Player Matchup

Geb
Geb
Diamond IV
Focus
Geb
Diamond IV
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 197L
2,169 MMR
Solo
Izanami
Izanami
Diamond III
Fragnick
Izanami
Diamond III
Level 160
God Stats
16W - 2L
2,054 SR
Queue Stats
132W - 107L
2,120 MMR
Solo
Pele
Pele
Diamond II
LASBRA
Pele
Diamond II
Level 160
God Stats
6W - 4L
1,640 SR
Queue Stats
251W - 189L
2,490 MMR
Solo
Sun Wukong
Sun Wukong
Masters
LardyB
Sun Wukong
Masters
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
2,661 MMR
Solo
Agni
Agni
Diamond IV
bigtippa
Agni
Diamond IV
Level 139
God Stats
12W - 6L
1,518 SR
Queue Stats
118W - 113L
2,288 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,642 SR
2,346 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,691 SR
2,121 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond I
DEVÕ
Nike
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 155L
2,559 MMR
Solo
Merlin
Merlin
Diamond V
DarkMantle
Merlin
Diamond V
Level 120
God Stats
10W - 12L
1,752 SR
Queue Stats
180W - 171L
2,108 MMR
Solo
Khepri
Khepri
Diamond III
NoGankOmar
Khepri
Diamond III
Level 148
God Stats
1W - 1L
1,754 SR
Queue Stats
108W - 94L
2,270 MMR
Solo
Jing Wei
Jing Wei
Diamond V
isleep2late
Jing Wei
Diamond V
Level 49
God Stats
4W - 5L
1,947 SR
Queue Stats
117W - 94L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Focus
Geb
10
0 / 0 / 5
6,013
601
5,119
7,178
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Fragnick
Izanami
10
3 / 2 / 1
5,671
567
5,334
6,288
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
LASBRA
Pele
11
2 / 2 / 4
5,984
598
6,408
7,456
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
LardyB
Sun Wukong
11
2 / 0 / 1
6,632
663
6,413
7,427
3,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
6 / 1 / 1
6,769
677
3,061
3,340
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BellonaSolBastetFenrir

VS

Bans
NemesisGilgameshCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 4 / 0
5,158
516
3,864
6,706
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
DEVÕ
Nike
10
0 / 2 / 0
5,750
575
3,225
9,865
3,714
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
DarkMantle
Merlin
10
1 / 4 / 1
5,574
557
3,287
4,863
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
NoGankOmar
Khepri
9
1 / 2 / 1
5,253
525
1,117
8,293
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
isleep2late
Jing Wei
10
0 / 1 / 3
5,595
560
3,323
5,802
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
0
0.75
L
Nike
DEVÕ
Nike
0
2
0
0
L
Merlin
DarkMantle
Merlin
1
4
1
0.38
W
Geb
Focus
Geb
0
0
5
2.5
W
Izanami
Fragnick
Izanami
3
2
1
1.75
W
Pele
LASBRA
Pele
2
2
4
2
W
Sun Wukong
LardyB
Sun Wukong
2
0
1
2.5
L
Khepri
NoGankOmar
Khepri
1
2
1
0.75
W
Agni
6
1
1
6.5
L
Jing Wei
isleep2late
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
14,816
31,689
Taken
35,529
11,733
Mitigated
12,485
9,816
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,864
1,745
0
500
6,706
1,884
0
1,444
5,262
0
22,645
L
Nike
DEVÕ
Nike
3,225
808
0
2,681
9,865
3,714
0
0
9,865
0
43,200
L
Merlin
DarkMantle
Merlin
3,287
247
0
418
4,863
1,103
0
1,200
3,663
32,785
0
W
Geb
Focus
Geb
5,119
1,447
0
2,257
7,178
3,474
0
929
6,249
16,731
7,203
W
Izanami
Fragnick
Izanami
5,334
3,603
0
1,839
6,288
1,259
0
468
5,820
0
39,714
W
Pele
LASBRA
Pele
6,408
1,899
0
1,063
7,456
2,206
0
1,462
5,994
0
38,735
W
Sun Wukong
LardyB
Sun Wukong
6,413
1,377
0
4,157
7,427
3,742
0
83
7,344
0
39,793
L
Khepri
NoGankOmar
Khepri
1,117
92
0
1,842
8,293
4,312
0
3,279
5,014
11,008
0
W
Agni
3,061
574
0
500
3,340
1,052
0
1,462
1,878
36,535
0
L
Jing Wei
isleep2late
Jing Wei
3,323
2,489
0
2,127
5,802
1,472
25
1,739
4,063
0
36,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
27,330
377
Minions Killed
316
0
Camps Cleared
0
1,070,958
Distance Traveled
999,100
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,158
516
48
5
0
201,729
1
L
Nike
5,750
575
96
10
0
195,030
4
L
Merlin
5,574
557
70
7
0
188,057
6
W
Geb
6,013
601
33
3
0
219,936
1
W
Izanami
5,671
567
85
9
0
182,713
4
W
Pele
5,984
598
78
8
0
239,472
3
W
Sun Wukong
6,632
663
96
10
0
234,568
4
L
Khepri
5,253
525
19
2
0
213,066
3
W
Agni
6,769
677
85
9
0
194,269
3
L
Jing Wei
5,595
560
83
8
0
201,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role