Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlownKartridge_
Bacchus
Level 121
God Stats
22W - 26L
1,318 SR
Queue Stats
255W - 279L
1,448 Elo+
Solo
Artemis
Artemis
GerrySuperPa021
Artemis
Level 89
God Stats
14W - 13L
1,523 SR
Queue Stats
170W - 175L
1,465 Elo+
Solo
Awilix
Awilix
NBD-Scythe1
Awilix
Level 85
God Stats
3W - 1L
1,286 SR
Queue Stats
49W - 60L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
Level 89
God Stats
37W - 37L
1,654 SR
Queue Stats
92W - 88L
1,570 Elo+
Solo
Team Averages
Level 101
1,456 SR
1,487 Elo+

VS

Team Averages
Level 113
1,516 SR
1,499 Elo+
Ullr
Ullr
ProfessorBasss
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,471 SR
Queue Stats
1,271W - 1,358L
1,434 Elo+
Solo
Janus
Janus
Zhububs
Janus
Level 88
God Stats
11W - 6L
1,909 SR
Queue Stats
170W - 160L
1,613 Elo+
Solo
Serqet
Serqet
god_of_catnip
Serqet
Level 88
God Stats
9W - 8L
1,495 SR
Queue Stats
225W - 248L
1,469 Elo+
Solo
Osiris
Osiris
mister tmax13
Osiris
Level 145
God Stats
0W - 1L
1,204 SR
Queue Stats
292W - 290L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 4 / 11
8,896
556
10,457
11,832
12,050
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 2 / 8
8,160
510
4,340
7,787
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 2 / 3
8,230
514
7,370
7,346
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
8 / 2 / 6
9,308
582
6,812
9,896
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
blue12345678918
Ah Muzen Cab
18
10 / 1 / 9
10,516
657
9,404
8,077
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,825
489
1,934
8,008
2,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Robitotabi
Danzaburou
13
2 / 6 / 1
7,974
498
5,471
13,510
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zhububs
Janus
12
2 / 5 / 3
7,717
482
8,195
7,435
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 5
8,200
513
6,061
12,587
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 2
6,942
434
5,048
17,716
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
27
Kills
11
11
Deaths
27
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
4
11
2.13
W
0
2
8
2
W
6
2
3
3.75
W
Awilix
8
2
6
5.5
L
2
3
2
1
L
Danzaburou
Robitotabi
Danzaburou
2
6
1
0.42
L
Janus
Zhububs
Janus
2
5
3
0.7
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
10
1
9
14.5
L
4
7
5
0.93
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
26,709
44,938
Taken
59,256
29,630
Mitigated
24,910
11,493
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,457
1,435
452
3,132
11,832
12,050
609
2,627
9,205
53,262
0
W
4,340
218
147
1,077
7,787
10,054
0
500
7,287
39,977
0
W
7,370
2,947
0
2,523
7,346
1,815
328
681
6,665
0
45,300
W
Awilix
6,812
3,505
0
490
9,896
2,910
0
1,941
7,115
0
45,591
L
1,934
1,069
0
2,490
8,008
2,428
1,204
1,002
7,006
0
40,549
L
Danzaburou
Robitotabi
Danzaburou
5,471
2,109
152
3,357
13,510
4,094
366
3,204
10,306
0
48,012
L
Janus
Zhububs
Janus
8,195
542
0
616
7,435
2,030
0
2,273
5,162
47,500
0
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
9,404
2,325
0
3,672
8,077
2,801
2,529
2,446
5,631
0
64,545
L
6,061
1,129
0
3,327
12,587
4,349
0
2,229
10,358
0
33,862
L
5,048
2,035
0
5,948
17,716
12,009
245
6,089
11,627
0
36,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
38,658
452
Minions Killed
389
0
Camps Cleared
0
1,568,522
Distance Traveled
1,449,351
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,896
556
101
6
0
283,774
4
W
Bacchus
8,160
510
73
5
0
306,529
4
W
Artemis
8,230
514
74
5
0
284,243
2
W
Awilix
9,308
582
70
4
0
356,250
2
L
Ullr
7,825
489
74
5
0
288,421
3
L
Danzaburou
7,974
498
90
6
0
269,070
2
L
Janus
7,717
482
94
6
0
296,092
5
W
Ah Muzen Cab
10,516
657
134
8
0
337,726
1
L
Serqet
8,200
513
63
4
0
329,147
0
L
Osiris
6,942
434
68
4
0
266,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role