Player Matchup

Ra
Ra
DoonPaste
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
RichieMacAttack
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,577 Elo+
Party 1
Shiva
Shiva
When Ur Too Ehh
Shiva
Level 144
God Stats
0W - 3L
1,319 SR
Queue Stats
67W - 61L
1,463 Elo+
Party 1
Team Averages
Level 74
1,440 SR
1,532 Elo+

VS

Team Averages
Level 50
1,580 SR
1,594 Elo+
Neith
Neith
BOOM wutwasthat
Neith
Level 60
God Stats
3W - 2L
1,346 SR
Queue Stats
10W - 6L
1,677 Elo+
Party 2
Cerberus
Cerberus
Ender boy4262
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
XxKohakuxXsasori
Baron Samedi
Level 83
God Stats
3W - 2L
1,894 SR
Queue Stats
73W - 89L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 12
11,800
694
12,581
15,711
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
6 / 5 / 9
11,762
692
14,722
16,080
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 5 / 11
12,205
718
16,136
22,940
32,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
13,089
770
18,519
14,134
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Ender boy4262
Cerberus
12
0 / 11 / 5
10,500
618
5,772
22,753
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
XxKohakuxXsasori
Baron Samedi
20
8 / 3 / 5
14,123
831
20,099
16,032
9,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
20
Kills
13
13
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
6
3
12
4
W
Cerberus
Ender boy4262
Cerberus
0
11
5
0.23
L
Jing Wei
6
5
9
2.1
L
8
5
11
2.7
W
Baron Samedi
XxKohakuxXsasori
Baron Samedi
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,439
Damage
44,390
54,731
Taken
52,919
44,900
Mitigated
37,142
12,837
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,519
8,716
142
4,418
14,134
6,196
1,260
2,462
11,672
0
55,786
L
12,581
1,183
3,328
5,238
15,711
6,228
0
7,164
8,547
50,400
0
W
Cerberus
Ender boy4262
Cerberus
5,772
426
0
2,717
22,753
21,937
0
6,076
16,677
15,450
0
L
Jing Wei
14,722
9,831
0
480
16,080
5,948
240
8,460
7,620
0
36,640
L
16,136
3,567
974
2,817
22,940
32,724
0
10,952
11,988
37
37,623
W
Baron Samedi
XxKohakuxXsasori
Baron Samedi
20,099
1,453
1,422
7,134
16,032
9,009
1,026
4,759
11,273
75,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
37,712
175
Minions Killed
215
5
Camps Cleared
9
817,792
Distance Traveled
806,281
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,089
770
79
5
4
250,989
4
L
Ra
11,800
694
85
5
3
261,870
1
W
Cerberus
10,500
618
28
2
1
249,637
1
L
Jing Wei
11,762
692
54
3
1
281,523
0
L
Shiva
12,205
718
36
2
1
274,399
0
W
Baron Samedi
14,123
831
108
6
4
305,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role