Player Matchup

Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Chucky7490
Sobek
Silver I
Level 98
God Stats
1W - 2L
1,795 SR
Queue Stats
102W - 104L
1,546 MMR
Party 2
Bastet
Bastet
Gold I
FlashiestWand
Bastet
Gold I
Level 117
God Stats
2W - 4L
1,276 SR
Queue Stats
283W - 279L
1,741 MMR
Solo
King Arthur
King Arthur
Silver II
Topatoterasu
King Arthur
Silver II
Level 157
God Stats
1W - 5L
1,735 SR
Queue Stats
70W - 56L
1,638 MMR
Party 2
Medusa
Medusa
Gold II
sicko_js20
Medusa
Gold II
Level 147
God Stats
1W - 4L
1,316 SR
Queue Stats
204W - 199L
1,634 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,524 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,574 SR
1,620 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
FakeImagez
Charybdis
Gold III
Level 147
God Stats
5W - 5L
1,457 SR
Queue Stats
300W - 301L
1,571 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
IShipYuri
Erlang Shen
Gold IV
Level 157
God Stats
4W - 8L
1,307 SR
Queue Stats
28W - 26L
1,611 MMR
Party 1
Chaac
Chaac
Platinum II
LHR Yungbleezy
Chaac
Platinum II
Level 158
God Stats
28W - 16L
1,793 SR
Queue Stats
315W - 300L
1,622 MMR
Solo
Janus
Janus
Gold III
PapiVerrgudoo69
Janus
Gold III
Level 78
God Stats
3W - 0L
1,813 SR
Queue Stats
20W - 15L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 1
5,089
509
1,499
5,309
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
8
1 / 3 / 2
5,041
504
2,170
8,585
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 2 / 0
5,159
516
4,527
5,088
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
Topatoterasu
King Arthur
9
0 / 2 / 0
5,002
500
5,449
8,600
6,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
sicko_js20
Medusa
10
2 / 3 / 1
5,583
558
4,876
6,757
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiArachneGilgamesh

VS

Bans
GebCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 1 / 4
6,427
643
4,690
7,794
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
FakeImagez
Charybdis
10
3 / 3 / 4
6,151
615
5,715
6,427
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
IShipYuri
Erlang Shen
9
2 / 0 / 4
5,894
589
4,428
6,123
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 3
6,334
633
5,035
10,049
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 1
6,657
666
3,022
4,487
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Bacchus
 
Bacchus
4
1
4
6
L
Sobek
1
3
2
0.67
W
Charybdis
FakeImagez
Charybdis
3
3
4
1.67
L
3
2
0
1.5
W
Erlang Shen
IShipYuri
Erlang Shen
2
0
4
4
W
0
0
3
1.5
W
4
2
1
2.25
L
King Arthur
Topatoterasu
King Arthur
0
2
0
0
L
Medusa
sicko_js20
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
22,890
34,339
Taken
34,880
16,522
Mitigated
16,755
9,082
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,499
82
0
1,286
5,309
2,598
9
2,263
2,921
23,713
0
W
Bacchus
 
Bacchus
4,690
1,235
0
1,427
7,794
6,789
208
1,140
6,417
10,984
0
L
Sobek
2,170
389
0
2,353
8,585
4,635
0
1,659
6,886
9,623
0
W
Charybdis
FakeImagez
Charybdis
5,715
1,930
0
2,323
6,427
1,145
388
577
5,850
0
33,330
L
4,527
876
0
1,650
5,088
1,431
0
1,034
4,044
0
18,284
W
Erlang Shen
IShipYuri
Erlang Shen
4,428
2,102
0
2,251
6,123
2,702
414
577
5,546
0
29,403
W
5,035
1,531
0
5,658
10,049
5,076
0
537
9,512
0
39,542
W
3,022
335
0
1,837
4,487
1,043
970
838
3,649
37,118
0
L
King Arthur
Topatoterasu
King Arthur
5,449
1,013
0
1,810
8,600
6,290
0
503
8,058
0
29,135
L
Medusa
sicko_js20
Medusa
4,876
2,066
0
1,983
6,757
1,568
0
1,967
4,718
0
34,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
31,463
231
Minions Killed
328
0
Camps Cleared
0
1,006,849
Distance Traveled
1,033,303
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,089
509
57
6
0
194,192
4
W
Bacchus
6,427
643
18
2
0
206,562
7
L
Sobek
5,041
504
16
2
0
196,342
0
W
Charybdis
6,151
615
63
6
0
182,858
3
L
Bastet
5,159
516
30
3
0
224,606
0
W
Erlang Shen
5,894
589
59
6
0
235,704
4
W
Chaac
6,334
633
90
9
0
206,212
1
W
Janus
6,657
666
98
10
0
201,967
4
L
King Arthur
5,002
500
68
7
0
207,095
2
L
Medusa
5,583
558
60
6
0
184,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role