Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cactus l Jack
Osiris
Level 140
God Stats
9W - 8L
1,190 SR
Queue Stats
199W - 192L
1,549 Elo+
Party 3
Geb
Geb
KojiroSigma
Geb
Level 104
God Stats
93W - 56L
1,611 SR
Queue Stats
317W - 274L
1,488 Elo+
Party 3
Ra
Ra
Mr_WigglesPie
Ra
Level 160
God Stats
17W - 18L
1,882 SR
Queue Stats
630W - 685L
1,478 Elo+
Solo
Hachiman
Hachiman
OscarAlways
Hachiman
Level 38
God Stats
14W - 9L
1,466 SR
Queue Stats
134W - 107L
1,595 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,522 Elo+

VS

Team Averages
Level 53
1,417 SR
1,478 Elo+
Thanatos
Thanatos
C51295
Thanatos
Level 89
God Stats
7W - 13L
1,365 SR
Queue Stats
549W - 507L
1,499 Elo+
Party 1
Charybdis
Charybdis
MrPike21
Charybdis
Level 97
God Stats
8W - 12L
1,440 SR
Queue Stats
76W - 62L
1,516 Elo+
Party 1
Olorun
Olorun
Vehxzl
Olorun
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 103L
1,419 Elo+
Party 2
Sobek
Sobek
calihighlife
Sobek
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 2
Neith
Neith
retrocole_
Neith
Level 5
God Stats
3W - 7L
1,279 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 0 / 4
8,204
586
7,642
8,781
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 0
7,946
568
5,108
5,158
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 5
6,771
484
6,064
10,293
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 4
8,031
574
8,300
5,221
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
OscarAlways
Hachiman
13
1 / 5 / 0
7,172
512
5,997
10,573
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C51295
Thanatos
12
1 / 4 / 3
6,879
491
3,188
9,223
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
MrPike21
Charybdis
11
2 / 4 / 0
6,587
471
3,354
10,186
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Vehxzl
Olorun
13
3 / 2 / 4
7,691
549
10,159
10,272
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 0 / 4
6,924
495
5,388
14,633
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
0 / 3 / 0
5,183
370
1,292
4,829
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
9
9
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
4
6
L
Thanatos
C51295
Thanatos
1
4
3
0.63
W
5
0
0
5
W
0
3
5
0.83
L
Charybdis
MrPike21
Charybdis
2
4
0
0.5
W
3
1
4
5
W
Hachiman
OscarAlways
Hachiman
1
5
0
0.2
L
Olorun
Vehxzl
Olorun
3
2
4
2.5
L
3
0
4
5
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
23,381
40,026
Taken
49,143
19,077
Mitigated
20,057
11,883
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,642
934
0
2,006
8,781
3,032
0
1,132
7,309
0
59,065
L
Thanatos
C51295
Thanatos
3,188
811
0
7,734
9,223
3,105
0
2,749
6,474
0
41,790
W
5,108
900
0
1,934
5,158
5,163
168
500
4,658
0
35,230
W
6,064
720
0
1,556
10,293
5,931
0
4,893
5,400
17,550
0
L
Charybdis
MrPike21
Charybdis
3,354
1,877
0
4,198
10,186
3,066
0
4,066
6,120
0
41,820
W
8,300
591
380
2,927
5,221
1,747
592
744
4,477
62,125
0
W
Hachiman
OscarAlways
Hachiman
5,997
2,310
0
3,080
10,573
3,204
0
6,792
3,781
0
50,451
L
Olorun
Vehxzl
Olorun
10,159
5,058
563
4,667
10,272
3,862
226
1,964
8,308
57,766
6,780
L
5,388
763
0
9,479
14,633
8,274
0
5,585
9,048
13,748
0
L
Neith
1,292
809
0
340
4,829
1,750
0
0
4,829
0
12,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
33,264
422
Minions Killed
349
0
Camps Cleared
0
1,394,976
Distance Traveled
1,278,634
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,204
586
107
8
0
325,564
3
L
Thanatos
6,879
491
86
6
0
287,147
3
W
Osiris
7,946
568
85
6
0
243,539
2
W
Geb
6,771
484
17
1
0
286,075
0
L
Charybdis
6,587
471
86
6
0
231,102
2
W
Ra
8,031
574
116
8
0
299,586
2
W
Hachiman
7,172
512
97
7
0
240,212
5
L
Olorun
7,691
549
129
9
0
259,003
3
L
Sobek
6,924
495
19
1
0
290,169
4
L
Neith
5,183
370
29
2
0
211,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role