Player Matchup

Eset
Eset
Jokers Wild050
Eset
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 168L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
MichiMich
Danzaburou
Level 150
God Stats
3W - 5L
1,293 SR
Queue Stats
387W - 428L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Neesharr
Sylvanus
Level 96
God Stats
2W - 2L
1,541 SR
Queue Stats
143W - 125L
1,788 Elo+
Party 1
Merlin
Merlin
Rayvennah
Merlin
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 216L
1,732 Elo+
Party 1
Tyr
Tyr
XxSwitch
Tyr
Level 160
God Stats
21W - 19L
1,803 SR
Queue Stats
597W - 524L
1,550 Elo+
Party 2
Team Averages
Level 136
1,527 SR
1,615 Elo+

VS

Team Averages
Level 141
1,550 SR
1,559 Elo+
Ratatoskr
Ratatoskr
DISR43LI G34RS
Ratatoskr
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
386W - 401L
1,519 Elo+
Solo
Ares
Ares
Girthzilla7221
Ares
Level 149
God Stats
17W - 7L
1,674 SR
Queue Stats
745W - 727L
1,555 Elo+
Solo
Achilles
Achilles
Syblyx
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,539 Elo+
Solo
Sylvanus
Sylvanus
iCalamityz
Sylvanus
Level 147
God Stats
0W - 4L
1,576 SR
Queue Stats
87W - 103L
1,620 Elo+
Solo
Nike
Nike
ph4ldeath
Nike
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 100L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
9,935
764
17,960
15,416
7,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MichiMich
Danzaburou
18
5 / 3 / 18
11,229
864
23,622
17,229
9,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Neesharr
Sylvanus
17
5 / 3 / 19
11,056
850
14,136
27,101
31,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Rayvennah
Merlin
18
5 / 1 / 17
10,835
833
23,063
17,207
8,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 13
10,117
778
14,560
24,992
22,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DISR43LI G34RS
Ratatoskr
17
3 / 5 / 7
9,921
763
11,486
16,767
16,606
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 3 / 7
9,622
740
16,055
23,424
30,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Syblyx
Achilles
14
3 / 6 / 3
8,577
660
10,853
20,699
28,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
iCalamityz
Sylvanus
15
2 / 4 / 8
8,752
673
18,618
20,543
28,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
14
0 / 7 / 7
7,909
608
16,511
27,604
20,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
25
Kills
11
11
Deaths
25
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DISR43LI G34RS
Ratatoskr
3
5
7
1.3
L
3
3
7
2.17
W
3
2
19
6.25
W
Danzaburou
MichiMich
Danzaburou
5
3
18
4.67
W
Sylvanus
Neesharr
Sylvanus
5
3
19
4.83
W
Merlin
Rayvennah
Merlin
5
1
17
13.5
L
Achilles
Syblyx
Achilles
3
6
3
0.75
W
7
2
13
6.75
L
Sylvanus
iCalamityz
Sylvanus
2
4
8
1.5
L
Nike
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,341
Damage
73,523
101,945
Taken
109,037
78,431
Mitigated
125,246
51,126
Healing
46,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DISR43LI G34RS
Ratatoskr
11,486
1,366
1,385
4,359
16,767
16,606
456
8,966
7,801
0
27,043
L
16,055
1,674
326
5,813
23,424
30,649
381
10,457
12,967
23,113
0
W
17,960
788
7,017
3,520
15,416
7,233
970
7,441
7,701
29,613
0
W
Danzaburou
MichiMich
Danzaburou
23,622
10,534
2,029
2,652
17,229
9,186
3,248
5,132
11,802
0
39,512
W
Sylvanus
Neesharr
Sylvanus
14,136
2,979
10,544
8,689
27,101
31,234
433
7,934
18,398
18,936
0
W
Merlin
Rayvennah
Merlin
23,063
1,792
1,907
3,291
17,207
8,690
711
6,223
10,573
49,880
0
L
Achilles
Syblyx
Achilles
10,853
1,603
272
1,503
20,699
28,495
375
10,504
10,195
2,290
20,229
W
14,560
1,498
1,808
9,669
24,992
22,088
702
9,145
15,462
0
24,677
L
Sylvanus
iCalamityz
Sylvanus
18,618
2,232
14,251
9,361
20,543
28,761
330
11,369
9,174
25,980
0
L
Nike
16,511
1,712
2,204
7,092
27,604
20,735
444
13,863
13,741
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
44,781
129
Minions Killed
109
0
Camps Cleared
0
1,214,621
Distance Traveled
1,125,104
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,921
763
43
3
0
258,548
0
L
Ares
9,622
740
10
1
0
233,299
1
W
Eset
9,935
764
21
2
0
247,293
0
W
Danzaburou
11,229
864
30
2
0
222,921
0
W
Sylvanus
11,056
850
8
1
0
220,653
1
W
Merlin
10,835
833
58
4
0
260,445
0
L
Achilles
8,577
660
18
1
0
219,327
1
W
Tyr
10,117
778
12
1
0
263,309
0
L
Sylvanus
8,752
673
24
2
0
192,170
2
L
Nike
7,909
608
14
1
0
221,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role