Player Matchup

Sobek
Sobek
ChevyXB1
Sobek
Level 86
God Stats
4W - 3L
1,506 SR
Queue Stats
296W - 320L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
DMazoo_
Danzaburou
Level 99
God Stats
8W - 8L
1,271 SR
Queue Stats
414W - 400L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pulso45
Ah Muzen Cab
Level 29
God Stats
1W - 6L
1,114 SR
Queue Stats
509W - 562L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Sammieb44
Hun Batz
Level 160
God Stats
1W - 3L
1,268 SR
Queue Stats
207W - 219L
1,484 Elo+
Party 1
Odin
Odin
zKinGGoDz
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,586 Elo+
Solo
Team Averages
Level 80
1,332 SR
1,493 Elo+

VS

Team Averages
Level 99
1,626 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Eizier
Hades
Level 29
God Stats
1W - 0L
1,865 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
FlappyJack21
Hercules
Level 63
God Stats
2W - 0L
1,556 SR
Queue Stats
57W - 50L
1,451 Elo+
Solo
Arachne
Arachne
Terraphoenix1
Arachne
Level 123
God Stats
2W - 4L
1,704 SR
Queue Stats
283W - 289L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tremour214
Cu Chulainn
Level 128
God Stats
5W - 11L
1,503 SR
Queue Stats
460W - 475L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChevyXB1
Sobek
17
4 / 6 / 11
10,503
750
11,376
22,848
24,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DMazoo_
Danzaburou
18
6 / 3 / 9
10,294
735
17,581
13,027
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Pulso45
Ah Muzen Cab
18
4 / 4 / 9
11,357
811
18,929
13,127
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Sammieb44
Hun Batz
14
3 / 9 / 5
9,014
644
10,594
12,991
5,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
16
5 / 10 / 8
10,395
743
9,163
16,930
21,505
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
11 / 4 / 17
12,172
869
25,757
14,385
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Eizier
Hades
18
7 / 4 / 16
11,587
828
11,122
12,256
15,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
FlappyJack21
Hercules
16
0 / 5 / 19
9,695
693
10,552
19,405
10,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
18
10 / 5 / 14
11,543
825
13,328
12,220
4,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Tremour214
Cu Chulainn
18
4 / 4 / 22
10,619
759
11,601
23,736
15,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
120
22
Kills
32
32
Deaths
22
42
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
4
17
4.88
L
Sobek
ChevyXB1
Sobek
4
6
11
1.58
L
Danzaburou
DMazoo_
Danzaburou
6
3
9
3.5
W
Hades
Eizier
Hades
7
4
16
3.75
W
Hercules
FlappyJack21
Hercules
0
5
19
1.9
L
Ah Muzen Cab
Pulso45
Ah Muzen Cab
4
4
9
2.13
L
Hun Batz
Sammieb44
Hun Batz
3
9
5
0.61
W
Arachne
10
5
14
3.4
W
Cu Chulainn
Tremour214
Cu Chulainn
4
4
22
3.75
L
Odin
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,643
Damage
72,360
78,923
Taken
82,002
63,690
Mitigated
51,465
22,390
Healing
34,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
25,757
7,053
2,989
5,585
14,385
5,900
2,592
2,162
12,223
0
57,760
L
Sobek
ChevyXB1
Sobek
11,376
399
1,030
7,728
22,848
24,519
0
3,007
19,841
20,922
0
L
Danzaburou
DMazoo_
Danzaburou
17,581
8,137
480
4,282
13,027
6,551
160
1,257
11,770
0
38,925
W
Hades
Eizier
Hades
11,122
910
933
2,672
12,256
15,181
246
1,885
10,371
23,456
0
W
Hercules
FlappyJack21
Hercules
10,552
2,605
2,809
6,112
19,405
10,959
251
2,983
16,422
0
20,525
L
Ah Muzen Cab
Pulso45
Ah Muzen Cab
18,929
6,560
1,767
5,135
13,127
5,688
0
1,781
11,346
0
41,088
L
Hun Batz
Sammieb44
Hun Batz
10,594
1,669
74
779
12,991
5,427
0
2,419
10,572
0
17,643
W
Arachne
13,328
9,833
927
3,758
12,220
4,135
1,629
2,633
9,587
0
16,946
W
Cu Chulainn
Tremour214
Cu Chulainn
11,601
3,548
897
7,515
23,736
15,290
649
3,275
20,461
2,502
19,493
L
Odin
9,163
1,452
498
617
16,930
21,505
13
3,702
13,228
2,759
13,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
55,616
196
Minions Killed
167
0
Camps Cleared
0
1,082,481
Distance Traveled
1,399,738
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,172
869
62
4
0
242,234
0
L
Sobek
10,503
750
19
1
0
250,658
0
L
Danzaburou
10,294
735
66
5
0
219,803
0
W
Hades
11,587
828
34
2
0
259,344
4
W
Hercules
9,695
693
27
2
0
293,942
0
L
Ah Muzen Cab
11,357
811
76
5
0
210,078
0
L
Hun Batz
9,014
644
18
1
0
183,952
0
W
Arachne
11,543
825
20
1
0
309,335
0
W
Cu Chulainn
10,619
759
24
2
0
294,883
7
L
Odin
10,395
743
17
1
0
217,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role