Player Matchup

Shiva
Shiva
 
Shiva
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Sirhamsbotton
Heimdallr
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
136W - 123L
1,664 Elo+
Party 1
Pele
Pele
Sāber
Pele
Level 114
God Stats
13W - 4L
1,749 SR
Queue Stats
31W - 12L
1,622 Elo+
Party 1
Merlin
Merlin
slimypoker
Merlin
Level 126
God Stats
8W - 5L
1,720 SR
Queue Stats
709W - 610L
1,742 Elo+
Party 1
Geb
Geb
temp-824945
Geb
Level 154
God Stats
12W - 18L
1,426 SR
Queue Stats
73W - 74L
1,605 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,627 Elo+

VS

Team Averages
Level 65
1,597 SR
1,497 Elo+
Atlas
Atlas
SenorSoy
Atlas
Level 22
God Stats
28W - 18L
1,743 SR
Queue Stats
88W - 64L
1,485 Elo+
Party 2
Anhur
Anhur
Shinsetsuuuu
Anhur
Level 118
God Stats
7W - 10L
1,690 SR
Queue Stats
29W - 28L
1,545 Elo+
Party 2
Arachne
Arachne
TOxG Battery
Arachne
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 53L
1,726 Elo+
Party 2
Horus
Horus
ZGreatWolf
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,402 Elo+
Party 2
Merlin
Merlin
xwaterdragonx11
Merlin
Level 68
God Stats
93W - 62L
1,551 SR
Queue Stats
649W - 673L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 1 / 3
6,488
590
2,995
4,080
2,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Sirhamsbotton
Heimdallr
10
1 / 2 / 5
5,866
533
4,835
6,728
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Sāber
Pele
13
14 / 0 / 7
8,387
762
13,765
6,835
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
slimypoker
Merlin
13
6 / 1 / 6
7,827
712
5,503
3,857
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 8
5,549
504
3,367
6,938
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SenorSoy
Atlas
7
0 / 6 / 3
4,972
452
2,455
10,811
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 4 / 0
5,819
529
6,661
10,087
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TOxG Battery
Arachne
8
0 / 5 / 0
4,712
428
553
7,705
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
9
1 / 3 / 0
5,577
507
1,863
7,042
5,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 6 / 0
5,273
479
1,843
6,285
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
24
Kills
6
6
Deaths
24
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
3
3.5
L
Atlas
SenorSoy
Atlas
0
6
3
0.25
L
4
4
0
1
W
Heimdallr
Sirhamsbotton
Heimdallr
1
2
5
1.75
W
Pele
Sāber
Pele
14
0
7
17.5
L
Arachne
TOxG Battery
Arachne
0
5
0
0
L
Horus
1
3
0
0.33
W
Merlin
slimypoker
Merlin
6
1
6
9
W
1
2
8
2.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
13,375
28,438
Taken
41,930
9,743
Mitigated
15,325
7,175
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,995
565
0
460
4,080
2,441
0
0
4,080
0
26,356
L
Atlas
SenorSoy
Atlas
2,455
940
110
1,212
10,811
5,286
0
2,777
7,919
10,138
0
L
6,661
3,588
0
3,693
10,087
2,073
0
2,299
7,743
0
32,130
W
Heimdallr
Sirhamsbotton
Heimdallr
4,835
2,407
0
2,581
6,728
1,494
734
472
6,256
0
34,284
W
Pele
Sāber
Pele
13,765
3,905
0
1,695
6,835
2,425
0
1,084
5,751
0
42,671
L
Arachne
TOxG Battery
Arachne
553
410
0
1,915
7,705
1,670
0
1,523
6,106
0
18,019
L
Horus
1,863
1,025
44
934
7,042
5,148
0
0
7,042
0
30,619
W
Merlin
slimypoker
Merlin
5,503
599
0
1,137
3,857
1,292
0
1,359
2,498
51,544
0
W
3,367
296
530
772
6,938
2,091
0
1,383
5,339
13,536
883
L
1,843
0
33
816
6,285
1,148
78
1,753
4,394
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
26,353
327
Minions Killed
223
0
Camps Cleared
0
1,142,848
Distance Traveled
993,895
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,488
590
54
5
0
218,743
0
L
Atlas
4,972
452
14
1
0
195,319
0
L
Anhur
5,819
529
58
5
0
178,594
2
W
Heimdallr
5,866
533
59
5
0
204,816
3
W
Pele
8,387
762
75
7
0
266,483
0
L
Arachne
4,712
428
40
4
0
229,638
4
L
Horus
5,577
507
67
6
0
225,791
0
W
Merlin
7,827
712
101
9
0
209,904
3
W
Geb
5,549
504
38
3
0
242,902
2
L
Merlin
5,273
479
44
4
0
164,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role