Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Bilybob
Kumbhakarna
Level 64
God Stats
11W - 20L
1,375 SR
Queue Stats
13W - 34L
1,341 Elo+
Party 2
Raijin
Raijin
Manbearelephant
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 51L
1,373 Elo+
Party 2
Thanatos
Thanatos
Overgrog33
Thanatos
Level 123
God Stats
2W - 0L
1,788 SR
Queue Stats
29W - 14L
1,671 Elo+
Solo
Medusa
Medusa
dundja
Medusa
Level 81
God Stats
21W - 18L
1,785 SR
Queue Stats
203W - 170L
1,588 Elo+
Solo
Team Averages
Level 79
1,590 SR
1,495 Elo+

VS

Team Averages
Level 100
1,429 SR
1,470 Elo+
Artio
Artio
BabyKickerOG
Artio
Level 63
God Stats
0W - 4L
1,133 SR
Queue Stats
35W - 49L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
ElisRoseGold
Nu Wa
Level 107
God Stats
11W - 12L
1,245 SR
Queue Stats
126W - 122L
1,360 Elo+
Solo
Artemis
Artemis
MeiZje
Artemis
Level 126
God Stats
0W - 1L
1,679 SR
Queue Stats
43W - 56L
1,456 Elo+
Party 3
Sylvanus
Sylvanus
NoizamnesYs
Sylvanus
Level 92
God Stats
15W - 13L
1,591 SR
Queue Stats
71W - 78L
1,434 Elo+
Party 3
Guan Yu
Guan Yu
ifyoke
Guan Yu
Level 111
God Stats
1W - 2L
1,498 SR
Queue Stats
63W - 69L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 2 / 15
8,209
821
6,667
13,077
9,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Bilybob
Kumbhakarna
14
1 / 0 / 13
8,005
801
4,006
13,790
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 1 / 16
7,712
771
7,808
6,260
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Overgrog33
Thanatos
16
12 / 1 / 7
9,672
967
13,770
11,203
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
dundja
Medusa
16
12 / 2 / 8
9,356
936
19,276
10,362
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,770
677
2,863
13,989
10,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 1
8,029
803
9,841
8,931
2,034
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
MeiZje
Artemis
13
1 / 7 / 3
7,280
728
10,452
8,964
2,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
NoizamnesYs
Sylvanus
13
1 / 5 / 4
7,752
775
9,826
14,857
6,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
ifyoke
Guan Yu
12
0 / 4 / 4
6,697
670
8,004
10,930
8,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
28
Kills
6
6
Deaths
28
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
15
4.75
L
1
6
2
0.33
W
Kumbhakarna
Bilybob
Kumbhakarna
1
0
13
7.5
L
3
6
1
0.58
W
1
1
16
9
L
Artemis
MeiZje
Artemis
1
7
3
0.36
L
Sylvanus
NoizamnesYs
Sylvanus
1
5
4
0.6
W
Thanatos
Overgrog33
Thanatos
12
1
7
15.5
W
Medusa
dundja
Medusa
12
2
8
8
L
Guan Yu
ifyoke
Guan Yu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
40,986
54,692
Taken
57,671
28,842
Mitigated
30,125
27,766
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,667
2,095
1,903
5,811
13,077
9,506
596
4,253
8,824
20,164
0
L
2,863
677
340
1,617
13,989
10,168
0
4,228
9,761
8,170
0
W
Kumbhakarna
Bilybob
Kumbhakarna
4,006
211
1,427
4,896
13,790
9,256
165
5,353
8,437
10,414
0
L
9,841
2,918
0
377
8,931
2,034
1,002
1,627
7,304
14,974
0
W
7,808
700
0
420
6,260
2,110
244
2,743
3,517
25,377
0
L
Artemis
MeiZje
Artemis
10,452
5,439
0
0
8,964
2,656
105
1,837
7,127
0
21,784
L
Sylvanus
NoizamnesYs
Sylvanus
9,826
1,975
4,515
5,031
14,857
6,516
20
5,443
9,414
17,058
0
W
Thanatos
Overgrog33
Thanatos
13,770
5,788
0
9,949
11,203
4,119
996
6,170
5,033
0
40,513
W
Medusa
dundja
Medusa
19,276
10,143
0
3,360
10,362
3,851
765
4,011
6,351
0
48,745
L
Guan Yu
ifyoke
Guan Yu
8,004
448
691
1,916
10,930
8,751
0
5,346
5,584
0
17,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
36,528
217
Minions Killed
100
0
Camps Cleared
0
1,058,920
Distance Traveled
829,443
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,209
821
22
2
0
188,383
1
L
Artio
6,770
677
9
1
0
142,037
0
W
Kumbhakarna
8,005
801
12
1
0
227,953
2
L
Nu Wa
8,029
803
13
1
0
124,215
0
W
Raijin
7,712
771
46
5
0
199,096
0
L
Artemis
7,280
728
40
4
0
169,409
0
L
Sylvanus
7,752
775
16
2
0
186,668
0
W
Thanatos
9,672
967
67
7
0
231,273
0
W
Medusa
9,356
936
70
7
0
212,215
2
L
Guan Yu
6,697
670
22
2
0
207,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role