Player Matchup

Susano
Susano
 
Susano
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
HatecoreT
Vamana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 122L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
IngramMicro
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,470 Elo+
Solo
Thoth
Thoth
Kyrvenahr
Thoth
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 149L
1,577 Elo+
Party 1
Sol
Sol
WARRIOR_83000
Sol
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
408W - 392L
1,557 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,536 Elo+

VS

Team Averages
Level 98
1,544 SR
1,558 Elo+
Morgan Le Fay
Morgan Le Fay
Doctor Smegles
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,554 Elo+
Party 2
Da Ji
Da Ji
JelfordXI
Da Ji
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
263W - 218L
1,597 Elo+
Party 2
Arachne
Arachne
MrhmtRhn01
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 3
Merlin
Merlin
Weedoow_
Merlin
Level 108
God Stats
16W - 9L
1,718 SR
Queue Stats
842W - 854L
1,557 Elo+
Solo
Bacchus
Bacchus
lakaka
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
5 / 5 / 12
10,843
775
15,414
11,844
5,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
HatecoreT
Vamana
17
1 / 5 / 12
10,304
736
12,574
21,897
19,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
IngramMicro
Sun Wukong
17
5 / 8 / 12
10,753
768
10,504
16,037
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Kyrvenahr
Thoth
18
5 / 5 / 12
11,459
819
12,225
13,027
4,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 9 / 10
10,855
775
16,015
15,041
5,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doctor Smegles
Morgan Le Fay
18
5 / 4 / 15
10,913
780
10,513
15,729
7,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
JelfordXI
Da Ji
20
12 / 3 / 14
12,693
907
20,841
16,676
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
MrhmtRhn01
Arachne
17
1 / 7 / 15
10,503
750
7,916
17,475
7,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Weedoow_
Merlin
19
6 / 3 / 20
12,009
858
19,748
10,940
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
lakaka
Bacchus
18
8 / 5 / 16
11,360
811
9,470
18,659
28,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
112
22
Kills
32
32
Deaths
22
58
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
5
12
2.2
W
Morgan Le Fay
Doctor Smegles
Morgan Le Fay
5
4
15
3.13
L
Vamana
HatecoreT
Vamana
1
5
12
1.4
L
Sun Wukong
IngramMicro
Sun Wukong
5
8
12
1.38
W
Da Ji
JelfordXI
Da Ji
12
3
14
6.33
L
Thoth
Kyrvenahr
Thoth
5
5
12
2.2
W
Arachne
MrhmtRhn01
Arachne
1
7
15
1.21
L
6
9
10
1.22
W
Merlin
Weedoow_
Merlin
6
3
20
5.33
W
Bacchus
lakaka
Bacchus
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,732
Damage
68,488
77,846
Taken
79,479
48,332
Mitigated
59,536
22,154
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
15,414
2,534
1,224
1,878
11,844
5,294
469
6,685
4,819
0
24,258
W
Morgan Le Fay
Doctor Smegles
Morgan Le Fay
10,513
1,288
1,713
2,591
15,729
7,349
2,759
6,974
8,554
25,406
0
L
Vamana
HatecoreT
Vamana
12,574
6,604
1,321
7,986
21,897
19,495
217
10,035
11,004
0
25,904
L
Sun Wukong
IngramMicro
Sun Wukong
10,504
1,882
436
2,254
16,037
12,995
466
8,824
6,701
0
17,142
W
Da Ji
JelfordXI
Da Ji
20,841
4,518
1,157
6,100
16,676
10,851
0
4,017
12,549
0
33,790
L
Thoth
Kyrvenahr
Thoth
12,225
867
1,250
2,521
13,027
4,928
1,069
4,226
8,317
34,679
0
W
Arachne
MrhmtRhn01
Arachne
7,916
4,330
1,703
2,831
17,475
7,943
738
7,605
9,614
0
18,654
L
16,015
8,135
1,032
2,252
15,041
5,620
1,356
8,566
6,051
29,418
0
W
Merlin
Weedoow_
Merlin
19,748
463
1,517
2,091
10,940
4,991
1,333
2,953
7,952
36,118
0
W
Bacchus
lakaka
Bacchus
9,470
1,058
1,168
809
18,659
28,402
473
6,691
11,716
15,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
57,478
153
Minions Killed
132
0
Camps Cleared
0
1,245,614
Distance Traveled
1,237,823
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,843
775
19
1
0
289,719
0
W
Morgan Le Fay
10,913
780
18
1
0
249,761
0
L
Vamana
10,304
736
22
2
0
264,057
1
L
Sun Wukong
10,753
768
13
1
0
228,526
1
W
Da Ji
12,693
907
37
3
0
264,307
4
L
Thoth
11,459
819
51
4
0
254,013
4
W
Arachne
10,503
750
31
2
0
233,441
0
L
Sol
10,855
775
48
3
0
209,299
0
W
Merlin
12,009
858
41
3
0
231,460
0
W
Bacchus
11,360
811
5
0
0
258,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role