Player Matchup

Atlas
Atlas
BeardyMayne
Atlas
Level 114
God Stats
7W - 8L
1,422 SR
Queue Stats
51W - 55L
1,431 Elo+
Solo
Jormungandr
Jormungandr
LokiLaufeison
Jormungandr
Level 87
God Stats
69W - 69L
1,395 SR
Queue Stats
222W - 221L
1,487 Elo+
Solo
Neith
Neith
TurnkeyHeart468
Neith
Level 69
God Stats
0W - 1L
1,751 SR
Queue Stats
163W - 145L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
acrownand3nails
Tsukuyomi
Level 120
God Stats
3W - 8L
1,774 SR
Queue Stats
225W - 255L
1,482 Elo+
Solo
Agni
Agni
nashishusha1
Agni
Level 128
God Stats
21W - 28L
1,265 SR
Queue Stats
470W - 522L
1,444 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,469 Elo+

VS

Team Averages
Level 102
1,487 SR
1,480 Elo+
Shiva
Shiva
EseFrijoler69
Shiva
Level 101
God Stats
4W - 5L
1,302 SR
Queue Stats
140W - 155L
1,386 Elo+
Solo
Izanami
Izanami
GreivinM28
Izanami
Level 80
God Stats
21W - 17L
1,434 SR
Queue Stats
755W - 776L
1,503 Elo+
Solo
Bastet
Bastet
Nutm3g25
Bastet
Level 122
God Stats
53W - 48L
1,583 SR
Queue Stats
206W - 243L
1,486 Elo+
Party 1
Chang'e
Chang'e
ProfessorBasss
Chang'e
Level 82
God Stats
4W - 4L
1,382 SR
Queue Stats
34W - 25L
1,499 Elo+
Solo
Xing Tian
Xing Tian
XxF1SHxX5
Xing Tian
Level 123
God Stats
15W - 22L
1,731 SR
Queue Stats
165W - 184L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,064
466
4,070
11,836
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
LokiLaufeison
Jormungandr
11
1 / 2 / 1
6,481
499
5,650
9,871
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
2 / 3 / 0
6,111
470
5,048
6,517
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
acrownand3nails
Tsukuyomi
11
1 / 4 / 2
6,433
495
5,909
11,334
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
7,020
540
5,611
6,036
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,528
579
8,598
10,523
7,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
GreivinM28
Izanami
12
2 / 2 / 3
7,493
576
6,352
7,453
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Nutm3g25
Bastet
14
5 / 0 / 0
8,000
615
4,264
8,720
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 1
7,168
551
6,136
7,631
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
XxF1SHxX5
Xing Tian
11
2 / 0 / 6
7,231
556
5,788
15,582
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
13
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
2
6
2
W
Izanami
GreivinM28
Izanami
2
2
3
1.75
L
Jormungandr
LokiLaufeison
Jormungandr
1
2
1
0.75
W
Bastet
Nutm3g25
Bastet
5
0
0
5
W
3
2
1
1.75
L
2
3
0
0.67
W
Xing Tian
XxF1SHxX5
Xing Tian
2
0
6
5
L
Tsukuyomi
acrownand3nails
Tsukuyomi
1
4
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
31,138
45,594
Taken
49,909
20,540
Mitigated
24,461
14,555
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,070
1,447
1,651
2,364
11,836
6,931
0
5,236
6,416
15,869
0
W
8,598
481
370
3,458
10,523
7,103
721
5,652
4,366
0
44,924
W
Izanami
GreivinM28
Izanami
6,352
4,434
0
2,102
7,453
2,172
1,421
1,507
5,534
0
47,663
L
Jormungandr
LokiLaufeison
Jormungandr
5,650
1,580
19
3,215
9,871
6,654
266
567
9,264
34,934
0
W
Bastet
Nutm3g25
Bastet
4,264
1,290
342
2,971
8,720
2,880
105
496
8,125
0
53,238
W
6,136
1,347
1,147
3,159
7,631
2,334
1,297
2,546
5,085
36,469
0
L
5,048
1,798
0
2,191
6,517
1,708
0
566
5,907
0
33,001
W
Xing Tian
XxF1SHxX5
Xing Tian
5,788
559
0
5,240
15,582
9,972
173
4,526
11,056
18,242
0
L
Tsukuyomi
acrownand3nails
Tsukuyomi
5,909
1,850
0
3,705
11,334
3,398
0
3,479
7,758
0
36,049
L
5,611
382
0
1,410
6,036
1,849
364
1,711
4,325
44,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
37,420
294
Minions Killed
396
0
Camps Cleared
0
1,292,949
Distance Traveled
1,381,478
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,064
466
11
1
0
267,310
0
W
Shiva
7,528
579
87
7
0
290,660
2
W
Izanami
7,493
576
97
7
0
249,561
2
L
Jormungandr
6,481
499
76
6
0
253,742
1
W
Bastet
8,000
615
102
8
0
302,586
5
W
Chang'e
7,168
551
83
6
0
252,399
4
L
Neith
6,111
470
60
5
0
255,373
2
W
Xing Tian
7,231
556
27
2
0
286,272
6
L
Tsukuyomi
6,433
495
58
4
0
247,596
6
L
Agni
7,020
540
89
7
0
268,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role