Player Matchup

Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LittleDookey
Skadi
Level 63
God Stats
11W - 15L
1,299 SR
Queue Stats
160W - 189L
1,008 Elo+
Party 2
Nox
Nox
Mekaw
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
newmooREAL
Erlang Shen
Level 44
God Stats
29W - 23L
1,575 SR
Queue Stats
161W - 177L
1,516 Elo+
Solo
Ravana
Ravana
weap0ntv
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,008 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,266 Elo+

VS

Team Averages
Level 74
1,446 SR
1,407 Elo+
Gilgamesh
Gilgamesh
DeathHimself1
Gilgamesh
Level 69
God Stats
15W - 22L
1,407 SR
Queue Stats
252W - 315L
1,420 Elo+
Party 1
Athena
Athena
Hornetisntvoid
Athena
Level 84
God Stats
4W - 3L
1,505 SR
Queue Stats
77W - 129L
1,444 Elo+
Party 1
Sol
Sol
Kyak1032
Sol
Level 45
God Stats
40W - 56L
1,433 SR
Queue Stats
144W - 199L
1,331 Elo+
Party 1
Loki
Loki
Mater2705
Loki
Level 87
God Stats
6W - 6L
1,371 SR
Queue Stats
47W - 41L
1,446 Elo+
Solo
Izanami
Izanami
nick67
Izanami
Level 86
God Stats
22W - 10L
1,514 SR
Queue Stats
219W - 259L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 1 / 2
4,758
476
4,667
7,629
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 1
4,236
424
2,229
4,397
625
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
Mekaw
Nox
6
1 / 5 / 1
4,457
446
2,656
5,310
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
newmooREAL
Erlang Shen
10
4 / 2 / 0
6,056
606
4,570
4,889
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
weap0ntv
Ravana
7
0 / 1 / 2
4,732
473
1,425
3,771
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathHimself1
Gilgamesh
9
2 / 3 / 1
5,678
568
2,449
5,117
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 1 / 5
5,582
558
2,181
7,658
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 1 / 1
6,392
639
5,955
6,349
2,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
9
2 / 0 / 2
5,460
546
2,541
6,180
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
nick67
Izanami
10
3 / 0 / 1
6,452
645
4,328
3,850
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
13
13
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
2
1
W
Gilgamesh
DeathHimself1
Gilgamesh
2
3
1
0.83
W
0
1
5
2.5
W
6
1
1
6.5
L
0
4
1
0.13
W
Loki
2
0
2
3
L
Nox
Mekaw
Nox
1
5
1
0.3
L
Erlang Shen
newmooREAL
Erlang Shen
4
2
0
2
W
Izanami
nick67
Izanami
3
0
1
3.5
L
Ravana
weap0ntv
Ravana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
17,454
25,996
Taken
29,154
9,527
Mitigated
13,826
6,379
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,667
953
597
1,764
7,629
3,291
0
2,470
5,159
0
18,620
W
Gilgamesh
DeathHimself1
Gilgamesh
2,449
546
0
937
5,117
3,014
0
0
5,117
0
22,178
W
2,181
613
1,096
1,566
7,658
5,722
58
1,208
6,450
10,443
0
W
5,955
3,864
0
2,505
6,349
2,248
322
1,049
5,300
31,248
0
L
2,229
1,110
0
720
4,397
625
0
759
3,638
0
14,094
W
Loki
2,541
509
0
2,636
6,180
1,682
0
399
5,781
0
21,210
L
Nox
Mekaw
Nox
2,656
671
0
438
5,310
1,679
0
2,654
2,656
11,318
0
L
Erlang Shen
newmooREAL
Erlang Shen
4,570
2,419
0
1,238
4,889
2,759
0
1,528
3,361
0
24,323
W
Izanami
nick67
Izanami
4,328
2,597
0
1,628
3,850
1,160
1,024
0
3,850
0
42,168
L
Ravana
weap0ntv
Ravana
1,425
306
0
1,622
3,771
1,173
0
725
3,046
0
15,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
29,564
184
Minions Killed
269
0
Camps Cleared
0
930,819
Distance Traveled
994,287
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,758
476
32
3
0
210,967
2
W
Gilgamesh
5,678
568
49
5
0
201,306
3
W
Athena
5,582
558
20
2
0
196,520
0
W
Sol
6,392
639
66
7
0
188,558
4
L
Skadi
4,236
424
33
3
0
146,215
0
W
Loki
5,460
546
44
4
0
230,063
1
L
Nox
4,457
446
21
2
0
170,077
2
L
Erlang Shen
6,056
606
50
5
0
191,623
6
W
Izanami
6,452
645
90
9
0
177,840
2
L
Ravana
4,732
473
48
5
0
211,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role