
Kukulkan
14,969
599
155
6
0
457,400
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role